New script add-on idea [message #236019] |
Wed, 27 December 2006 04:44 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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I have been thinking about a few things that might be cool to add to the new Scripts 3.2 if it's getting released.
This is it:
When a player has picked up an autorifle for example, the player keeps the rifle when he purchases a new character.
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Re: New script add-on idea [message #236034 is a reply to message #236019] |
Wed, 27 December 2006 09:28 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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No not that way. I mean the weapons that get dropped when you kill someone. Like when you kill a soldier, the soldier drops an automatic rifle. When you pick up the rifle you get the rifle, but then when you buy a new character, you will keep the automatic rifle you picked up instead of losing it.
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Re: New script add-on idea [message #236042 is a reply to message #236019] |
Wed, 27 December 2006 11:03 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Darksnipa, I want to have your children.
No really though, I think there might be scripts existing which already do that. If not, I think it would be a hard thing to code. I wouldn't take my word on that though.
[Updated on: Wed, 27 December 2006 11:04] Report message to a moderator
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Re: New script add-on idea [message #236278 is a reply to message #236062] |
Fri, 29 December 2006 00:14 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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You could make it behave like a beacon (which stays when you change character) so you don't need a script (I think).
nopol10=Nopol=nopol(GSA)
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Re: New script add-on idea [message #236296 is a reply to message #236283] |
Fri, 29 December 2006 05:31 |
Theboom69
Messages: 222 Registered: August 2006
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Recruit |
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oh shit my bad miss read thing's.
Srry i thought u said somthing about him taking it srry.
Plz dont ignore me i had to go and was finsh reading it have posted without fully reading ur topic problem's with family.
I admit i was outa line for saying it and im being a man about it and saying srry.
btw i would love to know how BCserv did that.
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Re: New script add-on idea [message #236360 is a reply to message #236019] |
Fri, 29 December 2006 16:40 |
JasonKnight
Messages: 117 Registered: September 2006
Karma: 0
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Recruit |
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ok just stop arging agout the mistake.
anyway, I have been in servers where this did happen.
The only complaint i would have is if you kill a sniper and you run back to base to buy an SBH. its alot harder to be an SHB and get a sniepr gun then it would be to do it the way I just mentiond. Have it only for like the low level weapons, anything higher would be too much of an advantage for nod's SBH.
If they want a powerful gun, they just got to pick it up while an SBH.
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Re: New script add-on idea [message #237468 is a reply to message #236019] |
Fri, 05 January 2007 17:52 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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Ive seen it before. On black cell you drop a backpack with all our weapons when you die. its quite cunning actually. though I don't know if they have publically released this mod.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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Re: New script add-on idea [message #237538 is a reply to message #236019] |
Sat, 06 January 2007 05:28 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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Ok Another idea. Let's build in a renegade music player. You do not need to be the server host and only YOU hear the music. It can also play playlist files, like m3u and pls. This is some sort of idea so you don't have to turn media player or iTunes on when playing renegade and creating UBERLAGG!
Tell me what you think of it.
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Re: New script add-on idea [message #237542 is a reply to message #236019] |
Sat, 06 January 2007 05:39 |
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Slave
Messages: 607 Registered: December 2006
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Colonel |
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What i think of it? Winamp/Winmedia is convenient enough. Also i don't really see where your uberlagg idea came from. Wherever the file is played from, it still drains just as much cpu, wich for an avarage computer is still close to zero.
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