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Shotgun animation "runs away" [message #220489] Wed, 20 September 2006 05:46 Go to next message
Nassepossu is currently offline  Nassepossu
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So yes. I have problem when I'm trying to make shotgun reload animation slower. When I'm ready with the animation i normally export to W3D with options pure animation and use skeleton from other file (XXX(what is was?)_skeleton). Then i put it to renegade data folder and try it and when i try to reload the shotgun it looks like this: http://koti.mbnet.fi/topikuu/kuva.bmp

[Updated on: Wed, 20 September 2006 06:27]

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Re: Shotgun animation "runs away" [message #220532 is a reply to message #220489] Wed, 20 September 2006 16:56 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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You probabbly moved the gun bone, assuming you were fiddling with the hands. Please explain, did you mean relaod where the renegade char laods new round in, or when thew gun kicks back and pumps the gun(in this case the fire animation). My answer still stands, you probabbly moved the gun bone over a bit by accident.

its f_skeleton btw.

[Updated on: Wed, 20 September 2006 16:57]

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Re: Shotgun animation "runs away" [message #220550 is a reply to message #220489] Wed, 20 September 2006 22:21 Go to previous messageGo to next message
Nassepossu is currently offline  Nassepossu
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I mean reload when it puts new rounds in. I also tried to only import and export the file without doing anything to it. Still same happened.
Re: Shotgun animation "runs away" [message #221413 is a reply to message #220489] Sat, 23 September 2006 12:34 Go to previous messageGo to next message
Tankkiller is currently offline  Tankkiller
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Ok the relod animation shot_Ha_relod has the hand animation moving to the left. to fix it next time dont move the right hand when the "animate" button is lit Big Grin

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Re: Shotgun animation "runs away" [message #221424 is a reply to message #220489] Sat, 23 September 2006 13:24 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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its f_ha_shot_relod but whtever, thats what I said, u prolly tampered with the gun bone or something.
Re: Shotgun animation "runs away" [message #221950 is a reply to message #220489] Sun, 24 September 2006 16:55 Go to previous message
thrash300 is currently offline  thrash300
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LOL, it looks like Arnold Shwarchinager holding the Shotgun saying: "Coommoonnnnnnnn Mannnnn Brriinnggg itttt ooooooon", you know him using only one hand for the shotgun. Big Grin Big Grin Big Grin

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