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Scripts.dll 3.0 "big secret feature" announcement [message #230698] Thu, 16 November 2006 05:40 Go to next message
Goztow is currently offline  Goztow
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Goztoe
Jonwil announced us today his complete changelog for scripts 3.0 and a new feature he's been working at!

Quote Jonwil:

The "big secret feature" I have talked about for a while is shaders.dll. What this basicly means is that there are now
hooks into the rendering engine to allow you to override the drawing of objects in the scene and draw them your own way (more speficially by applying Direct3D9 shaders to those objects).
You need C++ skills and knowledge of Direct3D to write custom shaders.
3.0 will include a Glow shader, a Glass/Environment Map shader plus an Offset Normal Mapping shader as examples.
Some pictures of what these shaders we include can do:
http://users.tpg.com.au/jfwfreo/glass2.png
http://users.tpg.com.au/jfwfreo/offset2.png


Does this mean server side skins? More info: http://www.renegadeforums.com/index.php?t=msg&goto=230696&rid=4882#msg_2 30696


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Thu, 16 November 2006 05:40]

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Re: Scripts.dll 3.0 "big secret feature" announcement [message #230792 is a reply to message #230698] Thu, 16 November 2006 19:23 Go to previous message
icedog90 is currently offline  icedog90
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That's fantastic news.
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