LE WayPaths [message #216617] |
Fri, 01 September 2006 02:45 |
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sycar
Messages: 144 Registered: February 2006 Location: Reading, UK
Karma: 0
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Recruit |
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Ok im trying to create a waypath in level edit, but because its a reasonably long waypath i need to move the position im looking in from. But to change pos. i need to terminate the waypath and i dunno how to go back to adding new points to the waypath once ive moved pos.
Any ideas?
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Re: LE WayPaths [message #216633 is a reply to message #216617] |
Fri, 01 September 2006 05:43 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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I think what he ment to say was (Left-Click and hold) the waypath node at the end of the way path, while the left mouse button is still down, simply right click where you want the path to continue.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: LE WayPaths [message #216735 is a reply to message #216617] |
Fri, 01 September 2006 17:01 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Ok for this one just double click one waypath node anywhere on the waypath and a menu will come up. You can select loop from there but it will just make one straight line from the last waypath to the first. To fix this simply use the same technique as before, but select the last waypoint node before it jets off to complete the loop and use the same clicking method to create waypoint nodes into the path.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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