Home » General Discussions » General Discussion » C&C 3 Making a come back?
C&C 3 Making a come back? [message #215853] |
Mon, 28 August 2006 15:57 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
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General (1 Star) |
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Read up!
Word From APOC | (thanks Dudes) EA Online Community Manager APOC addressed some issues this weekend that concerned fans after seeing the in-game videos that came out of the Leipzig Games Convention last week.
1: The Gamespeed
-our notion for this game is "fast, fluid, and fun". The speed of all the units is not set in stone right now and that will come with balance, but ultimately, it will be faster paced. Everyone who saw the game in person loved the speed, but certainly, we're very early, so the speed is definitely something we will be tweaking up until the last moment.
2: Building Speed
-impossible to judge this, was for demo purposes only. The buildings will build instantly, but it is their BUILD TIMERS which will determine when you can place it down. The main goal here is, we didn't want the opposing player's building to be attacked while it was building, takes away from the strategic and fast paced gameplay. Don't forget though, you may be building an Obelisk of Light, but if the timer isn't done and you loose your power, sionora. Point here is, building speed is all balance and we've barely just started touching balance, don't judge the demo on this balance aspect.
3: The Lifetime of the Buildings
-same as above, for demo purposes only we sped things up, this will definitely be balanced. The goal of a demo in a short amount of time, quite literally, show us the cool stuff. The lifetime of the buildings is definitely not realistic in the video but for the purpose of time and demo, we had to get thru everything quickly.
4: Walls, Gates, And Defence
-the answer here is simple, C&C 3 will have walls but they were not ready for this demo, so no worries, i think that answers your fears there.
Bottom line on these concerns, they are 100% fair based on the video, but let me reiterate:
1. The demo is not accurately balanced but its more about the visual presentation and showing the gameplay elements. So, yea, Stealth Tanks are good to destroy a power plant, Vertigo Bombers take out tanks, Mammoth Tanks are incredibly powerful and can level a base that isn't properly protected. We have barely touched balance, so no worries, we will be tuning balance and speed very intensely thru development.
2. You haven't seen all the GDI and Nod units, far from it, and that's all I'm going to comment there right now.
3. The intent of the demo was to showcase what a slice of C&C 3 action can look like, and remember guys, we're still very early, there is TONS that has yet to be revealed. Take the video for a visual representation of the gameplay, not a specific balance assessment.
Certainly though, comments on speed, what you want for balance based on what you saw, etc, thats all great and we're listening as usual.
I'm looking forward to seeing the units that haven't been shown yet. But all in good time. I have the patience of an oyster.
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David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
[Updated on: Mon, 28 August 2006 15:57] Report message to a moderator
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Re: C&C 3 Making a come back? [message #215856 is a reply to message #215853] |
Mon, 28 August 2006 16:01 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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does the building timer thing mean like, you have an overall timer between builds, and once the timer has hit 0, assuming you have the money, you can select a building and it will be done instantly?
or have i got it wrong?
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Re: C&C 3 Making a come back? [message #215870 is a reply to message #215853] |
Mon, 28 August 2006 17:38 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
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Colonel |
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It sounds like he's describing the exact same construction system that was used in TD through RA2. Click the building icon and, assuming you have the cash, the timer counts down. When the icon clears, the building is finished and may be placed as fully constructed. This is a very good thing. It means that the construction of buildings works like it did before Generals.
The only difference I see is that he said your power state affected your ability to build- in the past, low power slowed down construction but did not disable it. If lack of power halts construction, one can only wonder how it would be possible to build more power plants, though... it sounds as if there's a peice missing yet which has not been announced.
Either way, +1 for EA. They're getting some things right, at least- I'm still very skeptical about the finished product, though. I'll believe the hype when they can back it up with gameplay, and it's far too early for that.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: C&C 3 Making a come back? [message #215871 is a reply to message #215853] |
Mon, 28 August 2006 17:44 |
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Given that the note about build times and power refered to an Obelisk Of Light, it might be that what was being refered to is that if your power goes down while building that obelisk you can place it but it wont actually function.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: C&C 3 Making a come back? [message #215916 is a reply to message #215853] |
Mon, 28 August 2006 22:21 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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I don't see how it sounds like crap from that description. The only thing it's about is clarifying things people were worried about (in a good way) and announcing some more things that are from the other C&C games. You probably barely read it at all and just shit on it because you want to. I bet you can't even pull a single thing out of there that is wrong. If you're only hating on it because you don't like RTS games and you only like Renegade, then get out of this topic and stop getting people to go off-topic by insulting you. If you disagree and want to keep throwing shit, then don't expect to see your next posts stay.
[Updated on: Mon, 28 August 2006 22:38] Report message to a moderator
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Re: C&C 3 Making a come back? [message #216306 is a reply to message #215853] |
Wed, 30 August 2006 14:24 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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red alert 2 was the first C&C game i played; i loved it, which is what drove me to get Renegade, as before that, i didnt like FPS that muched, and would have preferred RTS.
but renegade got me hooked, and trying red alert 2 again after playing renegade, i realised, it was a bit boring compared to renegade, as it wasnt as fast paced.
so i would much prefer to see an FPS focusing on the red alert times.
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Re: C&C 3 Making a come back? [message #216367 is a reply to message #216289] |
Wed, 30 August 2006 18:10 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
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General (1 Star) |
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Kamuix wrote on Wed, 30 August 2006 16:34 | Hopefully after C&C3, we will see another shooter based on a C&c game.
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Nah they won't do it. A friend of mine who went to the Game Convention asked EALA in person that question, and they said it won't happen.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: C&C 3 Making a come back? [message #216425 is a reply to message #215853] |
Thu, 31 August 2006 05:07 |
Axel_Snog
Messages: 9 Registered: September 2005
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Recruit |
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Maybe just not at this point. They may still make one in the distant future. It actually surprises me why they would actually just say "it's not happening" to your friend because in every other interview I've read with say Mike Verdu or such, all they ever say about future titles is, "we cannot talk about that at the moment" or "we're fully committed to the C&C franchise".
I wouldn't get my hopes down if I were you.
[Updated on: Thu, 31 August 2006 05:08] Report message to a moderator
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Re: C&C 3 Making a come back? [message #216454 is a reply to message #216303] |
Thu, 31 August 2006 08:08 |
Tiesto
Messages: 600 Registered: June 2006
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Colonel |
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trooprm02 wrote on Wed, 30 August 2006 23:11 |
[NE | Fobby[GEN] wrote on Wed, 30 August 2006 16:28]Yeah. I'd rather have a Renegade 2 or Renegade-Styled game than 3 new C&C RTS games. Even though I grew up with C&C games for my whole life, I just prefer a C&C Shooter.
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Exactly.
BTW, thay can comeup with 10 million RTS games, I still wouldn't be interested
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Do we give a shit?
No. Now fuck off moron.
Exodus Senior Moderator
For a commwar against Exodus, pm me.
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Re: C&C 3 Making a come back? [message #216456 is a reply to message #216367] |
Thu, 31 August 2006 08:13 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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[NE | Fobby[GEN] wrote on Thu, 31 August 2006 03:10]Kamuix wrote on Wed, 30 August 2006 16:34 | Hopefully after C&C3, we will see another shooter based on a C&c game.
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Nah they won't do it. A friend of mine who went to the Game Convention asked EALA in person that question, and they said it won't happen.
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because Renegade didn't sale enough?
Moding can be real Fun...
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Re: C&C 3 Making a come back? [message #216471 is a reply to message #216462] |
Thu, 31 August 2006 09:29 |
Tiesto
Messages: 600 Registered: June 2006
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Colonel |
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trooprm02 wrote on Thu, 31 August 2006 17:48 |
[NE | Fobby[GEN] wrote on Wed, 30 August 2006 20:10]Kamuix wrote on Wed, 30 August 2006 16:34 | Hopefully after C&C3, we will see another shooter based on a C&c game.
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Nah they won't do it. A friend of mine who went to the Game Convention asked EALA in person that question, and they said it won't happen.
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I have some info that goes around in the other direction.
The guy who made the renegade 2 test video (the engine was updated supporting double the polygons), said that after the release of TFD, EA is going to look back at all the C&C games.
BTW, he was right aleast about C&C3, so we can only see what happens from there on
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that must be the least reatarded post i have seen you make.
Well done. Heres a cookie.
Exodus Senior Moderator
For a commwar against Exodus, pm me.
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Re: C&C 3 Making a come back? [message #216507 is a reply to message #215853] |
Thu, 31 August 2006 13:39 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
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Colonel |
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My opinion of this game is quite simple, really- if it is good, I'm willing to eat my words and play it and love it just like I loved all the real C&C games. EA, however, has a hell of a lot of work to do before it proves that it can make a game without fucking over fans of the series.
Right now, it has not yet been proven worthy. When and if it becomes a title worthy of the series, it will have earned a place on the game rack beside its predecessors- if EA fails to produce a convincing imitation of C&C gameplay, however, this new creation will be lumped in with the crap that was Generals and ejected from a convenient airlock.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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