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Modding Trouble. [message #216390] Wed, 30 August 2006 21:50 Go to next message
Brandon is currently offline  Brandon
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Ok, I'm trying to add AI bots and Nod Turrets and GDI Guard Towers and stuff to C&C_Islands.mix and some other common maps but the game keeps crashing.

I'm running NightRegulator with SSAOW 1.5 and the latest scripts.

I put the latest scripts in the scripts folder for LE and turned the objects.aow into objects.ddb and put it in the presets folder for LE. I opened C&C_Islands.lvl and modified it by adding a GDI Guard Tower and some building Klaxons in the GDI Infantry Barracks. I then saved and copied the objects.ddb, C&C_Islands.ldd, and the scripts and put them in my FDS/data folder for the server. (Note: I did change the objects.ddb back to objects.aow). I started the server but it just crashes players that join the server. The game fully loads and all but anyone who joins crashes.

I need some help. How can I properly set this up so that players can join my server and play normal maps they already have without having to download a new/modified one I make?
Re: Modding Trouble. [message #216407 is a reply to message #216390] Thu, 31 August 2006 02:33 Go to previous messageGo to next message
reborn is currently offline  reborn
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SSAOW 1.5 does NOT support AI bots. I am sure that 1.6 will do as WD knows how to resolve this issue.


Re: Modding Trouble. [message #216413 is a reply to message #216390] Thu, 31 August 2006 03:45 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Man, you guys need to make that a popup message everytime you start the thing. No one seems to get it.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Modding Trouble. [message #216449 is a reply to message #216407] Thu, 31 August 2006 07:58 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Reborn wrote on Thu, 31 August 2006 11:33

SSAOW 1.5 does NOT support AI bots. I am sure that 1.6 will do as WD knows how to resolve this issue.


W..w...w..ill 1.6 include AI support, that would be awsome! Blush


Moding can be real Fun...
Re: Modding Trouble. [message #216468 is a reply to message #216413] Thu, 31 August 2006 09:10 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Oblivion165 wrote on Thu, 31 August 2006 05:45

Man, you guys need to make that a popup message everytime you start the thing. No one seems to get it.


If this is a common issue, I'll merge this with the FAQ thread if it is really prominent.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Re: Modding Trouble. [message #216570 is a reply to message #216390] Thu, 31 August 2006 18:06 Go to previous messageGo to next message
Brandon is currently offline  Brandon
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Thanks for telling me guys. Big Grin That sucks though, but hopefully SSAOW 1.6 will work for me.
Re: Modding Trouble. [message #216573 is a reply to message #216390] Thu, 31 August 2006 19:19 Go to previous messageGo to next message
jnz is currently offline  jnz
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i dont use ssaow the guys that create it wont release it in a late version of scripts.dll.
Re: Modding Trouble. [message #216583 is a reply to message #216390] Thu, 31 August 2006 20:34 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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It will be when SSAOW1.6 comes out, now shut your hole!
Re: Modding Trouble. [message #216592 is a reply to message #216390] Thu, 31 August 2006 21:37 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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SSAOW 1.6 is going to include at least scripts.dll 2.9.2 (or 3.0 or 3.1 or whatever if thats whats out when its released)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Modding Trouble. [message #216610 is a reply to message #216390] Fri, 01 September 2006 00:02 Go to previous messageGo to next message
reborn is currently offline  reborn
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I actually do have a stock SSAOW 1.5 that I slightly altered to support AI bots, and a small piece of gamelog code changed to stop a crash bug. If you want it and the source then PM me and I will e-mail it to you with the source code.


Re: Modding Trouble. [message #216655 is a reply to message #216610] Fri, 01 September 2006 07:54 Go to previous messageGo to next message
LR01 is currently offline  LR01
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If I could anything with it....


(the most that could do anything with it anyway would have changed it themself, I guess atleast)


Moding can be real Fun...
Re: Modding Trouble. [message #216804 is a reply to message #216390] Sat, 02 September 2006 03:44 Go to previous message
reborn is currently offline  reborn
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Well I mean't you can have the source code and the actual compiled scripts.dll, so you have SSAOW 1.5 but with a couple of minor changes in the code to allow support for AI bots.


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