Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C Pacific -first map planned to be released
C&C Pacific -first map planned to be released [message #21460] Tue, 20 May 2003 09:54 Go to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
Hey after all that help i got i finally have enough to play on. Harvs still dont work and terrain wont bounce bullets but its almost done. I got some pics that u can give me your opinion on. Remember its my only my 3rd actual map i worked on so be easy on it k Very Happy

Added 5/21-
Pacific is a map in which GDI has discovered a new form of tiberium. Seeing that it is high in levels of radioactivity it can even eat through metal. GDI has built a 10 million dollar bridge just to foward the research on this new form. Unfortunately Nod(or NOD, I DONT CARE) has recieved intellegence on this new form of mutagen and has taken over one of GDI's research base islands.


Pacific Screenshots


-Crategod

[Updated on: Wed, 21 May 2003 12:04]

Report message to a moderator

C&C Pacific -first map planned to be released [message #21475] Tue, 20 May 2003 11:55 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Not too bad for your 3rd map. Could use some work, but it looks pretty good.

C&C Pacific -first map planned to be released [message #21476] Tue, 20 May 2003 12:03 Go to previous messageGo to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
Heres my list of current problems-
Harv is immobile Mad
Tib sounds are screwed up Confused
tanks get stuck in watery border Shocked
& well...thats all Im aware of right now.
Like before helpful tips and opinions are appreciated Very Happy


-Crategod
C&C Pacific -first map planned to be released [message #21484] Tue, 20 May 2003 12:37 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
I'd clone your island mesh, then select editable side mesh. Select the open edges button, punch in .00001 into the extrude number box, hit extrude, then drag it up. Then you have a perfectly fit vehicle blocker. Check hide, deleted all the extra polygons, and set the collisions.

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
C&C Pacific -first map planned to be released [message #21490] Tue, 20 May 2003 13:31 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

looks pretty good, is it the same for both sides?

OT: this very off topic. But what operating system r u using. i look at ur menu bar and the top bar and there silver. My r blue, i got XP Home, do u profeesional or a different scheme?


Modern Warfare site: http://modernwarfare.tk
C&C Pacific -first map planned to be released [message #21492] Tue, 20 May 2003 13:42 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
It's the silver scheme. It comes with XP Pro and Home I think. It's set on the display settings panel under appearance I think. There is a grren colour, the blue and a silver one by default.

The maps looks good at the moment. Hope it makes a good map to play. By the pictures you have of it it looks like your running in 800x600, which is quite low for windows. If you bump it up to 1024*768 or even 1280*1024 if possible it will give you a much better working space for your map and allow more of the screen to be shown. I may be wrong and you reduced it to take the screenies though.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
C&C Pacific -first map planned to be released [message #21494] Tue, 20 May 2003 13:58 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
Messages: 233
Registered: April 2003
Location: Earth
Karma: 0
Recruit

Quote:

If you bump it up to 1024*768 or even 1280*1024 if possible it will give you a much better working space for your map and allow more of the screen to be shown


Lol, and I barely have enough workspace at 1600x1200
C&C Pacific -first map planned to be released [message #21495] Tue, 20 May 2003 14:02 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

yea i got it too work, silver woo Cool Cool Cool

Modern Warfare site: http://modernwarfare.tk
C&C Pacific -first map planned to be released [message #21497] Tue, 20 May 2003 14:07 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
not bad...

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
C&C Pacific -first map planned to be released [message #21555] Tue, 20 May 2003 23:15 Go to previous messageGo to next message
Aurora is currently offline  Aurora
Messages: 380
Registered: February 2003
Karma: 0
Commander
It doesn't look horrible.

Make sure people can't base-to-base though.


Administrator for n00bstories.com
(23/09/2004) (19:48:29) (SuperFlyingEngi) I need to brush up on my knowledge
http://www.n00bstories.com/image.fetch.php?id=1056226622Get Firefox!
http://www.n00bstories.com/image.fetch.php?id=1388453826
C&C Pacific -first map planned to be released [message #21592] Wed, 21 May 2003 07:51 Go to previous message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
Quote:

Skier222
Recruit
Member # 391

Posted: Tue May 20, 2003 12:31 pm



looks pretty good, is it the same for both sides?

OT: this very off topic. But what operating system r u using. i look at ur menu bar and the top bar and there silver.
My r blue, i got XP Home, do u profeesional or a different scheme?
_________________

Well yes and no skier. It is the same island each with its own tiny modifications. Rocks and trees to hide behind are in diff places and islands around the bases most preferably accessible by flying vehicle are arranged a little bit in a random way. Andyes it is Xp just with the settings on silver.
And Aurora, the bridge is too long to be in range of each base from your base so youd have to be at least a third of the way on it.


-Crategod
Previous Topic: Asking for a modeler, so the race for survival may begain...
Next Topic: Teaching Modding Basics!
Goto Forum:
  


Current Time: Thu Dec 19 09:54:35 MST 2024

Total time taken to generate the page: 0.00892 seconds