Home » Renegade Discussions » Mod Forum » C&C_Grassland
C&C_Grassland [message #215720] |
Mon, 28 August 2006 07:47 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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i'm creating a map called C&C_Grassland,, it's a map with bigger room for battles than the usual westwood maps.
i havnt finished the terrain yet, but i have made the terrain, and textured it, for the GDI base.
what do you think?
btw, the ref, wf, and barracks(and the nod equivilants) are the only buildings.
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[Updated on: Mon, 28 August 2006 07:49] Report message to a moderator
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Re: C&C_Grassland [message #215731 is a reply to message #215725] |
Mon, 28 August 2006 08:53 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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uhm...
this needs work, I don't like the uvw mapping.
(when you make maps big, mind the 300M limit)
Moding can be real Fun...
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Re: C&C_Grassland [message #215734 is a reply to message #215720] |
Mon, 28 August 2006 09:06 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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whats wrong with the UVW mapping?
and how can i improve?
NOD's base is a bit smaller than GDI's:
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[Updated on: Mon, 28 August 2006 09:08] Report message to a moderator
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Re: C&C_Grassland [message #215753 is a reply to message #215739] |
Mon, 28 August 2006 09:35 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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desing looks nice I think, I only think it looks fake now, but you probly already wanted to make some background terrain, cuz that makes a big different
(did you use plane or box by the uvw?)
Moding can be real Fun...
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Re: C&C_Grassland [message #215755 is a reply to message #215720] |
Mon, 28 August 2006 09:38 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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you mostly wont be able to see past the mountains.
NOD's base dosnt have all mountains surrondind it; on one side, it leads to the sea, sorat like in under
i am yet to do the field, but will get round to it.
i will hope to have a beta out tommorrow.
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Re: C&C_Grassland [message #215761 is a reply to message #215720] |
Mon, 28 August 2006 09:47 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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ill put the beta on my site as soon as it's done
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Re: C&C_Grassland [message #215803 is a reply to message #215720] |
Mon, 28 August 2006 12:55 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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well, the terrain part of the map is done - all i have to do now is the leveledit part.
i'll do that tommorrow
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Re: C&C_Grassland [message #215815 is a reply to message #215720] |
Mon, 28 August 2006 13:30 |
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Ma1kel
Messages: 956 Registered: July 2005 Location: Kingdom of the Netherland...
Karma: 0
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Colonel |
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I advise you remove the Refinerys and add Silos instead, your Nod Refinery is in the middle of the base, making depending of your map layout, B2B very easy.
Dutch to English
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Re: C&C_Grassland [message #215816 is a reply to message #215720] |
Mon, 28 August 2006 13:36 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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will do.
btw, does the silo controller need an extra script to it or will it automatically bring in creds?
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Re: C&C_Grassland [message #215822 is a reply to message #215720] |
Mon, 28 August 2006 13:50 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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never mind; ive just rearranged the bases so that the you cant B2B the refinery. unfortunately, this has made them further away from the tiberium.
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Re: C&C_Grassland [message #215824 is a reply to message #215720] |
Mon, 28 August 2006 14:01 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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bloody great(!) now it dosnt load up in commando edit. i have no idea what is wrong with it.
here is the .gmax file: http://futuramaparty.com/CnC_Grassland.gmax
btw, here is what shows up at the log thing:
ssland\tiles\building aggregates - multiplay\mp - gdi refinery\E_FLARE5.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\E_FLARE5.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi refinery\E_19_REFSPRK1.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\E_19_REFSPRK1.W3D
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\mnref_int_n+\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\mnref_int_n+\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\ref_wall.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\ref_wall.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod refinery\mct_nod.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mct_nod.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod refinery\nod_lt.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\nod_lt.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod refinery\MNREF_MCT.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MNREF_MCT.W3D
FAILED TO FIND ANIM IN AnimCollisionManagerClass::Internal_Set_Animation("MNREF_MCT.MNREF_MCT")
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to find preset for placeholder MNREF_AG_3N.
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod refinery\pwr_runninglight.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\pwr_runninglight.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod refinery\com-monitor01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\com-monitor01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\mgwep_int_n02+\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\mgwep_int_n02+\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\hnd_ceiling.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\hnd_ceiling.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\pwr_ceiling01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\pwr_ceiling01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi weapons factory\qht-door.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\qht-door.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\MGWEP_MCT.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MGWEP_MCT.W3D
FAILED TO FIND ANIM IN AnimCollisionManagerClass::Internal_Set_Animation("MGWEP_MCT.MGWEP_MCT")
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 8. (254.00,203.20,3.78)
Unable to split node! objcount = 4. (255.52,203.51,1.17)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (243.50,205.03,3.61)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 8. (254.00,203.20,3.78)
Unable to split node! objcount = 4. (255.52,203.51,1.17)
Unable to split node! objcount = 6. (243.41,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 6. (255.64,203.20,3.78)
Unable to split node! objcount = 8. (246.48,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 6. (234.18,198.82,3.06)
Unable to split node! objcount = 4. (236.83,189.35,3.55)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 6. (255.64,203.20,3.78)
Unable to split node! objcount = 4. (255.52,203.51,1.17)
Unable to split node! objcount = 4. (247.79,203.12,3.71)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (243.41,202.50,3.40)
Unable to split node! objcount = 4. (233.84,190.68,3.55)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\ref_shaft.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\ref_shaft.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\gd_top2.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gd_top2.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\E_V-ARC1.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\E_V-ARC1.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\E_V-ARC2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\E_V-ARC2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\E_WEP_FX2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\E_WEP_FX2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\gdi weapons factory\E_WEP_FX1.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates\E_WEP_FX1.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\MCT_wep-atr.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MCT_wep-atr.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\MCT_off.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MCT_off.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\pwr_emisv_light01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\pwr_emisv_light01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\atr_scem02.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_scem02.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\wep_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\wep_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\E_COM_PRESSURE.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\E_COM_PRESSURE.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\E_PWR_SMOKE2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\E_PWR_SMOKE2.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi weapons factory\E_19_NEWEXP4.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\E_19_NEWEXP4.W3D
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (302.18,256.01,3.51)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 8. (254.00,203.20,3.78)
Unable to split node! objcount = 4. (243.50,205.03,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\mnatr_int_n+\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\mnatr_int_n+\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\ref_barrel.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\ref_barrel.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - nod air tower\Ob_wall01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\Ob_wall01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\MNATR_MCT.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MNATR_MCT.W3D
FAILED TO FIND ANIM IN AnimCollisionManagerClass::Internal_Set_Animation("MNATR_MCT.MNATR_MCT")
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\atr_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\com-map.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\com-map.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\atr_scrnwrds-B.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_scrnwrds-B.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\MCT_pwr-com-obl.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MCT_pwr-com-obl.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\atr_scem01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_scem01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - nod air tower\ob_clr_arw.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\ob_clr_arw.tga
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 4. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 6. (253.90,201.19,3.78)
Unable to split node! objcount = 6. (244.44,200.86,2.89)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 4. (560.01,411.73,0.72)
Unable to split node! objcount = 4. (577.44,380.92,3.49)
Unable to split node! objcount = 3. (580.13,384.23,1.55)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 6. (255.64,203.20,3.78)
Unable to split node! objcount = 4. (255.52,203.51,1.17)
Unable to split node! objcount = 6. (246.57,204.85,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to find preset for placeholder MNATR_AG_3N.
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 4. (560.01,411.52,0.72)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (255.54,201.12,3.78)
Unable to split node! objcount = 8. (246.48,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 6. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (302.18,256.01,3.51)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (255.73,204.88,3.78)
Unable to split node! objcount = 6. (246.57,204.85,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\grid.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\grid.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\ref_block.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\ref_block.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\mgbar_int_n+\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\mgbar_int_n+\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - gdi barracks\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi barracks\MGBAR_MCT.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MGBAR_MCT.W3D
FAILED TO FIND ANIM IN AnimCollisionManagerClass::Internal_Set_Animation("MGBAR_MCT.MGBAR_MCT")
Unable to split node! objcount = 12. (566.78,414.66,5.14)
Unable to split node! objcount = 5. (563.63,417.07,5.71)
Unable to split node! objcount = 6. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (235.83,242.93,4.13)
Unable to split node! objcount = 4. (227.65,239.02,1.14)
Unable to split node! objcount = 6. (254.00,204.88,3.78)
Unable to split node! objcount = 4. (243.50,205.03,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 6. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (302.18,256.01,3.51)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (231.96,236.01,1.27)
Unable to split node! objcount = 6. (255.64,203.20,3.78)
Unable to split node! objcount = 4. (247.79,203.12,3.71)
Unable to split node! objcount = 4. (243.41,202.50,3.40)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - gdi barracks\bar_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\bar_pct_master.tga
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 6. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (247.96,242.75,1.14)
Unable to split node! objcount = 6. (253.90,201.19,3.78)
Unable to split node! objcount = 6. (243.41,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 6. (561.63,418.13,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (231.96,236.01,1.27)
Unable to split node! objcount = 4. (250.37,207.79,0.73)
Unable to split node! objcount = 6. (253.90,201.19,3.78)
Unable to split node! objcount = 6. (243.41,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 6. (234.18,198.82,3.06)
Unable to split node! objcount = 4. (236.83,189.35,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 4. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (231.96,236.01,1.27)
Unable to split node! objcount = 4. (255.73,204.88,3.78)
Unable to split node! objcount = 4. (247.79,203.12,3.71)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (243.41,202.50,3.40)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 4. (236.83,189.35,3.55)
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - hand of nod\hnd_mat.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\hnd_mat.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - hand of nod\atr_blips.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_blips.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - hand of nod\atr_scrnwrds-A.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\atr_scrnwrds-A.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - hand of nod\hnd_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\hnd_pct_master.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\mnhnd_int_n+\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\0.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\mnhnd_int_n+\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\1.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\hnd_wall01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\hnd_wall01.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\mp - hand of nod\ref_ramp.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\terrain\building interior tiles_multiplay\ref_ramp.tga
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\mp - hand of nod\MNHND_MCT.W3D
Attempting to load: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_Grassland\tiles\building aggregates - multiplay\MNHND_MCT.W3D
FAILED TO FIND ANIM IN AnimCollisionManagerClass::Internal_Set_Animation("MNHND_MCT.MNHND_MCT")
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 6. (560.01,411.73,0.72)
Unable to split node! objcount = 3. (576.21,380.05,1.55)
Unable to split node! objcount = 3. (501.35,417.38,1.38)
Unable to split node! objcount = 5. (491.14,421.96,5.98)
Unable to split node! objcount = 3. (492.15,414.51,6.09)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (227.65,239.02,1.14)
Unable to split node! objcount = 6. (253.90,201.19,3.78)
Unable to split node! objcount = 4. (243.50,205.03,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 12. (566.78,414.66,5.14)
Unable to split node! objcount = 5. (563.63,417.07,5.71)
Unable to split node! objcount = 3. (563.95,420.36,1.71)
Unable to split node! objcount = 4. (560.01,411.52,0.72)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 3. (501.35,417.38,1.38)
Unable to split node! objcount = 8. (491.50,419.29,5.98)
Unable to split node! objcount = 3. (299.76,258.65,3.03)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 4. (235.83,242.93,4.13)
Unable to split node! objcount = 6. (253.90,201.19,3.78)
Unable to split node! objcount = 6. (243.41,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 3. (568.89,415.10,5.71)
Unable to split node! objcount = 14. (565.64,415.97,5.14)
Unable to split node! objcount = 3. (563.95,420.36,1.71)
Unable to split node! objcount = 4. (560.01,411.52,0.72)
Unable to split node! objcount = 3. (575.88,378.75,2.14)
Unable to split node! objcount = 3. (501.00,422.01,1.38)
Unable to split node! objcount = 6. (491.50,417.63,6.09)
Unable to split node! objcount = 5. (298.66,258.80,1.57)
Unable to split node! objcount = 4. (286.42,257.61,1.15)
Unable to split node! objcount = 6. (254.00,204.88,3.78)
Unable to split node! objcount = 6. (243.41,202.50,3.61)
Unable to split node! objcount = 4. (246.36,203.72,2.33)
Unable to split node! objcount = 4. (246.50,207.87,0.73)
Unable to split node! objcount = 4. (234.18,201.30,3.06)
Unable to split node! objcount = 6. (236.83,190.68,3.55)
Unable to split node! objcount = 7. (572.30,380.84,16.97)
Unable to split node! objcount = 3. (511.18,420.47,9.91)
Unable to split node! objcount = 7. (503.59,419.54,7.97)
Unable to split node! objcount = 3. (493.07,419.55,7.13)
Unable to split node! objcount = 4. (564.80,417.23,5.98)
Unable to split node! objcount = 5. (564.75,417.23,4.04)
Unable to split node! objcount = 3. (561.72,417.34,3.80)
Unable to split node! objcount = 3. (540.14,415.53,1.48)
Unable to split node! objcount = 3. (518.15,422.31,5.74)
Unable to split node! objcount = 4. (515.65,420.79,5.74)
Unable to split node! objcount = 3. (510.15,426.88,4.97)
Unable to split node! objcount = 3. (510.93,414.03,4.97)
Unable to split node! objcount = 5. (504.26,420.04,1.96)
Unable to split node! objcount = 3. (498.38,419.69,1.23)
Unable to split node! objcount = 4. (301.17,252.89,16.99)
Unable to split node! objcount = 3. (245.55,195.83,10.41)
Unable to split node! objcount = 3. (296.90,258.56,1.42)
Unable to split node! objcount = 4. (302.81,254.04,2.59)
Unable to split node! objcount = 4. (240.04,242.79,4.70)
Unable to split node! objcount = 3. (240.37,243.48,3.20)
Unable to split node! objcount = 3. (240.04,242.85,2.97)
Unable to split node! objcount = 3. (233.47,235.77,1.11)
Unable to split node! objcount = 3. (244.89,190.60,3.92)
Unable to split node! objcount = 3. (246.55,207.60,1.34)
Unable to split node! objcount = 3. (244.77,196.78,2.80)
Unable to split node! objcount = 3. (240.80,193.54,2.81)
TimeManager::Update: warning, frame 36924 was slow (9049 ms)
TimeManager::Update: warning, frame 36994 was slow (188526 ms)
TimeManager::Update: warning, frame 36995 was slow (9568 ms)
TimeManager::Update: warning, frame 37016 was slow (8952 ms)
TimeManager::Update: warning, frame 37023 was slow (22122 ms)
TimeManager::Update: warning, frame 37024 was slow (2090 ms)
This is a signature. Reading this is wasting your time.
[Updated on: Mon, 28 August 2006 14:02] Report message to a moderator
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Re: C&C_Grassland [message #215831 is a reply to message #215720] |
Mon, 28 August 2006 14:31 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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i didnt edit any of them at all so it should work fine.
This is a signature. Reading this is wasting your time.
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Re: C&C_Grassland [message #215855 is a reply to message #215720] |
Mon, 28 August 2006 16:00 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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You did export it as terrain, right? Did your Level edit directory change somehow? Preset directory in level edit get corrupted? You somehow overwrite the w3d file in your folder accidently?
If a preset doesn't exist when the terrain w3d calls for it, that shouldn't stop Level edit from loading the entire model as far as I know.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Re: C&C_Grassland [message #215981 is a reply to message #215720] |
Tue, 29 August 2006 06:31 |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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It did with mine when the call boxes called for a preset that didn't exist (my custom doors). After i added them into the TILES preset branch as "door phys" it called for them and they mapped.
[Updated on: Tue, 29 August 2006 06:31] Report message to a moderator
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Re: C&C_Grassland [message #215983 is a reply to message #215720] |
Tue, 29 August 2006 07:08 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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this is PISSING me off now! i didnt do anything that could have possibly fucked that map up.
it worked fine, then i followed someones advice and changed the refinery to silos, tried to export it, and it didnt export, so i put the ref's back in a rearranged both bases. exported it, it went fine. tried to load it in level edot but the shitty little editor cant load it up. why?
This is a signature. Reading this is wasting your time.
[Updated on: Tue, 29 August 2006 07:08] Report message to a moderator
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Re: C&C_Grassland [message #216043 is a reply to message #215720] |
Tue, 29 August 2006 10:40 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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probably my computer.
i get this:
TimeManager::Update: warning, frame 22 was slow (13693 ms)
TimeManager::Update: warning, frame 24 was slow (2419 ms)
edit: never mind, it was cos i wasnt looking aroung level edit enough
This is a signature. Reading this is wasting your time.
[Updated on: Tue, 29 August 2006 10:49] Report message to a moderator
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