Night Regulator [message #225740] |
Mon, 09 October 2006 12:39 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma: 0
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General (2 Stars) |
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Please, NO GOD DAMN FLAMEING.
Just post in you're reason's why YOU Dislike it.
or why you prefair another bot OVER Night Regulator.
I see no problem's with it...apart from the !slap and !fart command's...
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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Re: Night Regulator [message #225844 is a reply to message #225829] |
Tue, 10 October 2006 03:14 |
PackHunter
Messages: 487 Registered: November 2004 Location: Holland
Karma: 0
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Commander |
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EvilWhiteDragon wrote on Tue, 10 October 2006 03:58 | another thing that I forgot to mention was the fact that most bots needs renlog with seems a bit of a workaround to me, and doesn't really improve either the speed of the bot nor the speed of the FDS as creating those logs does appear to take quite some CPU.
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Because it is the first and only log that the FDS outputs to? And was the only log until a few years back as far as I know. SSAOW log is made by.. well... SSAOW. And gamelog by scripts.dll. If you have a clean FDS install renlog is still the only log.
Gamelog has detailed information about everything happening in the game easily readibly by bots.
SSAOW has detailed information too but you can configure what you want to see in SSAOW.ini and you can just one on one put it in IRC and it still looks nice.
[Updated on: Tue, 10 October 2006 03:20] Report message to a moderator
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Re: Night Regulator [message #225968 is a reply to message #225740] |
Tue, 10 October 2006 17:17 |
Matix
Messages: 128 Registered: July 2006
Karma: 0
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Recruit |
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[NR] is great cause you have a guy who keeps on working on it. Nightma is a great guy, he keeps on making betas, he debugs every bug within 1 day of his notice, personally. [NR] is the 3rd bot standing as of right now.. Only cause it has horrible .ini settings. Damn thing has like 9000 lines! He needs to make it more usuable for FTP users.. Otherwise, it would be #1. But BRenBot and CloudyServ have the lead *right now*
[Updated on: Tue, 10 October 2006 17:17] Report message to a moderator
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Re: Night Regulator [message #226007 is a reply to message #225740] |
Tue, 10 October 2006 23:27 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Here are a few of my problems with NR(not saying it is a bad bot), but are that the server to IRC lag gets VERY huge at times.. One time a friend of mine said something in game, and timed it, and it had taken over 3 minutes for it to show up IRC. Actually, this is probably my only real "problem", the other thing is that you cannot check to see what player names matche an IP through a command available to moderators who have access to the !ip command.
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Re: Night Regulator [message #226039 is a reply to message #225740] |
Wed, 11 October 2006 05:35 |
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Nightma12
Messages: 2593 Registered: August 2003
Karma: 0
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General (2 Stars) Category Moderator |
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lol @ this topic
Quote: | [NR] is great cause you have a guy who keeps on working on it. Nightma is a great guy, he keeps on making betas, he debugs every bug within 1 day of his notice, personally. [NR] is the 3rd bot standing as of right now.. Only cause it has horrible .ini settings. Damn thing has like 9000 lines! He needs to make it more usuable for FTP users.. Otherwise, it would be #1. But BRenBot and CloudyServ have the lead *right now*
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thats exactly why NR 3.5 will have better config files
Quote: | Here are a few of my problems with NR(not saying it is a bad bot), but are that the server to IRC lag gets VERY huge at times.. One time a friend of mine said something in game, and timed it, and it had taken over 3 minutes for it to show up IRC. Actually, this is probably my only real "problem", the other thing is that you cannot check to see what player names matche an IP through a command available to moderators who have access to the !ip command.
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as i have said before, this is NOT a NR problem, its basically UnrealIRCd limiting the lines of text that is sent per second, to block spam attacks.
To fix this either set the IRC bot as an IRCop, or you can put NR 3.5 onto irc.aohost, which NR sends of special commands to (ive got a modifed IRCd) that reduces the spam completely
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Re: Night Regulator [message #226088 is a reply to message #225740] |
Wed, 11 October 2006 10:42 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
Karma: 0
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General (1 Star) Viva la Resistance! |
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BRenBot and Cloudy don't have nearly as many features as [NR] and are only now catching up to some of the features that [NR] has had for awhile. Additionally, [NR] has a GUI for those "long INI files" which is not meant for manually editing unless, of course, you prefer to.
I'm really impressed with Nightma12's work on this bot and he puts a lot of effort into it. I'm trying to convince him to let me make a .net version which should make it 3X's as reliable and efficient. *cough*Lee*cough*
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Re: Night Regulator [message #226096 is a reply to message #225740] |
Wed, 11 October 2006 11:35 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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night regulators gui also has a built in svrcnfg.ini that lets you easilt change server settings.
it's a great bot; i'd run it if i was running a server
This is a signature. Reading this is wasting your time.
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Re: Night Regulator [message #226134 is a reply to message #225740] |
Wed, 11 October 2006 14:12 |
Matix
Messages: 128 Registered: July 2006
Karma: 0
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Recruit |
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[NR] has some n00b command responses, lol..
[BR] is the most professional bot right now.
CloudyServ has the most expandibility because its based on mIRC Code so you can add some of your special codes, meaning you don't have to run another mIRC and BR or NR so you can add your own stuff ot it..
I use Cloudy right now, it has !aban, !ip, and 5 levels of moderation access.
[NR] will soon catch up to Cloudy as Nightma keeps on working on better and better betas..
CloudyServ on the other hand, it has nothing to get better on..
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Re: Night Regulator [message #226140 is a reply to message #226134] |
Wed, 11 October 2006 14:44 |
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Matix wrote on Wed, 11 October 2006 17:12 | [NR] has some n00b command responses, lol..
[BR] is the most professional bot right now.
CloudyServ has the most expandibility because its based on mIRC Code so you can add some of your special codes, meaning you don't have to run another mIRC and BR or NR so you can add your own stuff ot it..
I use Cloudy right now, it has !aban, !ip, and 5 levels of moderation access.
[NR] will soon catch up to Cloudy as Nightma keeps on working on better and better betas..
CloudyServ on the other hand, it has nothing to get better on..
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that and the fact that mIRC scripts are quite limited. plus mIRC scripting disgusts me for large scale things such as this.
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Re: Night Regulator [message #226154 is a reply to message #225740] |
Wed, 11 October 2006 15:52 |
Matix
Messages: 128 Registered: July 2006
Karma: 0
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Recruit |
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Well, lets see here..
mIRC scripting is quite easy to do..
Of course, when you have a LARGE SCALE build like BR, and have excellent knowledge of comp language, like so C++, then why not do it?
BR has a long time running thing going in renegade. Its only fair its made in a complex language. CloudyServ is maintened by a dude who only knows IRC scripting afaik.. And it hasen't even reached a full version yet (0.982 latest)
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Re: Night Regulator [message #226173 is a reply to message #225740] |
Wed, 11 October 2006 17:51 |
jschultz9
Messages: 276 Registered: March 2005 Location: USA
Karma: 0
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Recruit |
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Brenbot is preffered by alot of server owners because NR has adds for nightmas servers and hosting for one, which I personally think looks retarded on a persons server.
Quote: | To fix this either set the IRC bot as an IRCop, or you can put NR 3.5 onto irc.aohost, which NR sends of special commands to (ive got a modifed IRCd) that reduces the spam completely
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Your limited to talking the irc owner into giving your bot irc op status or using nightmas irc server. Which is kinda stupid as well.
NR had no way around(that im aware of) of making mods log in to get thier status.
BR is just simply easier to use. Quicker to setup. Easier to maintain. BR has alot of available plugins now.
NR does also have alot of useless commands, especially on servers where the mods are totally ignorant.
irc.thewargrounds.com
#WG
www.thewargrounds.com
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Re: Night Regulator [message #226223 is a reply to message #225740] |
Thu, 12 October 2006 00:37 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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The problem I have with NR is inefficent routines, if you ever get to see some of the coding, you will see this. It has loads of "n00b"like commands and if requires you to change SENDQ because NR can't regulator the amount of text it is sending to the IRC server.
Let all your wishes be granted except one, so you will still have something to strieve for.
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