Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » scripts.dll 3.0
Re: scripts.dll 3.0 [message #218566 is a reply to message #214189] Sun, 10 September 2006 15:04 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma:
General (5 Stars)
dead6re wrote on Sun, 20 August 2006 18:39

Isn't "MapName=" used in brenbot for !setnextmap?


Old message I know, but MapName= just sets the first map, BRenBot does NOT need this line to function, it only reads the MapName00 lines.


http://steamsignature.com/card/1/76561197975867233.png
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Random spawns
Next Topic: And the big feature in scripts.dll 3.0 is...
Goto Forum:
  


Current Time: Fri Dec 27 12:13:29 MST 2024

Total time taken to generate the page: 0.01329 seconds