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MMN: Need a host... (PLEASE Read) [message #21340] Mon, 19 May 2003 14:15 Go to next message
Beanyhead is currently offline  Beanyhead
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Colonel

Hello Everyone,

I do not know if you remember, but there used to be a fan map night called: "Mod Map Night" where we'd host about 20 maps from many individuals mostly to give mappers an incentive to make great maps. But, after a few months of this, Trey lost many computers and was unable to host Mod Map Night again.

However, with there only being one server regually hosting many fanmaps, I'd like to revive this special night. As you remember, it was a lot of great fun, and some really fun maps (even if they weren't a fighting map). I'd like to find a host for Mod Map Night again, preferbly around 20+ users. You'll get nothing out of it except those in the community to respect you and helping the community stay alive.

If you'd be interested in doing this, if you would be kind enough to leave a reply in this thread, me and the rest of the community will be greatful...

Thanks,
Beanyhead
MMN: Need a host... (PLEASE Read) [message #21341] Mon, 19 May 2003 14:18 Go to previous messageGo to next message
SS217
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Beany, I'll host a 12 dedicated if you really need me to, I know 12 isn't much and I can handle more, but then again the state of this community shouldn't be too greedy. Just tell me if you need me.

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MMN: Need a host... (PLEASE Read) [message #21342] Mon, 19 May 2003 14:25 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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Colonel
I remember that, even if the maps weren't the greatest it was a whole load of fun especially carnage club for some reason.

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MMN: Need a host... (PLEASE Read) [message #21365] Mon, 19 May 2003 16:18 Go to previous messageGo to next message
Homey is currently offline  Homey
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SS j00 can host 20 at nur 5 =). A nice 16...

Homey
MMN: Need a host... (PLEASE Read) [message #21369] Mon, 19 May 2003 16:46 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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I host a 10 player DM server....and ofcourse its all mod maps.

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MMN: Need a host... (PLEASE Read) [message #21371] Mon, 19 May 2003 17:07 Go to previous messageGo to next message
SS217
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I could probably handle 16, but I want to make it comfortable for 12 than suckage for 16.

http://gloryfades.black-cell.net/sig.jpg
MMN: Need a host... (PLEASE Read) [message #21390] Mon, 19 May 2003 18:27 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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There is no such thing as a "mod map."

Fan maps... :rolleyes:
MMN: Need a host... (PLEASE Read) [message #21394] Mon, 19 May 2003 18:48 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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i can put it on my 4 player ded
MMN: Need a host... (PLEASE Read) [message #21480] Tue, 20 May 2003 12:25 Go to previous messageGo to next message
SS217
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This topic should be a sticky. Wow, HTML is ON..never knew that. This is also a sad excuse for a bump...Need..more..servers, maybe we can do this on REOL and have REOL just host MMN for the night with about 5 different servers up.

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MMN: Need a host... (PLEASE Read) [message #21514] Tue, 20 May 2003 15:58 Go to previous messageGo to next message
Aurora is currently offline  Aurora
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MMN: Need a host... (PLEASE Read) [message #21622] Wed, 21 May 2003 11:43 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Colonel

lol

For all web hosting needs, visit BBFWeb
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MMN: Need a host... (PLEASE Read) [message #21653] Wed, 21 May 2003 16:00 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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ROFL
MMN: Need a host... (PLEASE Read) [message #21694] Wed, 21 May 2003 23:35 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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I have a question,

I have a 1.3GHZ Celleron (Should have gone AMD) and a cable connection, how many users could I host with the FPS? Is it even worth it?


-->
MMN: Need a host... (PLEASE Read) [message #21704] Thu, 22 May 2003 03:54 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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I have a 1900MHZ processer and DSL how many peps should I be able to handle or do u need more info on my com

MMN: Need a host... (PLEASE Read) [message #21709] Thu, 22 May 2003 04:22 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Furthermore, why do we even need a "Mod Map Night?"

1. 95% of the maps created in this community are pure shit... Some are playable, some aren't, some are just paper sacks with shit inside, lit on fire, placed on your front doorstep for you to stomp out...

2. Out of the 5% of maps that are actually playable and work right, The Pits already runs them... Every night, and all day and all night on the weekends.

3. Out of The Pits, almost every map ran that isn't standard is mine, with the exception of Siege.

4. What's the point, really? The Pits already does it, so unless you're going to host these *good* (I doubt anyone wants to play Fortress anymore, or Imbusa Isles) maps at least every night with at least 16-24 players, why bother?
MMN: Need a host... (PLEASE Read) [message #21720] Thu, 22 May 2003 07:54 Go to previous messageGo to next message
maj.boredom
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That’s one way to look at it, but what if we put a positive spin on it instead? It promotes excitement or enthusiasm in the community because it’s different and fresh every week. That’s positive. Also, it gives other map makers a chance to have their work exposed. That’s positive, too. True, not every map is going to be a gem, but this way people can form his or her own opinions. And that's positive as well.

I remember Mod Map Night. I think is was and still is a good idea.


Professionalism: Not only a skill set, but a mind set as well.
MMN: Need a host... (PLEASE Read) [message #21772] Thu, 22 May 2003 12:21 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Aircraftkiller

Furthermore, why do we even need a "Mod Map Night?"

1. 95% of the maps created in this community are pure shit... Some are playable, some aren't, some are just paper sacks with shit inside, lit on fire, placed on your front doorstep for you to stomp out...

2. Out of the 5% of maps that are actually playable and work right, The Pits already runs them... Every night, and all day and all night on the weekends.

3. Out of The Pits, almost every map ran that isn't standard is mine, with the exception of Siege.

4. What's the point, really? The Pits already does it, so unless you're going to host these *good* (I doubt anyone wants to play Fortress anymore, or Imbusa Isles) maps at least every night with at least 16-24 players, why bother?


Because:

1. The Pits runs only a few maps, and will not even try some user's maps, and only CnC Mode maps.

2. The Pits runs regular maps with them.

[Updated on: Thu, 22 May 2003 12:29]

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MMN: Need a host... (PLEASE Read) [message #21775] Thu, 22 May 2003 12:24 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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Mod map night would be very fun but to bad i'm grounded untill the end of school right now

MMN: Need a host... (PLEASE Read) [message #21815] Thu, 22 May 2003 14:25 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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maj.boredom

That’s one way to look at it, but what if we put a positive spin on it instead? It promotes excitement or enthusiasm in the community because it’s different and fresh every week. That’s positive. Also, it gives other map makers a chance to have their work exposed. That’s positive, too. True, not every map is going to be a gem, but this way people can form his or her own opinions. And that's positive as well.

I remember Mod Map Night. I think is was and still is a good idea.


You can fuck off with your hounding of me in topics.

1. Everything positive doesn't make a good outcome.

2. The people who make the crummy maps aren't going to get better because almost every single one just gives up anyway. Only a few actually stick around to get better... And they didn't need any "Fan Map Night" to get where they are.
MMN: Need a host... (PLEASE Read) [message #21818] Thu, 22 May 2003 14:47 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Aircraftkiller

maj.boredom

That’s one way to look at it, but what if we put a positive spin on it instead? It promotes excitement or enthusiasm in the community because it’s different and fresh every week. That’s positive. Also, it gives other map makers a chance to have their work exposed. That’s positive, too. True, not every map is going to be a gem, but this way people can form his or her own opinions. And that's positive as well.

I remember Mod Map Night. I think is was and still is a good idea.


You can fuck off with your hounding of me in topics.

1. Everything positive doesn't make a good outcome.

2. The people who make the crummy maps aren't going to get better because almost every single one just gives up anyway. Only a few actually stick around to get better... And they didn't need any "Fan Map Night" to get where they are.


It's another server running fan maps? What's the problem?
MMN: Need a host... (PLEASE Read) [message #21823] Thu, 22 May 2003 15:46 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The problem is that the fan maps that get chosen are ones that are below-par... If you want to host those and waste people's time, go play on LAN or something...
MMN: Need a host... (PLEASE Read) [message #21826] Thu, 22 May 2003 16:13 Go to previous messageGo to next message
Hellweed is currently offline  Hellweed
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maj.boredom

I remember Mod Map Night. I think is was and still is a good idea.

Me too. The only hard part is making sure people know about it and have the maps. I only play on GSA (boo, hiss, I know I know) but maybe they would post a message in the lobby for something like this. They have events like this for other games all the time. True, some crap maps will get chosen, but once people choose them and learn for themselves, they won’t vote for them again.


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MMN: Need a host... (PLEASE Read) [message #21827] Thu, 22 May 2003 16:24 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Renbattle (GSA Server)(Running BR) is a very good fan map server. It's sure fun to playthere after a night of the normal maps. We had an excellent game of bunkers earlier. I know titian's map (TiberianPit2) may not be the best quality in the world but that was one of the best matches of the night. When your playing on the maps it just makes a change from the normal ones, i don't see any people comaplaining about things like "oh that texturing is a bit dodgy" or "that terrain looks crap", everyone just has fun. The worst maps are the ones with nothing new, most people left the server when Complex_AI arrived.

_General Havoc


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MMN: Need a host... (PLEASE Read) [message #21849] Thu, 22 May 2003 18:24 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Aircraftkiller

The problem is that the fan maps that get chosen are ones that are below-par... If you want to host those and waste people's time, go play on LAN or something...


Then you don't join.
MMN: Need a host... (PLEASE Read) [message #21860] Thu, 22 May 2003 19:36 Go to previous message
bigwig992 is currently offline  bigwig992
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I kinda like the idea. Get's your map played atleast once. Even if the map is crap, get suggestions from everyone else who is playing it to make a new'er better one.

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