Animated hands [message #219975] |
Sat, 16 September 2006 22:11 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Can you animate the hands in a firing animation?
Like in first person view say you had a knife, you wanted to swing said knife. Could you animate the hands so they look like its being swong?
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Animated hands [message #219980 is a reply to message #219975] |
Sun, 17 September 2006 00:49 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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that would be a animation on fire.
Yes it is possible, in the sole survivor mod the hands animate when you throw a grenade
Moding can be real Fun...
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Re: Animated hands [message #220325 is a reply to message #219975] |
Mon, 18 September 2006 16:01 |
FynexFox
Messages: 138 Registered: May 2003
Karma: 0
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Recruit |
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I know LR01 gave you the yes no direct answer but Ill just teach you a little more. As far as 1st person animations there is:
Enter - what happens when the weapon comes onto screen
Idle - If your guy oees soething like fiddle with his gun when your not doing anything
Fire - What happens when you fire in your case a swining arm and model.
Reload - Pretty obvious.
Exit - what happesn when the weapon goes off screen.
With all those and the many other things you can do it makes me mad to see people arent spicing guns up. Like after 100 frames id like to see the character maybe wiping his gun off or something, oh wait, I can rig guns, maybe Ill do that
Just ask if you need more help, tuts, videos, anything.
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