agt multiguns? [message #229212] |
Sat, 04 November 2006 16:02 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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according to renegade's engine (i think) a unit can have up to 4 projectile exit points, 2 weapons. but if so how does the agt work?
all the guns cant be simply one whole projectile as they normally shoot seperate targets.
how would i get this to work on a turret or vehicle?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: agt multiguns? [message #229353 is a reply to message #229212] |
Mon, 06 November 2006 03:40 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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The 4 guns are spawned in Renegade, "so" far along the X Y and Z axis from the controller, and when the building is destroyed they stop shooting. They are not part of the AGT itself, but seperate 'mounted vehicles' which are protected by the blammo skin and made not targetable. Note, this is why blammokiller hacks allow players to destroy these guns. Also it makes no difference if you rotate the building controller in Level Edit, the guns wont move. Frequent problem for newbs that (I had it too).
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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[Updated on: Mon, 06 November 2006 03:42] Report message to a moderator
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Re: agt multiguns? [message #229464 is a reply to message #229212] |
Mon, 06 November 2006 23:10 |
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just FYI, there is a new script in recent scripts.dll releases called JFW_Advanced_Guard_Tower_2 that lets you adjust the positioning of the missile and guns relative to the AGT controller.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: agt multiguns? [message #230887 is a reply to message #229212] |
Fri, 17 November 2006 15:23 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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this can be used on anything if you can script, right?
(here comes the leviathen mammy)
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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