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New dangerous tiberium...found [message #22556] Wed, 28 May 2003 12:27 Go to next message
xpontius is currently offline  xpontius
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Can anyone tell me why my tib damage zones slowly eat away at tanks?
If not....NEW RARE TIBERIUM DISCOVERED!!! :twisted:


-Crategod
New dangerous tiberium...found [message #22557] Wed, 28 May 2003 12:29 Go to previous messageGo to next message
Captkurt
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Did you set it up in the usual way?
New dangerous tiberium...found [message #22558] Wed, 28 May 2003 12:30 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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Like every single tutorial ive seen said to...lay out pink damage zone over tiberium....am i missing something here?

-Crategod
New dangerous tiberium...found [message #22560] Wed, 28 May 2003 12:31 Go to previous messageGo to next message
Captkurt
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NOOOOOO< you don't use the pink stuff for tiberium. not in the normal setup.
New dangerous tiberium...found [message #22561] Wed, 28 May 2003 12:32 Go to previous messageGo to next message
Captkurt
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Just apply the texture like normal in RenX, but while in the texture editor, just select that it's Tiberium. And your done, the pink is what is prob. killing your tanks..

[Updated on: Wed, 28 May 2003 12:33]

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New dangerous tiberium...found [message #22562] Wed, 28 May 2003 12:32 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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??ummm?

-Crategod
New dangerous tiberium...found [message #22566] Wed, 28 May 2003 13:09 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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The material type. Like grass, water etc. Set it to Tiberium in the material editor.

Re: New dangerous tiberium...found [message #22573] Wed, 28 May 2003 14:11 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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xpontius

Can anyone tell me why my tib damage zones slowly eat away at tanks?
If not....NEW RARE TIBERIUM DISCOVERED!!! :twisted:


hey thats kewl!!!!

maybe this could be used on a map Wink
New dangerous tiberium...found [message #22583] Wed, 28 May 2003 14:58 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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Well if thats the answer ill incorporate it in my next map Very Happy but perhaps it would go well with the plot of pacific -NEW TIBERIUM FOUND- what else would they be doing on desert islands Surprised

-Crategod
New dangerous tiberium...found [message #22588] Wed, 28 May 2003 15:44 Go to previous messageGo to next message
rawapple is currently offline  rawapple
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Idea you could use that on lava and acid :twisted:

raw = war
apple = a day keeps the medic away
put it together for a perfect renegade
New dangerous tiberium...found [message #22609] Wed, 28 May 2003 19:00 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
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Personally, I think that's a really stupid idea.

-The ONLY Renegade fan to pee off a school.
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New dangerous tiberium...found [message #22619] Wed, 28 May 2003 21:22 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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So do I, but whatever :rolleyes:

-->
New dangerous tiberium...found [message #22690] Thu, 29 May 2003 09:04 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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Another question- how do you get the alpha blended part which is tiberium to harm but leave the other part of the texture out of it, say just dirt? Surprised

-Crategod
New dangerous tiberium...found [message #22706] Thu, 29 May 2003 10:13 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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What you do is...
You detach the portion of the terrain that you wish to be tiberum, and apply a material that has the tiberium texture as Pass 1, and your "dirt" as pass 2. Also, at this time set the material type to tiberium. Paint every part of the area that you detached black except the outer edges black, and with some tweaking you should be done.


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New dangerous tiberium...found [message #22751] Thu, 29 May 2003 15:06 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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I dont understand what you mean about detaching. Ill do some guess work and try to detach -with me being somewat new to map making and all Confused .

-Crategod
New dangerous tiberium...found [message #22755] Thu, 29 May 2003 15:50 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Go into sub-object mode, select the vertices\faces and right click. Select detatch it the quad-menue.

New dangerous tiberium...found [message #22760] Thu, 29 May 2003 17:10 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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After a while i think i get it. Although i still like the idea of a new version of very acidic tiberium and might incorporate it into my map(s). Thx for help too.

-Crategod
New dangerous tiberium...found [message #22875] Fri, 30 May 2003 13:46 Go to previous message
spreegem is currently offline  spreegem
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cool tiberium Cool

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