2 Questions about making maps [message #220484] |
Wed, 20 September 2006 05:16 |
-IC-sniper7
Messages: 23 Registered: October 2004
Karma: 0
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1. If i am done making my terrain in RenX, I have exported it as a W3D file. Then i opened the Level Edit, and clicked on Add at the texture list. I give the terrain a name and give the correct path to the terrain at the ''m_ModelName'' tab. then when i click on Make nothing happens. What am i doing wrong? why wont my terrain appear?
2. How do i (in level edit) connect a waypoint to a bot spawner? so that if it gets spawned, it follows the waypoint.(Example: Soldier gets spawned in the barracks and runs to the field)
If you have an anser to 1 of these ansers then please post it. I would realy apprechiate it
[Updated on: Wed, 20 September 2006 06:09] Report message to a moderator
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Re: 2 Questions about making maps [message #220587 is a reply to message #220508] |
Thu, 21 September 2006 05:16 |
-IC-sniper7
Messages: 23 Registered: October 2004
Karma: 0
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it is. still nothing.
Edit: OK!! I've re-extracted the map with another name (no spaces) and now it suddenly works so i was the name that was wrong. thanks for the help all.
only 1 more thing about Q2. when i add the follow_waypath script, do I have to add the waypath ID in the script? because i did and it crashes now.
And how do I get textures on my map. I'm doing something wrong because all i get now is a white terrain when i'm trying to add texture.
[Updated on: Thu, 21 September 2006 06:00] Report message to a moderator
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Re: 2 Questions about making maps [message #221152 is a reply to message #220484] |
Fri, 22 September 2006 07:56 |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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Confirm that you are using the latest scripts, that you have a waypath finder (* > Human (can't remember exactally, and i'm on a Mac so no looking it up)) and make sure that the .lsd is contained with the map.
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