|
|
|
|
|
|
|
|
|
|
Re: Pistol mod request [message #234564 is a reply to message #233996] |
Sat, 16 December 2006 19:21 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
|
General (1 Star) |
|
|
heah, at least we know where it is.
i have seen its model and skin in the directory as well. too bad the skin is a wittle small
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
|
|
|
|
|
|
|
Re: Pistol mod request [message #235207 is a reply to message #233996] |
Thu, 21 December 2006 04:35 |
|
Spyder
Messages: 1070 Registered: March 2006
Karma: 0
|
General (1 Star) |
|
|
I found the gun model, BUT! It's for pickup only. You can't use it ingame. It was meant to be a spawner. I will post the model when I can reach it, cause it's not on this computer.
|
|
|
Re: Pistol mod request [message #235232 is a reply to message #233996] |
Thu, 21 December 2006 06:54 |
|
Spyder
Messages: 1070 Registered: March 2006
Karma: 0
|
General (1 Star) |
|
|
I am trying to make the first person model in 3ds max now, but there's one problem. Since I deleted some kinda box, the model get's blocked away when you try to zoom in. Please tell me how to fix it, cause then I will post it on the forum.
|
|
|
Re: Pistol mod request [message #235252 is a reply to message #233996] |
Thu, 21 December 2006 08:40 |
|
Slave
Messages: 607 Registered: December 2006
Karma: 0
|
Colonel |
|
|
im not sure if i understand what you mean, why would the pistol zoom?
can't you just use the w3d files of the already existing pistol, delete the model, keep the bones, and put the pimped pistol model at exactly the same spot where the original was? maybe this will also let it use the existing animations, but im not sure, because im not deep into ren modelling.
edit:
just to make sure were on the same wavelength
are you talking about the mp7, or standard pistol with the "roll cage"
[Updated on: Thu, 21 December 2006 08:49] Report message to a moderator
|
|
|
Re: Pistol mod request [message #235266 is a reply to message #233996] |
Thu, 21 December 2006 09:46 |
|
Spyder
Messages: 1070 Registered: March 2006
Karma: 0
|
General (1 Star) |
|
|
When I say zoom I mean the 3d model, not ingame zoom like sniper. And I was talking about the Beta pistol from the screenshots. I already asked EA games if they could send me the model, but I don't think they're going to send me the file. Else we make it ourselves.
|
|
|
Re: Pistol mod request [message #235295 is a reply to message #233996] |
Thu, 21 December 2006 15:03 |
|
Spyder
Messages: 1070 Registered: March 2006
Karma: 0
|
General (1 Star) |
|
|
The pistol mod is now fully working! The reload animation isn't correct and the handpositions will be fixed, but it looks like it. I'll post the w3d files and the textures below. Thank me please! I got it working!
|
|
|
Re: Pistol mod request [message #235358 is a reply to message #233996] |
Thu, 21 December 2006 23:08 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
|
General (1 Star) |
|
|
nice to use and look at but its missing the model for your back and the reload animation has an un-used duplicate clip hovering.
edit: the skin is a little small and wierd
do you think westwood/ea still want to hold copyright on this?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Thu, 21 December 2006 23:09] Report message to a moderator
|
|
|
|
|
|
Re: Pistol mod request [message #235369 is a reply to message #233996] |
Fri, 22 December 2006 00:20 |
|
Spyder
Messages: 1070 Registered: March 2006
Karma: 0
|
General (1 Star) |
|
|
Yep you're right about the pistol hud. But about the model again. I'm still busy making the right hand animations and the right backmodels and dropmodels. The gun's handposition isn't quite what it should be, but this will be fixed later, because I didn't have much time for it then. But please enjoy what we have now, and I will find the Pistol HUD for you . I think it's probably located in the 2003 version of C&C Reborn, that's where I found another model of the pistol first. I'll take a closer look at it.
And one more thing a little off-topic too. Watch the green/red thing that's near the buggy...What the hell is that? A mutant? An engineer? Stealth Black Hand? You name it...I think it's a bit weird over there.
[Updated on: Fri, 22 December 2006 00:22] Report message to a moderator
|
|
|