Hovercraft [message #223752] |
Sat, 30 September 2006 14:31 |
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BlueThen
Messages: 2402 Registered: February 2006
Karma: 0
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General (2 Stars) |
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I'm editing the hovercraft on renegade so it's drivable and buyable. I only got as far as getting it to have the "Action Enabled" thing that doesnt even work. I added the transitions and did everything! ...Help?
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Re: Hovercraft [message #223793 is a reply to message #223752] |
Sat, 30 September 2006 17:51 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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RE: bluethen
Also make sure the script 'M00_Disable_Transition' isn't attached, that too can prevent you getting into vehicles and turrets. I know cus Ive mucked around with the stuff myself. Currently remaking one of my previous maps with models from Reborn. Gonna make harvies drivable I could take a look at it in RenX for ya and ill post what i find.
RE: help-linux:
a bone is a wee box which you place in RenX to mark certain points on the vehicle such as the centre of gravity, the centre of each wheel or tread, and in this case, the positions where passengers sit. Most singleplayer models of Hovercraft, Commanche etc could not be used in Multiplayer. You would need an edited version with those bones placed in them.
If you have ever played C&C_GT2.mix the commanche model there has a perminant muzzle flash going on... whoever edited that model stuffed up the animation lol. You would have to make a map, and when the player DL's that map the model is included in the mix file. Server side mod...doubt it.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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[Updated on: Sat, 30 September 2006 17:53] Report message to a moderator
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Re: Hovercraft [message #223834 is a reply to message #223793] |
Sun, 01 October 2006 03:36 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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lol, I can use the Commanche , Severside, I made the Commanche flyble in M03.mix (this works in every map) every1 was able to join and fly it
Moding can be real Fun...
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Re: Hovercraft [message #223916 is a reply to message #223911] |
Sun, 01 October 2006 14:07 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Cat998 wrote on Sun, 01 October 2006 16:46 | Using the Comanche that way, fucks up the guns and the animations,
that's why all the modders who already tried that on their servers,
didn't use it after they tried it.
It would be better to use the real comanche object and modify it,
so people can get in.
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Yeah I was one of the dumb asses that tried that.. lol
Erm, for the hovercraft model the world box is too large around it so people cant get in the vehichle, even if the transition isnt disabled. You can get in with a "buddy hop" or dropping into it from an aircraft.
There is one way to get it working that I know of however... Write a script that lowers a vehichle when stationary & empty by about 1.5 units and attatch it to the object in level edit, then people will be able to enter it. (you may have to play around with how much it is lowered by).
[Updated on: Sun, 01 October 2006 14:12] Report message to a moderator
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Re: Hovercraft [message #224030 is a reply to message #223898] |
Mon, 02 October 2006 01:24 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Jaspah wrote on Sun, 01 October 2006 20:38 |
LR01 wrote on Sun, 01 October 2006 06:36 | lol, I can use the Commanche , Severside, I made the Commanche flyble in M03.mix (this works in every map) every1 was able to join and fly it
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It's very easy to fake that...
Actually, when I was into drop modding I would attach the Commanche model to that of an Apache (make the Apache invisable of course) and viola, working Commanche!
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You think that I lie? lol, k, then I shall you it, just replace the Apache model Whit the Commanche
Moding can be real Fun...
[Updated on: Mon, 02 October 2006 01:24] Report message to a moderator
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Re: Hovercraft [message #224481 is a reply to message #224233] |
Wed, 04 October 2006 08:28 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Cat998 wrote on Tue, 03 October 2006 19:55 | not a good job, it simply uses the apache object lol
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you are not very motivating
Moding can be real Fun...
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