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Re: mammoth tanks... [message #209623 is a reply to message #208021] Mon, 24 July 2006 19:34 Go to previous messageGo to next message
Dover is currently offline  Dover
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Whatever. Tusks bring the pain, and I've never had aiming issues with them. Tusks FTW!

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #215134 is a reply to message #208021] Fri, 25 August 2006 10:36 Go to previous messageGo to next message
rs4015 is currently offline  rs4015
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they also suck at squashing infantries, so a tech coming from behind can blow it up

these are the times when ur like why God WHY!!!???
Re: mammoth tanks... [message #215201 is a reply to message #208021] Fri, 25 August 2006 16:34 Go to previous messageGo to next message
Dover is currently offline  Dover
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A tech doesn't have enough C4 to destroy a full-health mammy single handedly, at least not when you take the heal-up-to-half-health thing it has. Most likely you'll have a mammoth tank at 2 health slowly healing it's way back up and a driver laughing at you.

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Re: mammoth tanks... [message #215208 is a reply to message #208021] Fri, 25 August 2006 17:08 Go to previous messageGo to next message
Tunaman
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If you put 2 timed as quickly as you can, and then your remotes, and then blow your remotes just before your 2nd timed blows up, the healing to half-health thing won't even take effect and the mammy will die..

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Re: mammoth tanks... [message #215209 is a reply to message #208021] Fri, 25 August 2006 17:19 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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I don't think so, then again how often do you see a perfectly full health mammoth - they're so easy to hit

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: mammoth tanks... [message #215213 is a reply to message #208021] Fri, 25 August 2006 17:45 Go to previous messageGo to next message
Dover is currently offline  Dover
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I have trouble seeing a tech last 30 seconds in front of a mammy, unless the mammy driver is a complete idiot and realizes taht the tech can't follow him into the nearby tiberium patch, or is just generally a n00b.

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #215247 is a reply to message #215213] Fri, 25 August 2006 22:17 Go to previous messageGo to next message
Tunaman
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Dover wrote on Fri, 25 August 2006 20:45

I have trouble seeing a tech last 30 seconds in front of a mammy, unless the mammy driver is a complete idiot and realizes taht the tech can't follow him into the nearby tiberium patch, or is just generally a n00b.

Most of the time, the guys in mammies on public servers are. Big Ups


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Re: mammoth tanks... [message #215266 is a reply to message #208021] Sat, 26 August 2006 01:24 Go to previous messageGo to next message
Dover is currently offline  Dover
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But that's not the fault of the mammoth thank itself. I've seen it be used quite well several times, and even a few by myself.

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #216496 is a reply to message #208021] Thu, 31 August 2006 12:35 Go to previous messageGo to next message
rs4015 is currently offline  rs4015
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i say mammoth tanks are perfect for pushing enemy units back to base to defend. my first reaction when i c a mammoth rush aproaching my base i do what ever it takes to destroy them, so if u get 2 mammoths to fake a rush by getting them to stop just outside the enemies base (shoot at buildings to get them panicing and defensive) nd provide cover for lets say 3 or 4 meds nd apc/ion that would actually rush the base

these are the times when ur like why God WHY!!!???
Re: mammoth tanks... [message #217167 is a reply to message #208021] Sun, 03 September 2006 23:13 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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EA should have tweaked the MAMMOTH TANK in all areas. They just probobly didn't see the vonurabilities of it online...

Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Sun, 03 September 2006 23:14]

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Re: mammoth tanks... [message #217173 is a reply to message #217167] Sun, 03 September 2006 23:32 Go to previous messageGo to next message
Dover is currently offline  Dover
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thrash300 wrote on Sun, 03 September 2006 23:13

EA should have tweaked the MAMMOTH TANK in all areas. They just probobly didn't see the vonurabilities of it online...


The Mammoth is fine the way it is.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #217378 is a reply to message #217173] Mon, 04 September 2006 20:14 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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Dover wrote on Mon, 04 September 2006 01:32

thrash300 wrote on Sun, 03 September 2006 23:13

EA should have tweaked the MAMMOTH TANK in all areas. They just probobly didn't see the vonurabilities of it online...


The Mammoth is fine the way it is.


You work for EA?


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
Re: mammoth tanks... [message #217568 is a reply to message #208021] Tue, 05 September 2006 22:10 Go to previous messageGo to next message
Dover is currently offline  Dover
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No, I play Renegade. The mammoth tank does what it's supposed to do. It's fine. What are these "vonerabilities" you're talking about?

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #218178 is a reply to message #208021] Fri, 08 September 2006 19:00 Go to previous messageGo to next message
$c0p3 is currently offline  $c0p3
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the only times a mammy is useful is in complex..

and sometimes in mesa, but only in small games, none of which any of u know exist Sad


im best playa
Re: mammoth tanks... [message #218270 is a reply to message #217568] Sat, 09 September 2006 06:15 Go to previous messageGo to next message
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Dover wrote on Wed, 06 September 2006 06:10

No, I play Renegade. The mammoth tank does what it's supposed to do. It's fine. What are these "vonerabilities" you're talking about?



it is slow, it is a big target...


i use the mamy if needed, not just because i like it.
Re: mammoth tanks... [message #218281 is a reply to message #208021] Sat, 09 September 2006 10:21 Go to previous messageGo to next message
futura83
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Viva la Resistance!
this is like one of my oldest threads lol Razz


but anyway, whenever i do play renegade now, i only use it if we are kicking the crap out of them, it's needed for defence, or a can go out on the field with two meds to back me up


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Re: mammoth tanks... [message #218313 is a reply to message #218270] Sat, 09 September 2006 14:37 Go to previous messageGo to next message
Dover is currently offline  Dover
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help-linux wrote on Sat, 09 September 2006 06:15

Dover wrote on Wed, 06 September 2006 06:10

No, I play Renegade. The mammoth tank does what it's supposed to do. It's fine. What are these "vonerabilities" you're talking about?



it is slow, it is a big target...


i use the mamy if needed, not just because i like it.


It's big and slow, but it's a tank, and therefore can take a lot of beating before going down. It takes more C4 to kill a mammoth than it does to kill a building. A Mammoth's Tusk Missles are the best thing in the game to kill a building with, not to meantion that they massacare infantry and vechicles as well. A Mammoth's cannon does more damage than the cannon of any other tank in the game.

Given all that, and the the price is a measly $1500, I'd say it's a steal.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #218314 is a reply to message #218178] Sat, 09 September 2006 14:38 Go to previous messageGo to next message
Dover is currently offline  Dover
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$c0p3 wrote on Fri, 08 September 2006 19:00

the only times a mammy is useful is in complex..

and sometimes in mesa, but only in small games, none of which any of u know exist Sad


Need I point to my above Screen Shot on Canyon?


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Re: mammoth tanks... [message #218355 is a reply to message #208021] Sat, 09 September 2006 19:47 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Oh right. The conclusive proof that the mammoth tank is good. Holy shit, if I would have known it was that simple. Perhaps when I get 500 kills and one death in a server with a humvee, it'll proof to the world that's its the best unit. Yes, that was very dumb of you.

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: mammoth tanks... [message #218361 is a reply to message #208021] Sat, 09 September 2006 20:09 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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The other advantage of the Mammoth is the nice cover it provides for engineers and other infantry. Two or three Mammoths at the entrance of the Nod base on Under or Field with tech support is enough to bottle up anything in there. Only weakness of that is sniping.

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Re: mammoth tanks... [message #218444 is a reply to message #208021] Sun, 10 September 2006 05:15 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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...or the exact same thing for nod... only using arties instead of mammoths. You'd need at least TWICE as much hotwires as there are artilleries, and that's not talking about the idea that if the arties all switched suddenly to a different mammoth, they would have to walk that distance and in that time they'd get killed. Which is besides the point really because all you really need is one or two teched arts in a public to stop mammoth tanks because they won't be able to hit you. (artilleries can shoot the outside of the mammoth tank where as the mammoth tank cannot fire back) Since it's so slow, and so big, this is why generally light tanks, arties, med tanks are better than mammoths. the only real advantages is the tusk missles (which are pretty horrible range and is sort of useless as tanks are a much more greater threat) Oh, and the double barrel thing is more of a double edged sword, since if you're playing against good people, then if they for some reason aren't very good at shooting the mammoth tank while it takes no damage, they'll still be able to dodge 50% of the shots, because you'd have to be WAY out there to be fired on by both cannons. Which, i guess they could utilize this to their advantage by going out right after the mammoth tank shoots the closer cannon

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt

[Updated on: Sun, 10 September 2006 05:16]

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Re: mammoth tanks... [message #218460 is a reply to message #208021] Sun, 10 September 2006 07:05 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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But unlike Mammoths, artillery is much more vulnerable to infantry weapons, especially Ramjets.

I agree that for the most part Lights and Mediums will get you more bang for your buck, but there are certainly good situations for Mammoths. A Mammoth can be used effectively any time on any map, but the driver must be smart and recognize the limitations.


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Re: mammoth tanks... [message #218551 is a reply to message #218355] Sun, 10 September 2006 14:07 Go to previous messageGo to next message
Dover is currently offline  Dover
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Sniper_De7 wrote on Sat, 09 September 2006 19:47

Oh right. The conclusive proof that the mammoth tank is good. Holy shit, if I would have known it was that simple. Perhaps when I get 500 kills and one death in a server with a humvee, it'll proof to the world that's its the best unit. Yes, that was very dumb of you.


If you manage that, I'll tip my hat to you and become a card-carrying humvee lover that lectures about them every chance I get.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: mammoth tanks... [message #222033 is a reply to message #208021] Mon, 25 September 2006 02:50 Go to previous messageGo to next message
nel_kuan is currently offline  nel_kuan
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Actually, the tusks are no different from the MRLS missle (or issit? i donno dey look de same) oh yea and flamers can destroy mammys

nel_kuan
Re: mammoth tanks... [message #222071 is a reply to message #208021] Mon, 25 September 2006 07:43 Go to previous message
futura83
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Viva la Resistance!
any vehicles could potentially destroy it.

maybe not hummvees, buggies, or apc.

(well done for a 15 day bump Sarcasm )


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