Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Co-op
Co-op [message #223715] Sat, 30 September 2006 12:28 Go to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Hey everyone, I was wondering if anyone could tell me if this is possible, and if it is, how to do it.

Id like to beable to make a server, without the FDS,and have it so everyone can be on one side. I and you are all aware that if you dont have atleast one person on GDI and one on NOD you get the Gameplay Pending error, there a way around this?
Re: Co-op [message #223736 is a reply to message #223715] Sat, 30 September 2006 13:28 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
MP-Gaming came out with a server.dat patch years ago for the gameplay pending patch. But the site died so no more downloads Sad But what you can do is in ssaow.ini, it has an option where to set all the players to a specific team. I don't know if it works or not, cause I never tried it, so go for it!

http://neronhost.com/images/logo.gif
Re: Co-op [message #223739 is a reply to message #223715] Sat, 30 September 2006 13:38 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
FynexFox wrote on Sat, 30 September 2006 14:28

Hey everyone, I was wondering if anyone could tell me if this is possible, and if it is, how to do it.

Id like to beable to make a server, without the FDS,and have it so everyone can be on one side. I and you are all aware that if you dont have atleast one person on GDI and one on NOD you get the Gameplay Pending error, there a way around this?



cant be done without patching Renegade... which nobody has made a patch for yet as far as im aware
Re: Co-op [message #223757 is a reply to message #223715] Sat, 30 September 2006 14:54 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
It can be done clientside, but as far as i'm aware only the gameplay pending patch.

To do so, change the name of Game.exe to server.dat, run the patcher, then rename back to Game.exe.
Re: Co-op [message #223762 is a reply to message #223715] Sat, 30 September 2006 15:19 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
what do I do if i have renguard?
Re: Co-op [message #223783 is a reply to message #223715] Sat, 30 September 2006 17:15 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
Change Game2.exe to server.dat and vice versa after the patch.

I don't think this has been run with RG so run Game2.exe directly (not through Game.exe).
Re: Co-op [message #223805 is a reply to message #223736] Sat, 30 September 2006 20:05 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
Messages: 2460
Registered: November 2004
Location: England UK
Karma: 0
General (2 Stars)
Matix wrote on Sat, 30 September 2006 15:28

MP-Gaming came out with a server.dat patch years ago for the gameplay pending patch. But the site died so no more downloads Sad But what you can do is in ssaow.ini, it has an option where to set all the players to a specific team. I don't know if it works or not, cause I never tried it, so go for it!


www.Game-Maps.NET is back, you should be able to download the things you want from there now.
Re: Co-op [message #223835 is a reply to message #223805] Sun, 01 October 2006 03:39 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
but then you only need to manually change sides

Moding can be real Fun...
Re: Co-op [message #223861 is a reply to message #223715] Sun, 01 October 2006 07:33 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Im still stuck on patching game2.exe

the path tells me it isnt the right version or some crap so it wont patch it.
Re: Co-op [message #223884 is a reply to message #223715] Sun, 01 October 2006 09:57 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
Lol, noob..

Use the server.exe patch from www.Game-Maps.net, use it to find the server.dat in your Renegade FDS, then patch! Start it up, join the game, and you can play 1v0. But if you want to do it client side. I don't have a clue how to do it. Nor do I want to experiment with my game2.exe Razz


http://neronhost.com/images/logo.gif
Re: Co-op [message #223885 is a reply to message #223805] Sun, 01 October 2006 10:02 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
IWarriors wrote on Sun, 01 October 2006 04:05

Matix wrote on Sat, 30 September 2006 15:28

MP-Gaming came out with a server.dat patch years ago for the gameplay pending patch. But the site died so no more downloads Sad But what you can do is in ssaow.ini, it has an option where to set all the players to a specific team. I don't know if it works or not, cause I never tried it, so go for it!


www.Game-Maps.NET is back, you should be able to download the things you want from there now.


Yeah, it makes it so you can do 1v0 but how can you make it 2v0 + without forcing to change teams? I am sure ssaow can do that without manually changing teams.


http://neronhost.com/images/logo.gif
Re: Co-op [message #223890 is a reply to message #223783] Sun, 01 October 2006 10:33 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
Merovingian wrote on Sun, 01 October 2006 02:15

Change Game2.exe to server.dat and vice versa after the patch.

I don't think this has been run with RG so run Game2.exe directly (not through Game.exe).



Did you ever tryed this?


Moding can be real Fun...
Re: Co-op [message #223895 is a reply to message #223715] Sun, 01 October 2006 11:27 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
mm, i have tried it, biut the patcher gives me and error saying the files isnt the right verison or something. Mero told me the guy that originally did this had to edit something with a hex eidotr so im clueless.
Re: Co-op [message #223938 is a reply to message #223715] Sun, 01 October 2006 15:57 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
Try patching server.dat from the FDS then renaming it to Game2.exe?

May cause errors and i don't have the FDS on me to test it out but it's worth a try.

And force change team is only avalible in SSAOW... but that's just an edited scripts.dll with an ini file... maybe you could use them clientside too (not sure how it would work when joining a server but hosting one it may just be the same as an FDS?).
Re: Co-op [message #223955 is a reply to message #223715] Sun, 01 October 2006 17:45 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
He doesn't want to run an FDS. He wants to run a regular server from the renegade game client. afaik, he wants to make it so you can play by yourself, and LR01 is saying he should rename game2.exe to server.dat, patch that, and renme it back. Personally, I think patching your game2.exe that is suppost to patch a server.dat will fuck up your client, badly. Thumbs Up

Just run a damn FDS with the BlackIntel scripts, make the SFPS something low since you will be hosting it off your computer. But make sure you open up your game client b4 you put up your server so you can play on it. Sarcasm


http://neronhost.com/images/logo.gif
Re: Co-op [message #223957 is a reply to message #223715] Sun, 01 October 2006 17:48 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
Also, that SSAOW thing with the forceing to 1 team change, (lol im confused) it doesn't work when I tried to make my own deathmatch back then.. And yes, it was SSAOW 1.5. it was set to GDI only. But it never worked.. But MP's Co-Op doesn't run on a ssaow.ini afaik, and so you can ask them how they did it?

http://neronhost.com/images/logo.gif
Re: Co-op [message #224025 is a reply to message #223955] Mon, 02 October 2006 00:24 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
Matix wrote on Mon, 02 October 2006 01:45

, and LR01 is saying he should rename game2.exe to server.dat, patch that, and renme it back. Personally, I think patching your game2.exe that is suppost to patch a server.dat will fuck up your client, badly.


Actually, i said that, LR01 just quoted me.

And i do know he wants to run a clientside server, but without running an FDS this is his best bet.
Re: Co-op [message #224069 is a reply to message #224025] Mon, 02 October 2006 09:18 Go to previous message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
well, v00d00 made, but I dont think he is here to help us, cuz I'm sure he can

Moding can be real Fun...
Previous Topic: Doors
Next Topic: Server Side Scripting
Goto Forum:
  


Current Time: Fri Nov 22 07:37:48 MST 2024

Total time taken to generate the page: 0.00966 seconds