is this a good idea... [message #214191] |
Sun, 20 August 2006 11:05 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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i was thinking of doing a serverside mod where everyone spawns as neutral, and their aim is to kill each other.
although, i dont know how to do it so that killing people on your own team(as everyone will be neutral) gives you points, so i was going to do it so that, instead of having a winner of certain games, i have the ladder system so that it ranks people based on their kills, so everygame people play, it adds to their kills on ranks.
i wanted to know, does this sound like a good idea, or a waste of time?
also, how would i do it so that even though everyone is neutral, the game dosnt stay at the 'gameplay pending' screen?
This is a signature. Reading this is wasting your time.
[Updated on: Sun, 20 August 2006 11:11] Report message to a moderator
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Re: is this a good idea... [message #214250 is a reply to message #214191] |
Sun, 20 August 2006 23:53 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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your are hosting a FDS, Wright?
then have you never heard of the patch by v00d00?
mmm... website is down... ever1 knows where it is?
and, all on neutral, I think all on the mutant -1 team.
that has to be a forceteam, I don't speak C++ , so I don't know how to do that.
Moding can be real Fun...
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Re: is this a good idea... [message #214276 is a reply to message #214274] |
Mon, 21 August 2006 05:48 |
paws1111
Messages: 4 Registered: June 2006
Karma: 0
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Recruit |
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Will it let the game go on as nutral? because the games checking for people on gdi or nod not nural so when it dosint detect any 1 on gdi or nod game will end thinking the players left the game right? unless u had 1 nod 1 gdi then the rest nutral? also for me when i hosted a nutral side me as the host couldnot become nutral withougt crashjing the game
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Re: is this a good idea... [message #214678 is a reply to message #214191] |
Wed, 23 August 2006 11:41 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Most maps have a spawn point for nuetral that is unusable, plus they only have one spawn point for neutral, so when people die and re-spawn, or when the map loads people will get stuck.
It is possible to change this, however you need to know how to code in c++.
I would suggest if you really wanna do this then you go over to the deadsix site and get the open source scripts that vloktboky made for deathmatch mode (incomplete i might warn you).
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