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Linking PPs to defences?? [message #227371] Thu, 19 October 2006 18:54 Go to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
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Colonel
How exactly do you link a specific Power Plant to a specific Defence? IE on C&C_Cairo if you destroy the left PP, the Left AGT/Obelisk is disabled.

Also is there a way to make SAM Sites automatically disable once the power goes offline? (seeing they are classed as vehicles)

While I'm here, do you think it would be a good idea for multiplayer mode if I temped the AGT/Obelisk controllers and replaced M00_Base_Defence with JFW_Base_Defence_No_VTOL? This would make it more like Tiberian Sun, an improvement IMHO seeing the Obelisk in that couldn't attack Orcas :\


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Thu, 19 October 2006 18:59]

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Re: Linking PPs to defences?? [message #227372 is a reply to message #227371] Thu, 19 October 2006 19:03 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
Location: USA
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General (3 Stars)
Through scripting of course.
Here is how you would do it, take one of the power plants building nodes ("mp_Nod_Power_Plant" or "mp_GDI_Power_Plant") and attach the "JFW_Death_Send_Custom" script, have the script set up to send the custom to one of the turrets when the power plant is destroyed. Then attach a script to the turret that will remove the turrets AI when it receives the custom(Ex. "JFW_Remove_All_Scripts_Custom" will work) and thats all there is to it.


Re: Linking PPs to defences?? [message #227373 is a reply to message #227371] Thu, 19 October 2006 19:08 Go to previous message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
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Colonel
I figured through scripting, just wasnt sure what ones to use. TYVM Smile

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
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