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Re: The KOSs2 mappack: want your map in it? [message #214720 is a reply to message #214694] |
Wed, 23 August 2006 15:48 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Ralphzehunter wrote on Wed, 23 August 2006 15:49 | You also have to worry about which maps you give out because of collision between the terrain names, don't you?
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Im 99% positive that leveledit will only pull the terrains out of a m*.mix, so i dont think there is a problem there.
Im sure more than one person named their terrain "terrain.w3d", so I would bet it is safe from such things.
An easy test could be done, but im too lazy to do it.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: The KOSs2 mappack: want your map in it? [message #214943 is a reply to message #214619] |
Thu, 24 August 2006 13:18 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Most people aren't all too fond of installing 3rd party programs like this, I'm afraid. Though I do like the idea. To make this kind of stuff successful, it should be integrated in Renguard.
A start would be that Renguard checks the rotation of the server you are playing in and when you leave it, proposes to download a fanmap in the rotation that you don't have in your data directory. Renguard can already fidn teh rotation (it does for the motd) and if your program works, it could be combined.
I wonder if the Renguard crew would support this idea...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: The KOSs2 mappack: want your map in it? [message #214970 is a reply to message #214943] |
Thu, 24 August 2006 15:37 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Goztow wrote on Thu, 24 August 2006 16:18 | Most people aren't all too fond of installing 3rd party programs like this, I'm afraid. Though I do like the idea. To make this kind of stuff successful, it should be integrated in Renguard.
A start would be that Renguard checks the rotation of the server you are playing in and when you leave it, proposes to download a fanmap in the rotation that you don't have in your data directory. Renguard can already fidn teh rotation (it does for the motd) and if your program works, it could be combined.
I wonder if the Renguard crew would support this idea...
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I tried that, I layout out an outline of what I purposed to do but they turned it down.
You really dont use 3rd party programs? Ive made several useful programs for renegade modding. Nothing like Blaze Regulator or anything like that, but for instance my image mapper to make animated textures for renegade.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: The KOSs2 mappack: want your map in it? [message #215041 is a reply to message #214619] |
Thu, 24 August 2006 23:46 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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I didn't say I don't, I said other people don't. Remember all the posts when Renguard was released about all the people that didn't want to use a 3rd party program? The only way to convince these people was with spamming them with popups while playing. Sad indd, but the only way apparantly...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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