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Re: AI Bots Server Side [message #218419 is a reply to message #218411] |
Sun, 10 September 2006 03:12   |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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Babekida wrote on Sun, 10 September 2006 04:20 | hello.
i im try make some bots in my Server.
more els i add Bots i can only see the bots on my .pkg File.
how can i make it Server Side ?
Thanks.
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Make it a .mix map, I would explain how thats done, but amm too tired and lazy to type it all out.
[Updated on: Sun, 10 September 2006 03:12] Report message to a moderator
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Re: AI Bots Server Side [message #218506 is a reply to message #218483] |
Sun, 10 September 2006 11:24   |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Uhm....
SSAOW 1.5 DOES NOT support bots (I tryed it to)
SSAOW 1.6 does, but when that will be released...
until then; Temp
Moding can be real Fun...
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Re: AI Bots Server Side [message #218635 is a reply to message #218511] |
Sun, 10 September 2006 23:39   |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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just temp as many as you want, do you know how to get a working Commance in you map serversided?
Moding can be real Fun...
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Re: AI Bots Server Side [message #218672 is a reply to message #218411] |
Mon, 11 September 2006 05:22   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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No you cant. SSAOW 1.6 will include adding support for bots.
But SSAOW 1.5 only causes the server to crash when the bot kills an actual player, not when i loads.. you must be doing something wrong.
I also had this problem some time ago, after speaking with White Dragon from www.black-cell.net he explained how to add bot support. If you are that desperate then I will compile a stock SSAOW 1.5 with bot support added for you.
But please do not spam me again on msn with questions about level edit, I can give you the scripts, but I do not really have time to explain to you how to add bots with level edit server side, and remix the maps...
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Re: AI Bots Server Side [message #218721 is a reply to message #218672] |
Mon, 11 September 2006 08:40   |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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When will SSAOW 1.6 be released?
(and the gameplay is pending thingy, I once uploaded it at the forums)
Moding can be real Fun...
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Re: AI Bots Server Side [message #218952 is a reply to message #218786] |
Tue, 12 September 2006 08:35   |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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If wait for 1.6, you can make you co-op better and longer, if you use the full level and fill it with loads of bots, you may want to use not-respawners. I hate respawners cuz once you shoot them they respawn and shoot in you back.
Moding can be real Fun...
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