a way for gdi to destroy nods base on field [message #229377] |
Mon, 06 November 2006 10:23 |
ccrunch21
Messages: 6 Registered: October 2006
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yes as we know most of the time on field gdi never really destories nod's base. I have found a pretty easy way to do that if u have a team that works together. All you have to do is get 3 or 4 apcs fill them each with about 3 engineers and go to the obilesk you can even lay becons because this move always catches nod off guard. I have done this about 3 times on field and its worked every time but once again you have to have a team that works well with each other
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Re: a way for gdi to destroy nods base on field [message #229398 is a reply to message #229377] |
Mon, 06 November 2006 12:32 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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Uhm yes....
you need 9 guys to do this.... 9 guys that can't do anything against tanks, and on field Nod usual use every single vfeh they can use (same at GDI) do you really thin kthis APC's get througt the whole field that is full of arties and lights alive and then survive the ob? N O ! (k, if Nod is full of noobs it works... )
If GDI get the field before and camp Nod's base entrance your fat APC's will be blocked by half a dozen tanks.
This is only possible early in the game....and if it fails...you loose the field because your vehicles and people can'T hold it, because they are sitting in vehicles. The Ob is impossible, if your are good you make it to the HoN... aqnd you can do this even with one early Apc... field isn't a rush map.
Thanks.
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Re: a way for gdi to destroy nods base on field [message #229484 is a reply to message #229377] |
Tue, 07 November 2006 03:40 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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I think about a APc that drive througt like 2 Arts a bunch of lights and then have to survive the ob... a undefended base...yes...then its possible... but hey...who let his base undefended? The problem is that the APC can'T hide in the field...you see it coming... and the way between the HoN and Wall isn'T that hard to close with vehicles,...
Thanks.
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Re: a way for gdi to destroy nods base on field [message #229768 is a reply to message #229377] |
Thu, 09 November 2006 11:13 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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The point is that what you are saying ONLY works if th eother team are complete morons. Y'see, if that were true, you could rush with 6 humvoos, 7 meds or 7 mammoths or 7 of any vehicle and expect to get a building, because coordinated rushes > people who do not know what they are doing.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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