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Re: Announcing: DragonGuard Anti-Cheat [message #228068 is a reply to message #224125] |
Tue, 24 October 2006 21:42 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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An update: DG has been running on BCServ4/5 for a while now, the damage cheat detection is pretty much finished and working, testing has showed that it doesn't hurt server performance at all. I've also found ways to stop various packet faking exploits. Unfortunately it looks like bones.ini cheat detection isn't going to be possible to implement.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Announcing: DragonGuard Anti-Cheat [message #231105 is a reply to message #224125] |
Sun, 19 November 2006 01:27 |
Stallion
Messages: 222 Registered: April 2006
Karma: 0
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Recruit |
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YuriVA777 wrote on Tue, 03 October 2006 19:01 | Great job!
I last heard that cyber-something was working on a new, final cheat. If we get this out in time we won't have to worry what that cheat does and furthermore this'll make cheating even harder and moderating will become less hopefully and we can relax and play a nice good game for once. Thanks all.
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I second that!!!
Jellybe4n wrote on Wed, 04 October 2006 06:09 |
Crimson wrote on Wed, 04 October 2006 03:37 | Yeah, Big heads,guns,bodies, radar hacks, and any skin they want...
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All of these are much easier to find and test for, radar hack aside, with a simple screenshot or test compared to damage/repair hacks used with right click etc.
If the new RG is anywhere near to completion, the two processes combined will be very good for the game.
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I was just thinking that. I would actually be able to take s.s.'s to bust most of what's left of the cheaters. :0
BTW, will n00bstories be implementing this new anti-cheat? (I REEEAAAAALLLLLLLYYY hope so.)
Unfortunitely, this still doesn't stop the still yet undetectable aim bot. Perhaps one day someone will find a way to stop this as well, though doubtfully.
Couldn't renguard be equipt to detect certain files or file sizes within the data folder to know if someone has certain cheat skins in?
Come to think of it wouldn't making a server a "pure server" stop cheating skins entirely?
Level edit is my play ground
[Updated on: Sun, 19 November 2006 01:30] Report message to a moderator
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Re: Announcing: DragonGuard Anti-Cheat [message #231123 is a reply to message #231105] |
Sun, 19 November 2006 05:23 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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Stallion, it IS possible to test for the RGH 'bot. Simply have the testee stand facing a wall with a "dummy" right behind him (you can't have anyone else around) and use a sniper to watch the testee from afar using your scope (and record the test using FRAPS) as the testee types ":D" or "()()()()" or something else that requires them to use the shift key. If they cannot do that without spinning 180 degrees to face the "dummy", they are using the RGH aimbot.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Announcing: DragonGuard Anti-Cheat [message #231255 is a reply to message #231123] |
Mon, 20 November 2006 00:38 |
Stallion
Messages: 222 Registered: April 2006
Karma: 0
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=HT=T-Bird wrote on Sun, 19 November 2006 06:23 | Stallion, it IS possible to test for the RGH 'bot. Simply have the testee stand facing a wall with a "dummy" right behind him (you can't have anyone else around) and use a sniper to watch the testee from afar using your scope (and record the test using FRAPS) as the testee types ":D" or "()()()()" or something else that requires them to use the shift key. If they cannot do that without spinning 180 degrees to face the "dummy", they are using the RGH aimbot.
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That's a good point for the rgh aimbot and I must admit I hadn't thought of that. It's still impossible to detect the "click bot" as they can still turn that off.
Level edit is my play ground
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