mod maybe [message #222087] |
Mon, 25 September 2006 08:35 |
zertos123
Messages: 22 Registered: September 2006
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is there a mod or another way to make the ai on the pratice missions harder and have them use air and land units?
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Re: mod maybe [message #222090 is a reply to message #222087] |
Mon, 25 September 2006 08:51 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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No, you need to make that yourself
and as far I know it isn't possible to let AI attack buildings, so a real challenge you wont have
Moding can be real Fun...
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Re: mod maybe [message #222341 is a reply to message #222298] |
Mon, 25 September 2006 21:48 |
Ivan275
Messages: 41 Registered: August 2006
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can't you can make a bot, then make them invisible, give them 500 health and 500 armor, attach a script(you will have to make it) to the bot that will damage the building next to the bot exact amount that the bot was damaged and then heal the bot back to full health, then have the tanks attack the bot id... make a few bots all around the building... maybe?
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Re: mod maybe [message #222731 is a reply to message #222378] |
Wed, 27 September 2006 07:28 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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yes, I thought about something like this to, that a bot attacks a daves arrow, when the building is down the arrow get destroyed, but you need a script for this
Moding can be real Fun...
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Re: mod maybe [message #222998 is a reply to message #222087] |
Wed, 27 September 2006 22:41 |
Theboom69
Messages: 222 Registered: August 2006
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Heh i made on the multi pr i made a map and named it the map name than played it with like 200 bot's took me a well.
Had tank bot's on each side and had like 190 unit bot's that attacked anything, now that is fucking hard.
i was on it for 3 hour's.
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Re: mod maybe [message #223126 is a reply to message #222998] |
Thu, 28 September 2006 10:42 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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yes, that is fun, but what was your fps?
Moding can be real Fun...
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Re: mod maybe [message #223449 is a reply to message #223229] |
Fri, 29 September 2006 07:11 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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I know the tiberuim thingy, that is why I solved it when I hosted once, that was a real improvement, and if is the harvy is unteamed they fight way better.
What you said about the buildings is a big point
Moding can be real Fun...
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