Home » Renegade Discussions » Tactics and Strategies » infantry Vs vehicles
infantry Vs vehicles [message #214099] |
Sat, 19 August 2006 15:59 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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ive found that recently, ive found infantry to be much more useful to a team than tanks are, mainly cos theyre a smaller target for the enemy.
the best units on the game are raveshaw and assault suit sydney, as their guns do an insane amout of damage to vehicles (80 to a heavy armoured one isnt it?) and can own hummers, buggies, arties, mrls, apaches, and orcas when in the right hands.
but there are situations that cal for a tank, especially when you need to get past advanced defences.(although, the obi being as crap as it is could be rushed wih 5 or 6 co-ordinated players, and on mapes like hour glass, 2 players could rush from the tunnel and one would make it to the obi.)
what do you think is better, infantry, or vehicles?
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Re: infantry Vs vehicles [message #214103 is a reply to message #214100] |
Sat, 19 August 2006 17:11 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Colonel |
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mrpirate wrote on Sat, 19 August 2006 18:29 | Vehicles are better.
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Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: infantry Vs vehicles [message #214105 is a reply to message #214099] |
Sat, 19 August 2006 17:32 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Vehicles are better - they last longer, they don't need to refill, the user can heal himself in the field, they're much faster in most cases, they pack much more firepower...
As for "going against a raveshaw", in skilled hands a tank driver is very unlikely to lose a vehicle of any description to an infantry unit of any description (excluding a ramjet) in a 1 on 1 situation, no matter the skill level of the infantry user.
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[Updated on: Sat, 19 August 2006 17:34] Report message to a moderator
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Re: infantry Vs vehicles [message #214152 is a reply to message #214099] |
Sun, 20 August 2006 02:58 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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Vehicles and infantry are pretty well balenced in Renegade.
It's a well known fact that it's much much much harder to win a game via basekill with only infantry, but have you ever tried defending a base with only vehicles?
You need both, but I find it easier for a team to work with infantry, since they back a comparable punch, but there's no limit on them.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: infantry Vs vehicles [message #214153 is a reply to message #214152] |
Sun, 20 August 2006 03:16 |
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Dover wrote on Sun, 20 August 2006 04:58 | Vehicles and infantry are pretty well balenced in Renegade.
It's a well known fact that it's much much much harder to win a game via basekill with only infantry, but have you ever tried defending a base with only vehicles?
You need both, but I find it easier for a team to work with infantry, since they back a comparable punch, but there's no limit on them.
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True. Why else do you think a regular tank in Renegade can carry more than 1 person. Unless you have 100 Prototype Suites right outside the NOD base then..... they will have no money, and no vehicles on the field. Althought I do not think that that has ever happened... Yet
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[Updated on: Sun, 20 August 2006 03:19] Report message to a moderator
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Re: infantry Vs vehicles [message #214176 is a reply to message #214152] |
Sun, 20 August 2006 08:58 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Dover wrote on Sun, 20 August 2006 17:58 | Vehicles and infantry are pretty well balenced in Renegade.
It's a well known fact that it's much much much harder to win a game via basekill with only infantry, but have you ever tried defending a base with only vehicles?
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yeah - far easier than with only infantry. All you need is tanks and one hotwire/tech... unless it's a flying map in which case a ramjet in the mix as well.
Dover wrote on Sun, 20 August 2006 17:58 | You need both, but I find it easier for a team to work with infantry, since they back a comparable punch, but there's no limit on them.
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They really, really don't
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Renedrama [ren-i-drah-muh]
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Re: infantry Vs vehicles [message #214285 is a reply to message #214176] |
Mon, 21 August 2006 06:33 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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MaidenTy1 wrote on Sun, 20 August 2006 08:58 | yeah - far easier than with only infantry. All you need is tanks and one hotwire/tech... unless it's a flying map in which case a ramjet in the mix as well.
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That's one way, but isn't it easier to have 15 Pics and nubjets? That's not too uncommon in a 40 person game when the WF goes down and people know what they're doing.
MaidenTy1 wrote on Sun, 20 August 2006 08:58 |
They really, really don't
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Of course they do. The only disadvantage they suffer is slow reloading (Pic/Railgun) and having to reload.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: infantry Vs vehicles [message #214292 is a reply to message #214099] |
Mon, 21 August 2006 06:58 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Really Dover: to get a good game, you really shouldn't play in 40 players servers... (personal preference)
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: infantry Vs vehicles [message #214294 is a reply to message #214099] |
Mon, 21 August 2006 07:19 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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I play on n00bstories and almost nothing else. The experience I get there is good, since I know the regulars and there's a wonderfully low amount of n00bs.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: infantry Vs vehicles [message #214373 is a reply to message #214099] |
Mon, 21 August 2006 16:01 |
MexPirate
Messages: 883 Registered: March 2006 Location: UK
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Colonel |
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Vehicles > Infantry - you can out repair ANY infantry with a hottie/tech so 1v1 you can make any infantry obsolete by jumping out and repairing - imo infantry are much better utilised as support for vehicles when you need the extra damage to finish off a teched vehicle, infantry are far to vunerable when roaming about to a well placed shot(s) from all types of unit.
Vehicles are better at defending, holding the field, destroying other vehicles and attacking the enemy base - the only things (imo) infantry excel at is killing other infantry, supporting tanks and repairing/mining the base. The situation changes somewhat when base defences are down, but you will have a hard time sneaking anywhere when there are 40 people in the server.
also imo, you will get a much better game when playing on a smaller servers, to say that there aren't many n00bs in a 40 player server is laughable.
It's a mexican pirate .... F*ck a dog by Blink 182
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Re: infantry Vs vehicles [message #214556 is a reply to message #214285] |
Tue, 22 August 2006 16:37 |
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Spoony
Messages: 3915 Registered: January 2006
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Dover wrote on Mon, 21 August 2006 08:33 | That's one way, but isn't it easier to have 15 Pics and nubjets? That's not too uncommon in a 40 person game when the WF goes down and people know what they're doing.
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PICs, ramjets etc would do an OK job, but tanks will do a better job... an APC or two patrolling the outside of your buildings will make it virtually impossible to SBH nuke it or to tech sneak, and last time I checked an enemy sniper can't take out an APC with one shot.
Dover wrote on Mon, 21 August 2006 08:33 | Of course they do. The only disadvantage they suffer is slow reloading (Pic/Railgun) and having to reload.
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What game are you playing? It doesn't sound like Renegade. Infantry (other than ramjets) don't have comparable firepower to tanks.
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Renedrama [ren-i-drah-muh]
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Re: infantry Vs vehicles [message #226419 is a reply to message #214099] |
Thu, 12 October 2006 23:47 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
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General (5 Stars) Goztoe |
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It's just fun to take out people with rave/pic. But tanks will always be much more effective.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: infantry Vs vehicles [message #226590 is a reply to message #226406] |
Sat, 14 October 2006 04:54 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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cheekay77 wrote on Thu, 12 October 2006 23:25 | Say what you guys Want. I like infantry better.
That's all good in the hood, but that doesn't mean they are better, and if you don't care to be better in a tank, and just stay with infantry, that is your own prerogative.
Even in tank rushes, im a genious in a tank, but id rather follow as the rave/sydney.
Again. You can do whatever you want. I'd highly doubt you're a "genius" in a tank, though.
Why? To help them take out the other teams tanks, plus i can pay attention for mendoza/mobi and rape them with my rave/syd.
Spoony has it on the dot, but i'll elaborate. Most of the time, like 95% of the time, there is not enough vehicles for vehicle limit. I would agree that if there is a vehicle limit and no one else is losing their tanks, than a PIC/rave would be an alternative - however. if it is not the limit, than a tank would be a better choice. Because they are more efficient (If you're actually *good* in tanks) in killing vehicles/infantry. Also, in the case of fighting infantry vs tanks, if you have a hotwire/tech in your vehicle (you should) you can out-tech any infantry firing at you. Thus, you basically *NEED* more people who you are firing at, and you'd need quite a bit more. Which is pretty much not going to happen. Their range and mobility are also poor to tanks - even if by some small chance a tank is losing, it could easily outrun any infantry. As for mobius/mendozas - they're a joke in concerning anti-vehicles. They're terrible. The only way someone could possible make them think they're good is if someone was being shot by more than just the mend/mobius, making it look like the mobius did a good deal. The only infantry worth stand-alone against vehicles, and particularly only against light vehicles, are ramjets. Even then, it's epitome of annoying and, i hate to say it, but "n00b" because anyone can sit there shooting vehicles, plus the amount of points they get and everything, that's why it's overpowered, but that's another discussion.
Now - I'm not going to discount the usefulness of infantry, because in conjunction with vehicles, infantry can be effective - Say, a PIC/Rave with an APC or Light tank. You can use an apc get out and shoot with a pic - get back in (by this time your PIC/rave is reloading inside your apc) and shoot, i don't know, maybe 20 rounds get back out and you'll have your shot again to be able to fire again
Trust, most of the times games are won, its because there was one or two players sniping the shit out of the mobis and mendozas.
No, that is not "most of the time" in fact - It's probably near 0% of the time. You *really* don't have anything to back up that statement. The last time I've seen a mobius or mendoza, they were doing nothing, and they can't do anything.
Scenario 1. Field - What the hell is a mobius or mendoza going to do? Well, they can go in the tunnels, and shoot at buildings, a totally ineffective way that takes like 3 people to kill the building...or more... Or they can go out into the field, where they have limited range, can be fired upon by vehicles half way across the map, not to mention, the small places they can "hide" can easily be flushed out by arts splash damaging them.
Scenario 2. Say Islands - Say a team is smart and mined... They're not going to be able to go through the tunnels (even so, what is an APC decided to camp the tunnels, if you think a mobius/mendoza even has the slightest chance to kill an APC, than you are seriously in the wrong server, and you are completely misguided. If they went out into the open, they would rushed by med/light tanks / arts, and maybe APCs. They're only effectiveness would be to be up close but if they get too close, the tank will surely win, so they stay back a bit. It's when a person can easily just repair the vehicle with a tech/hottie and while the guy is reloading have pot shots on him.
The other times, its all about tank rushes
The "most of the time" probably applies here, if people were smart - at least. Unfortunately, people have this crazy idea that if you have 7 tanks, you should always rush. This is stupid. You may be called campers or what not, but if the other team has like 3 or more vehicles in their base, your rush will fail, and they will hvae the field, and then you'll be in the predicament where you'll have to take back the field instead of the other team. Instead, sit back and take cover and fire at any bottlenecks vehicles can come through, with the succession of your team firing, it's very hard to take back a field that way, and if you kill a couple tanks, or if they desperately rush and fail - than you can rush in and hopefully plan on killing a building, although you can be content with sitting outside their base killing the harv each time it comes out. That's why I hate when people on publics say "rush!" when I'm like on GDI and Nod has flame tanks and artilleries camping their base and they get totally obliterated and I'm left alone with defending against them by myself in the field until my team gets its act together to come back out on the field after that mishap.
Not saying tanks are bad, justa personal preference towards infantry.
And you can choose whatever you want, but tanks are better than infantry. That might not ring true for everybody, but if you took the person with the best infantry skills vs the best tank - the best tank will win. Most people don't try and becoem better tank pilots - thus, they pick the easier choice - infantry (pic/rave) and it is easier to use than tanks. They fire instantly and have a pretty good range. Unfortunately, matched against a person in a tank who knows what he's doing, he falls short.
To re-iterate a point - Just because person 'A' who is wielding weapon 'A' and kills person 'B' who is wielding weapon 'B' doesn't mean that weapon 'A' is better than weapon 'B' I've killed plenty of sakuras as a joke with a tib sydney, that hardly means they're better than sakuras in killing infantry, or that tib sydneys should are better than sakuras. Thus, just because you happen to be able to kill some tanks with a PIC/rave - That hardly means PICs/raves are better than tanks. Because it depends *A LOT* on the person who is piloting the vehicle, than it does on which vehicle that person is using. If you beat some people who can't aim for anything with a PIC, it hardly means anything. It just proves that the person wasn't very good. Now I'm not going to say it's something that is easily mistaken, because if you haven't played many clanwars (where, logically, clans like to use tactics that work the best so they have the best advantage) than you wouldn't know that they prefer tanks to PICs/raves. If they *were* better, than people who played clanwars would hav efigured this out a long time ago and would have began to use them exclusively - unfortunately they are not better, and they are not used that often, save for being inside vehicles. If i'm correct in guessing, you hvae not played in clanwars, and if you have probably not against anyone good, and so that's why I can't blame you if you're misguided with thinking infantry are better.
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Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: infantry Vs vehicles [message #226600 is a reply to message #214099] |
Sat, 14 October 2006 07:44 |
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Spoony
Messages: 3915 Registered: January 2006
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I'm starting to think we were separated from birth...
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Re: infantry Vs vehicles [message #226666 is a reply to message #214099] |
Sat, 14 October 2006 16:07 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Colonel |
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What I mean to say is that tib sydneys are the best units ever and that sakuras fall to them like france falls to germany, so if you lose to a tib sydney it's nothing special.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Sat, 14 October 2006 16:07] Report message to a moderator
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