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Re: scripts.dll 3.0 [message #213103 is a reply to message #212967] Sun, 13 August 2006 19:11 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

ok, from that list, here is what I will look at for 3.0:
reflect message with delay
a script such that when you die, if the thing that killed you has <gun> as their current gun, <object> is spawned.
a script that will spawn an object at a location. Will have 3 settings to specify the 3 difficulty levels (which ones to spawn on)
I have also fixed an issue with the TextureCount= hud.ini keyword and the textures you define with it.

Nothing else asked for so far will be in 3.0 as of this point (including the leave hook, that is NOT going to be in scripts.dll anytime soon)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Sun, 13 August 2006 20:30]

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