Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Cinematic Help
Cinematic Help [message #219287] Wed, 13 September 2006 18:34 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
How do u get cinematic to work only when u buy a certain Vec
(cnc drop)


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219377 is a reply to message #219287] Thu, 14 September 2006 07:19 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
buy a vec where? at pt? there is the cimematic only by vecs

Moding can be real Fun...
Re: Cinematic Help [message #219491 is a reply to message #219287] Thu, 14 September 2006 14:29 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
the cimematic is a heli drop and i want to work when u buy a certain vec from pt

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219613 is a reply to message #219491] Fri, 15 September 2006 08:06 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
I know how to that(I think), this isn't to hard, I figured it out be my own.

You need to replace the cargo drop. there are 2 heli drop animations, 1 works correct the other not.

You need to change to cargo drop animation, and replace it with a special text. (this works also server-sided)

Use my .txt and plac it in your folder(you can change the name freely) go to Object-> Simple-> CnC Cinematics -> and temp a present using the Test_cinematic script, fill my GDI Trans Drop.txt in (ore the other name). now go to building-> Airstip-> and use the airstip ore temp one for GDI. Look at the settings and change the Drop-Off Cinematic the the temped present under CnC Cinematics.

It should work!
I also hope this will help you


Moding can be real Fun...
Re: Cinematic Help [message #219752 is a reply to message #219287] Fri, 15 September 2006 15:05 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
o thats how u import

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219755 is a reply to message #219287] Fri, 15 September 2006 15:36 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
do i have to change building icon and how do i set to special vecs

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219756 is a reply to message #219287] Fri, 15 September 2006 15:37 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
and here my updated ciny

-1 Create_Object, 1, "XG_TransprtBone", 0, 0, 0, 0
-1 Play_Animation, 1, "XG_TransprtBone.XG_HD_TTraj", 1

; ****************************** Transport

-1 Create_Real_Object, 2, "CnC_GDI_Transport", 1, "BN_Trajectory"
-1 Attach_Script, 2, "KAK_Prevent_Destruction_Until_Entered"
-1 Set_Primary, 2
-1 Attach_to_Bone, 2, 1, "BN_Trajectory"
-1 Play_Animation, 2, "v_GDI_trnspt.XG_HD_Transport",1
-700 destroy_object, 2

; ****************************** Trajectory A10

-1 Create_Object, 3, "XG_HD_HTraj", 0, 0, 0, 0
-1 Play_Animation, 3, "XG_HD_HTraj.XG_HD_HTraj", 1



; ****************************** A10

-1 Create_Real_Object, 4, "A10", 3, "BN_Trajectory"
-1 Attach_Script, 4, "M02_Player_Vehicle", "0"
-1 Attach_Script, 4, "KAK_Prevent_Destruction_Until_Entered"
-1 Attach_to_Bone, 4, 3, "BN_Trajectory"
-437 Attach_to_Bone, 4, -1, "BN_Trajectory"
-437 Move_Slot, 7, 4

; ****************************** Harness

-1 Create_Object, 6, "XG_HD_Harness", 0, 0, 0, 0
-1 Play_Animation, 6, "XG_HD_Harness.XG_HD_Harness", 0

;******************************* SigFlare

-1 Create_Real_Object, 8, "SignalFlare_Gold_Phys3"
-437 Destroy_Object, 8

; ****************************** Primary Destroyed

1000000 Destroy_Object, 1
1000000 Destroy_Object, 2
1000000 Destroy_Object, 3
1000000 Destroy_Object, 4
1000000 Destroy_Object, 5
1000000 Destroy_Object, 6





http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219757 is a reply to message #219287] Fri, 15 September 2006 15:38 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
the A10 spawns to high in the air

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219795 is a reply to message #219757] Sat, 16 September 2006 02:51 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
does the A10 flys?

Moding can be real Fun...
Re: Cinematic Help [message #219832 is a reply to message #219287] Sat, 16 September 2006 08:34 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
yes

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219846 is a reply to message #219832] Sat, 16 September 2006 09:56 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
how high is to high?

Moding can be real Fun...
Re: Cinematic Help [message #219942 is a reply to message #219287] Sat, 16 September 2006 17:35 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
to high that u cant get in


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #219978 is a reply to message #219942] Sun, 17 September 2006 00:44 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
did you modded the A10, cuz you cant get in a standard A10 anyway

Moding can be real Fun...
Re: Cinematic Help [message #220088 is a reply to message #219287] Sun, 17 September 2006 10:10 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
yes i did

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Cinematic Help [message #220091 is a reply to message #220088] Sun, 17 September 2006 10:35 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
If you can use a ocra normal, try chaning the model of the Orca into the A10

Moding can be real Fun...
Re: Cinematic Help [message #220125 is a reply to message #219287] Sun, 17 September 2006 15:39 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
thats what it is under

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Previous Topic: ...Help...
Next Topic: Renegade Map Rules Handler System
Goto Forum:
  


Current Time: Fri Dec 27 11:09:29 MST 2024

Total time taken to generate the page: 0.00860 seconds