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Renegade, taken to a new level [message #233674] Sun, 10 December 2006 14:52 Go to next message
R-07 is currently offline  R-07
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The beginning of the end is merely the end of the beginning. As one day passes, another day arrives.

I'm here to speak to you about a mod. As this month goes by, you'll be hearing more about us. But for now, I will be leaving two teaser images for hype reasons.

http://xs410.xs.to/xs410/06490/Intro.jpg

http://img418.imageshack.us/img418/2664/stanksfinalbp5.jpg

Give attention to the logo on the bottom left of both images.

The game we all love will be passing by a new route and taken to a new level. The only barrier is time... expect to hear from us again soon, with more information.
Re: Renegade, taken to a new level [message #233675 is a reply to message #233674] Sun, 10 December 2006 14:55 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Some sort of full conversion mod that uses old Renegade assets and puts them in a new game?
Re: Renegade, taken to a new level [message #233679 is a reply to message #233674] Sun, 10 December 2006 15:16 Go to previous messageGo to next message
jnz is currently offline  jnz
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nothing in that images repreisents anything new.
Re: Renegade, taken to a new level [message #233698 is a reply to message #233674] Sun, 10 December 2006 16:57 Go to previous messageGo to next message
[NE]Patriot is currently offline  [NE]Patriot
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You have my attention.

Those teasers are amazing(I feel teased) Big Grin

I want more.


http://img404.imageshack.us/img404/2207/renegade2007siggyky1.jpg

[Updated on: Sun, 10 December 2006 17:03]

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Re: Renegade, taken to a new level [message #233700 is a reply to message #233679] Sun, 10 December 2006 17:08 Go to previous messageGo to next message
Tunaman
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gamemodding wrote on Sun, 10 December 2006 17:16

nothing in that images repreisents anything new.

Sadly, I agree. Sad


http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Renegade, taken to a new level [message #233705 is a reply to message #233698] Sun, 10 December 2006 17:22 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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[NE

Patriot wrote on Sun, 10 December 2006 15:57]You have my attention.

Those teasers are amazing(I feel teased) Big Grin

I want more.


How are they amazing? They are just a collection of old Renegade screenshots that maybe hint that this mod is supposed to convert Renegade into what it should have been like.
Re: Renegade, taken to a new level [message #233706 is a reply to message #233705] Sun, 10 December 2006 17:36 Go to previous messageGo to next message
[NE]Patriot is currently offline  [NE]Patriot
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Quote:

How are they amazing?



Quote:

They hint maybe that this mod is supposed to convert Renegade into what it should have been like.


And, in case you didn't notice: They look amazing:biggrin:

And really, didn't you guys read the post? It says "Teasers" and "for hype reasons". No where does it name a true purpose. And it definitely doesn't say that these teasers represent a final product. Wink

In any case, I'm interested... And I can't wait for some more information.

Please, give us some more information. Big Grin


http://img404.imageshack.us/img404/2207/renegade2007siggyky1.jpg

[Updated on: Sun, 10 December 2006 17:37]

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Re: Renegade, taken to a new level [message #233707 is a reply to message #233674] Sun, 10 December 2006 17:38 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Interesting Rocked Over Let's hear more

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Renegade, taken to a new level [message #233710 is a reply to message #233707] Sun, 10 December 2006 18:31 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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The second image is nice. Thumbs Up

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Renegade, taken to a new level [message #233715 is a reply to message #233710] Sun, 10 December 2006 19:38 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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Colonel

I think that it is more single player missons as well as a NOD campaingn.

Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
Re: Renegade, taken to a new level [message #233718 is a reply to message #233674] Sun, 10 December 2006 19:46 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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It's Renegade redesigned on the UT2007 Engine.

Or so I heard.
Re: Renegade, taken to a new level [message #233724 is a reply to message #233718] Sun, 10 December 2006 20:27 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Nooooo. Not UT2007!

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Renegade, taken to a new level [message #233730 is a reply to message #233718] Sun, 10 December 2006 21:10 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Canadacdn wrote on Sun, 10 December 2006 19:46

It's Renegade redesigned on the UT2007 Engine.

Or so I heard.


I seriously hope not, if they split what remains of the renegade community over two engines, It will probably just be the end of both days (referring to both engines) or just Renegade.


Re: Renegade, taken to a new level [message #233738 is a reply to message #233674] Mon, 11 December 2006 00:35 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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I wasn't expecting this type of post. I was told that they wanted to make some promo pictures and didn't realize it would be posted without the majority of the team confirming it.

So let's just ignore the "teasers" and let me introduce the mod.

Sometime awhile ago I planned on taking Renegade to a new engine to use more advanced features, better net code, and to help increase the life of a great game.

I didn't want any hype or even a community for this project until we got into testing... After a team was peiced together over the last 6 or so months we worked from a set of private forums, I then realized we should put up a site and forums to gain attention of coders and other artists, when we lacked in a few areas.

The team consists of about 16 members, some active some not so much... When creating a mod I understand not everyone has the free time, so if anyone wanted to help out, then it was fine by me.

So this project isn't something meant to be hyped up...I'd like to post here to inform you guys and leave a link to the site once it's up...You'll be able to find out much more information on this mod at that time.

A brief explanation of the mod can be summed up with...

It's Renegade
Same Infantry,Vehicles,Buildings,Levels..etc.
Same hit point system, same scoring system.

Along with that mode (Classic) there will be a variant which will be more of a TD mod with anything left out of renegade plus more.

I also plan on adding new game modes that rely on "C&Cmode" where attacking bases while including other objectives enhance the Classic "c&cmode" ...plus quite a few other ideas on gameplay.

and Yes it's on the unreal 3 engine....and if all goes well, with any remaining members interested Im considering a 1st/3rd person mod of C&C3 on the unreal engine once we have finished Ren 2007



"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: Renegade, taken to a new level [message #233784 is a reply to message #233738] Mon, 11 December 2006 13:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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(I a quiet voice) Just be careful Renegade is still being sold, and EA is everywhere, needless to say, I do not think their ready to have a grand parade for the person that makes renegade on a different engine, and takes their remaining customers.
Well all the mods people are making be able to run on this engine (although, even if they were compatible with this new engine, I don't think that I would convert them to it, because then all the work Black Hand Studios is doing would be in vain. Whats the point of improving the REAL engine if you are just going to switch it to a different engine).


[Updated on: Mon, 11 December 2006 13:41]

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Re: Renegade, taken to a new level [message #233785 is a reply to message #233674] Mon, 11 December 2006 13:41 Go to previous messageGo to next message
Pendullum is currently offline  Pendullum
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And what is wrong with the unreal 3 engine? Gears of war uses this engine and that in itself is an amazing game, I'm hoping this mod can use some of that games cover system XD

Aircraftkiller

(flaming is what homosexuals do)
Re: Renegade, taken to a new level [message #233786 is a reply to message #233674] Mon, 11 December 2006 13:42 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Its not like everyone who plays Renegade will just suddenly stop, and move to another engine forever. And plus I'd imagine this mod would take a while to get done.

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Renegade, taken to a new level [message #233790 is a reply to message #233786] Mon, 11 December 2006 13:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Right now there is around 800 - 1000 players who still play Renegade on a regular basis, some of those players play to fight specific people. If those people quit playing the other people will also quit, I think you can do the math.

Re: Renegade, taken to a new level [message #233791 is a reply to message #233674] Mon, 11 December 2006 13:49 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Yeah but its not like everyone can afford/run a UE3 engine game on their PC, and its not like everyone who plays C&C Renegade will know about this mod and say "OMG!" and just quit playing it.

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Renegade, taken to a new level [message #233792 is a reply to message #233791] Mon, 11 December 2006 14:04 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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True, and I can't even buy UT7 where I live, they quit selling it. But there won't be as many full games.

[Updated on: Mon, 11 December 2006 14:05]

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Re: Renegade, taken to a new level [message #233801 is a reply to message #233785] Mon, 11 December 2006 14:53 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Pendullum wrote on Mon, 11 December 2006 15:41

And what is wrong with the unreal 3 engine? Gears of war uses this engine and that in itself is an amazing game, I'm hoping this mod can use some of that games cover system XD



This is something that will be a server variable...I looked into adding this where we set up zones of where you can cover and peek around corners. This is something I want in... but dont want to take away from the classic renegade mode, so it can be a server setting to have it on or off.

jered gray- I understand your concern, mainly because 1,000 players use to be 5,000... 5,000 use to be 10,000.

The game isn't gaining popularity anymore...and if anything, once this mod is out, it doesnt mean people will have the pc specs to go play the mod either....in return people may actualy try and buy a copy of Renegade adding back to the community.

EA will be contacted, and presented with the idea of taking Renegade to another engine...but im not contacting them with "teasers" like above^^

Solid work is the only thing that will impress them enough with the idea.

EA has a license for the unreal engine(forget which game, I CAN get sources for this)...

This is a dedication by a community of artists to bring Renegade to another engine...its not a team making money or defacing Renegade either.

Just a mod dedicated to a great game.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Mon, 11 December 2006 15:02]

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Re: Renegade, taken to a new level [message #233811 is a reply to message #233792] Mon, 11 December 2006 16:02 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Jerad Gray wrote on Mon, 11 December 2006 15:04

True, and I can't even buy UT7 where I live, they quit selling it. But there won't be as many full games.

UT2K7 isn't out yet...


Re: Renegade, taken to a new level [message #233821 is a reply to message #233811] Mon, 11 December 2006 21:07 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I meant any UT game, and how are making a mod for a game that doesn't currently exist.

Re: Renegade, taken to a new level [message #233842 is a reply to message #233674] Tue, 12 December 2006 03:20 Go to previous messageGo to next message
Richbk is currently offline  Richbk
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Well the idea sounds cool.

As for making a mod for a game that doesn't exist it can't be hard. All you need is some poly limits and already you can make most fo the models. There is enough information around the net about what UT2K7 will be capable of.

As long as the mod is done well and represents the real Renegade experience then I'm looking forward to playing it.

Ric
Re: Renegade, taken to a new level [message #233850 is a reply to message #233842] Tue, 12 December 2006 06:21 Go to previous messageGo to previous message
PiMuRho is currently offline  PiMuRho
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Actually, Unreal Engine 3 is already available for the public to use and to modify. All you need to do is get hold of the game Roboblitz (available on Steam) and it comes with the tools (although no Unrealscript as of yet).

I've done some playing about with it here: http://www.dirigible-games.com/diary/?p=15


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