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Re: scripts.dll 3.0 [message #214196 is a reply to message #214177] Sun, 20 August 2006 12:30 Go to previous messageGo to previous message
jnz is currently offline  jnz
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Registered: July 2006
Location: 30th century
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General (3 Stars)
jonwil wrote on Sun, 20 August 2006 16:59

I am going to look at a location that has been identified to see if it is suitable as a place to hook for the leave hook that so many people want (exactly WHY so many people want it I dont know Smile





so we know when poeple leave Wink

i also think a building destroy hook would be nice.

i cannot get a few things to work, looking at all the powerups i can see in level edit i presume i can use all these with
"Grant_Powerup" but some don't work EG:

Grant_Powerup(player, "POW_Stealth_Suit"); doesn't

whereas:

Grant_Powerup(tmptest, "POW_RamjetRifle_Player"); does.

am i doing this right?
 
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