BlackIntel.dll Requests/Future [message #225834] |
Tue, 10 October 2006 02:06 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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I am currently improving the BlackIntel.dll that has been released into one big dll to include all the fixes that have been released. I would like to know if there are any features that other people would like to have added to the public release from our community, these I have currently got planned.
- Reserved Slot Groups
- People without access can join the game when it is "full"
- Gameplay Pending Patch
- Players serial will be outputted to the renlog file when they join
- Auto-Update Feature (If Possible)
- WindowsFDS Only Check Code
Does anyone else have some requests or something I have missed out?
Let all your wishes be granted except one, so you will still have something to strieve for.
[Updated on: Tue, 10 October 2006 02:08] Report message to a moderator
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Re: BlackIntel.dll Requests/Future [message #225842 is a reply to message #225834] |
Tue, 10 October 2006 02:58 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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You mean their serial hash?
I hope all of these will be configurable in blackintel.ini? E.g. I wouldn't want to have the no gameplay pending patch.
What is the last point u mentionned?
Request: auto-bind feature.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: BlackIntel.dll Requests/Future [message #225847 is a reply to message #225842] |
Tue, 10 October 2006 03:40 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Dead6re, I know you're able to get the serial directly from the client, but please, make a md5 hash of it before writing it to some kind of log. Since else I expect a lot of stolen serials coming up.
And dead6re, I dont know whether or not you know which JW is going to implement in scripts.dll? I beleive he might include the reserved slots, though I'm not 100% sure. Ask StealthEye to be sure.
Another thing, maybe look into the possibility to enable /disable the wall lag fix in the config too. Thatway servers which are low on bandwidth can use it too
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Tue, 10 October 2006 03:45] Report message to a moderator
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Re: BlackIntel.dll Requests/Future [message #225858 is a reply to message #225834] |
Tue, 10 October 2006 05:46 |
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Currently, the turret lag fix, the wall lag fix (both server and client) and a fix for vehicles getting stuck on/near ladders (e.g. the infamous "flying vehicle ladders" bug) have been added. All 3 will appear in 3.0 (as of right now, there is no way to disable any of them)
I may add more (such as a way to disable the wall lag fix or other fixes) in scripts.dll 3.1
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: BlackIntel.dll Requests/Future [message #225924 is a reply to message #225842] |
Tue, 10 October 2006 13:37 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Goztow wrote on Tue, 10 October 2006 05:58 | You mean their serial hash? Yes, I am hoping to encrypt them to the same standard as RenGuard so they can be compared
I hope all of these will be configurable in blackintel.ini? E.g. I wouldn't want to have the no gameplay pending patch.
They will all have options to turn them on and off
What is the last point u mentionned? Currently, if you load BlackIntel.dll it will crash the client if you try to use it, the check code will disable all features so the crashes will not happen.
Request: auto-bind feature. Should be possible
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Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: BlackIntel.dll Requests/Future [message #226047 is a reply to message #225931] |
Wed, 11 October 2006 06:57 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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EvilWhiteDragon wrote on Tue, 10 October 2006 17:40 | Dead6re, we do already have a auto-bind feature on our servers, but I'm not sure whether or not we should release it already. Please talk about this in our private forums, ok?
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Don't worry, I was going to ask before if I want to release something that I hadn't made myself.
Let all your wishes be granted except one, so you will still have something to strieve for.
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