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possible new scripts.dll release between 2.9.2 and 3.0 [message #221342] Fri, 22 September 2006 22:23 Go to next message
jonwil is currently offline  jonwil
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General (3 Stars)

Given that the large (and top secret) features being worked on for 3.0 are going to take a while to complete, I am considering releasing a build without the secret and unfinished stuff and just including whats complete right now (and probobly a couple other things that wont take very long to finish).

Does anyone have any thoughts on this?
Also, what version number could I give it?
I cant call it "3.0" because "3.0" is reserved for the big release.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221345 is a reply to message #221342] Fri, 22 September 2006 22:43 Go to previous messageGo to next message
Ivan275 is currently offline  Ivan275
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Recruit
you can call it 2.9.9
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221350 is a reply to message #221342] Fri, 22 September 2006 23:02 Go to previous messageGo to next message
Dan
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Commander
2.10
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221354 is a reply to message #221350] Sat, 23 September 2006 00:18 Go to previous messageGo to next message
LR01 is currently offline  LR01
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why not 2.9.3 ?

Moding can be real Fun...
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221361 is a reply to message #221342] Sat, 23 September 2006 01:36 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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General (2 Stars)

2.10 minor version number increased.

2.9.9 would be the 9th bug fix release of 2.9 Razz same for 2.9.3, and the changes are not (only) bug fixes...


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Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221371 is a reply to message #221361] Sat, 23 September 2006 04:15 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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StealthEye wrote on Sat, 23 September 2006 11:36

2.10 minor version number increased.

2.9.9 would be the 9th bug fix release of 2.9 Razz same for 2.9.3, and the changes are not (only) bug fixes...


Yes but 2.10 may be confused with 2.1 .
2.9.3 is better since it ALSO fixes some bugs.


Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221388 is a reply to message #221342] Sat, 23 September 2006 07:58 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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General (3 Stars)

If I release it, it would be most likely be called 2.10 with the bhs.dll version commands reporting as 2.101 (because if I had it report as 2.10, the 0 would get dropped and it would be confused with 2.1)

So, lets end the discussion of the version number and discuss the other stuff Smile


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221397 is a reply to message #221342] Sat, 23 September 2006 09:22 Go to previous messageGo to next message
jnz is currently offline  jnz
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could you please fix pinfo and id. also you could call it 3.0-unfinished Wink
Re: possible new scripts.dll release between 2.9.2 and 3.0 [message #221729 is a reply to message #221342] Sat, 23 September 2006 20:11 Go to previous message
jonwil is currently offline  jonwil
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I cant see what is causing the pinfo and ID console commands to fail.
For some reason the GetMaxPlayerID function is returning the wrong value and I cant work out why.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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