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is this a good idea... [message #214191] Sun, 20 August 2006 11:05 Go to next message
futura83
Messages: 1285
Registered: July 2006
Location: England
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General (1 Star)
Viva la Resistance!
i was thinking of doing a serverside mod where everyone spawns as neutral, and their aim is to kill each other.

although, i dont know how to do it so that killing people on your own team(as everyone will be neutral) gives you points, so i was going to do it so that, instead of having a winner of certain games, i have the ladder system so that it ranks people based on their kills, so everygame people play, it adds to their kills on ranks.

i wanted to know, does this sound like a good idea, or a waste of time?

also, how would i do it so that even though everyone is neutral, the game dosnt stay at the 'gameplay pending' screen?


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[Updated on: Sun, 20 August 2006 11:11]

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Re: is this a good idea... [message #214250 is a reply to message #214191] Sun, 20 August 2006 23:53 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
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Colonel
your are hosting a FDS, Wright?
then have you never heard of the patch by v00d00?
mmm... website is down... ever1 knows where it is?
and, all on neutral, I think all on the mutant -1 team.
that has to be a forceteam, I don't speak C++ , so I don't know how to do that.


Moding can be real Fun...
Re: is this a good idea... [message #214274 is a reply to message #214191] Mon, 21 August 2006 05:30 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
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General (2 Stars)
SSAOW's Force Team in ssaow.ini.
Re: is this a good idea... [message #214276 is a reply to message #214274] Mon, 21 August 2006 05:48 Go to previous messageGo to next message
paws1111 is currently offline  paws1111
Messages: 4
Registered: June 2006
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Recruit
Will it let the game go on as nutral? because the games checking for people on gdi or nod not nural so when it dosint detect any 1 on gdi or nod game will end thinking the players left the game right? unless u had 1 nod 1 gdi then the rest nutral? also for me when i hosted a nutral side me as the host couldnot become nutral withougt crashjing the game
Re: is this a good idea... [message #214277 is a reply to message #214276] Mon, 21 August 2006 05:54 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Colonel
you need the no gamplay is pending pathc by v00d00

Moding can be real Fun...
Re: is this a good idea... [message #214279 is a reply to message #214191] Mon, 21 August 2006 05:59 Go to previous messageGo to next message
futura83
Messages: 1285
Registered: July 2006
Location: England
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General (1 Star)
Viva la Resistance!
where can i get that?

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Re: is this a good idea... [message #214283 is a reply to message #214279] Mon, 21 August 2006 06:24 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Registered: April 2006
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Colonel
was on mpgaming.net
now the site is down
I have it, so if no1 give it to you < I will


Moding can be real Fun...
Re: is this a good idea... [message #214290 is a reply to message #214191] Mon, 21 August 2006 06:51 Go to previous messageGo to next message
futura83
Messages: 1285
Registered: July 2006
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General (1 Star)
Viva la Resistance!
thank you.

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Re: is this a good idea... [message #214646 is a reply to message #214290] Wed, 23 August 2006 09:15 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Colonel
well, if nobody wants to upload, I will (just found the file Big Grin I was scared I lost it and had only the server.dat left Big Grin )

Here it is!:
  • Attachment: server.exe
    (Size: 3.00KB, Downloaded 71 times)


Moding can be real Fun...
Re: is this a good idea... [message #214678 is a reply to message #214191] Wed, 23 August 2006 11:41 Go to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
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General (3 Stars)
Most maps have a spawn point for nuetral that is unusable, plus they only have one spawn point for neutral, so when people die and re-spawn, or when the map loads people will get stuck.

It is possible to change this, however you need to know how to code in c++.

I would suggest if you really wanna do this then you go over to the deadsix site and get the open source scripts that vloktboky made for deathmatch mode (incomplete i might warn you).



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