Home » Technical Support » Linux FDS » XWISP 1.0 Beta Release
Re: XWISP 1.0 Beta Release [message #220871 is a reply to message #220604] |
Thu, 21 September 2006 19:21 |
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Blazer
Messages: 3322 Registered: February 2003 Location: Phoenix, AZ
Karma:
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General (3 Stars) Administrator/General |
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howang wrote on Thu, 21 September 2006 11:38 | I've modified the xwisp.pl to load the scripts-RH73.so instead of scripts-RH8.so
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Thanks for mentioning that. for final release I will make a config option for RH73 and RH8.
howang wrote on Thu, 21 September 2006 11:38 | I've modified the xwisp.pl to support the /ip=x.x.x.x option
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Okay, I may add that as a config option as well.
howang wrote on Thu, 21 September 2006 11:38 | I've modified the paths hard coded in xwisp.pl to fit my usage.
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Which ones? The only hard coded path should be that it expects the config files to be in an "xwisp" subdirectory of your FDS.
howang wrote on Thu, 21 September 2006 11:38 | 1. macrem in xwisp disconnect after one single command after login
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That is "normal" behavior. macrem is designed to send a single command and then disconnect. When it needs to send another command, it will connect, send the command, and then disconnect.
howang wrote on Thu, 21 September 2006 11:38 | 2. cannot join channel on XWIS, "The channel is full" with no player in game (BadBoy reports that xwis shows my server port as 0)
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Hmmm, the only thing I changed recently that could potentially cause that, is I had the max players hard coded in the JOINGAME command (had it set to "33"). I changed it to add one to the max players setting found in your ini file and use that variable instead ($joingame_maxplayers).
Having your server port at zero is the problem I believe. In the Win32 FDS, in your ini file, by default the server port is set to "0", which makes it dynamically choose a random port. For XWISP, you must set this to a specific port number. I guess I left that out of the docs, but this is what good beta testing is for Try setting the port to "4848", and I believe this problem will go away.
howang wrote on Thu, 21 September 2006 11:38 | 3. scripts.dll probelm(yes, I'm sure that because the problem happean without xwisp too): LFDS reports that it is listening at port 32 on GameSpy, but it works fine without the scripts loaded
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I believe this is probably related to the Port=0 issue in #2.
howang wrote on Thu, 21 September 2006 11:38 | 4. although it shows me port 32, the netstat command tell me the LFDS listen to the correct port and I'm able to connect the server with the correct port
| Double-check your server.ini and make sure Port and GameSpyGamePort are set to the same port number (I suggest 4848).
Here are my settings:
Port = 4848
GameSpyGamePort = 4848
RemoteAdminPort = 5555
howang wrote on Thu, 21 September 2006 11:38 | and I got an warning message:
Use of uninitialized value in bitwise xor (^) at ./xwisp.pl line 428.
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That would at first seem to indicate that your password was not the right length, but since your server is successfully logging into XWIS, then the encryption is working properly and I don't see how any of the variables can be uninitialized. Ah well, that message will go away in the final release when I comment out "use strict; use warnings;"
Thanks for the error report...let us know if you make any progress.
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XWISP 1.0 Beta Release
By: Blazer on Tue, 19 September 2006 23:48
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Re: XWISP 1.0 Beta Release
By: Adad on Wed, 20 September 2006 00:15
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Re: XWISP 1.0 Beta Release
By: Blazer on Wed, 20 September 2006 00:18
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Re: XWISP 1.0 Beta Release
By: xptek on Wed, 20 September 2006 05:27
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Re: XWISP 1.0 Beta Release
By: MXrave on Wed, 20 September 2006 08:58
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Re: XWISP 1.0 Beta Release
By: howang on Thu, 21 September 2006 08:38
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Re: XWISP 1.0 Beta Release
By: Blazer on Thu, 21 September 2006 19:21
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Re: XWISP 1.0 Beta Release
By: howang on Thu, 21 September 2006 21:14
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Re: XWISP 1.0 Beta Release
By: howang on Sat, 23 September 2006 06:45
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Re: XWISP 1.0 Beta Release
By: forcee on Sat, 23 September 2006 06:55
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Re: XWISP 1.0 Beta Release
By: forcee on Sat, 23 September 2006 07:06
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Re: XWISP 1.0 Beta Release
By: howang on Sat, 23 September 2006 08:46
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Re: XWISP 1.0 Beta Release
By: Blazer on Sun, 24 September 2006 00:23
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Re: XWISP 1.0 Beta Release
By: forcee on Sun, 24 September 2006 01:53
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Re: XWISP 1.0 Beta Release
By: howang on Sun, 24 September 2006 03:24
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Re: XWISP 1.0 Beta Release
By: Blazer on Sun, 24 September 2006 09:13
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Re: XWISP 1.0 Beta Release
By: howang on Sun, 24 September 2006 09:47
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Re: XWISP 1.0 Beta Release
By: Blazer on Mon, 25 September 2006 04:45
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Re: XWISP 1.0 Beta Release
By: forcee on Sun, 24 September 2006 11:13
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Re: XWISP 1.0 Beta Release
By: Blazer on Mon, 25 September 2006 04:48
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Re: XWISP 1.0 Beta Release
By: forcee on Mon, 25 September 2006 07:06
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Re: XWISP 1.0 Beta Release
By: Blazer on Thu, 21 September 2006 21:28
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Re: XWISP 1.0 Beta Release
By: mac on Fri, 22 September 2006 00:13
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Re: XWISP 1.0 Beta Release
By: howang on Fri, 22 September 2006 04:34
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Re: XWISP 1.0 Beta Release
By: forcee on Fri, 22 September 2006 12:13
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Re: XWISP 1.0 Beta Release
By: Blazer on Fri, 22 September 2006 16:25
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Re: XWISP 1.0 Beta Release
By: forcee on Sat, 23 September 2006 00:43
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Re: XWISP 1.0 Beta Release
By: howang on Sat, 23 September 2006 04:52
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Re: XWISP 1.0 Beta Release
By: MXrave on Sat, 23 September 2006 12:59
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Re: XWISP 1.0 Beta Release
By: pvtschlag on Sat, 23 September 2006 14:49
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Re: XWISP 1.0 Beta Release
By: Blazer on Sun, 24 September 2006 08:54
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Re: XWISP 1.0 Beta Release
By: xptek on Sun, 01 October 2006 08:05
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Re: XWISP 1.0 Beta Release
By: xptek on Sun, 01 October 2006 08:50
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Re: XWISP 1.0 Beta Release
By: MXrave on Sat, 07 October 2006 08:07
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Re: XWISP 1.0 Beta Release
By: Blazer on Sat, 07 October 2006 15:47
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Re: XWISP 1.0 Beta Release
By: halo2pac on Sun, 31 August 2008 19:56
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Re: XWISP 1.0 Beta Release
By: MGamer on Sun, 16 November 2008 22:15
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Re: XWISP 1.0 Beta Release
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Re: XWISP 1.0 Beta Release
By: MGamer on Mon, 17 November 2008 13:28
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Re: XWISP 1.0 Beta Release
By: Catalyst on Wed, 11 November 2009 08:38
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Re: XWISP 1.0 Beta Release
By: lion on Wed, 11 November 2009 15:21
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