applying custom PT Icon [message #234003] |
Wed, 13 December 2006 13:40 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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How do I apply a custom PT icon into the PT menu in game? I want to replace the Ion/Nuke with a C4. I put the texture in my Editor Cache, and put it in the place of where the Ion/Nuke icon should be, but in game it just shows up as a clear-clickable thing..
How do I get it to show the Icon?
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Re: applying custom PT Icon [message #234144 is a reply to message #234003] |
Thu, 14 December 2006 11:45 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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sounds like it could be one of two things:
- The texture is of an incorrect format (double check ur dxt settings)
- The texture has the same name as a texture used by another map
When making maps always prefix or suffix your textures and models with somthing unique. eg I add 'craz_' to the start of mine. Otherwise it doesnt know which one to load and the texture doesnt draw in. textures on terrain/vechs/chars turn black when this happens.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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