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Re: C&C Creekdale Final! [message #227834 is a reply to message #227686] |
Mon, 23 October 2006 06:53 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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You need to get the texture files used on those two objects and place them in your editors cache then re-export the map.
The textures are probably in other maps you have in your data folder. Eitherway, just go into gmax and open the material editor on those those objects so you know what the textures are then do as above.
[Updated on: Mon, 23 October 2006 06:54] Report message to a moderator
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Re: C&C Creekdale Final! [message #227855 is a reply to message #227686] |
Mon, 23 October 2006 09:24 |
DL60
Messages: 283 Registered: May 2006
Karma: 0
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Recruit |
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Damn! I forgot to add the silo-aggregates.
But the thing with the missing texture is strange. I thought I fixed the problem because I added the needed texture....
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