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icon4.gif  Updated W3D importer for Max [message #183213] Thu, 22 December 2005 20:00 Go to next message
sloth4urluv is currently offline  sloth4urluv
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An updated version of the W3D importer
Fixes include:
-Proper importation of Renegade materials.
-Objects that used the same material in Renx will now use the same material in max.
-Imported Materials are automaticaly imported to the material editor.

Future fixes include:
-Animations.
-Other Various tweaks.

Script Originaly created by Seagle
Edited by Me

Hope this helps anybody Big Grin


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[Updated on: Thu, 22 December 2005 20:05]

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Re: Updated W3D importer for Max [message #183292 is a reply to message #183213] Fri, 23 December 2005 09:23 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Is this for 3DS Max or Gmax?

If it's for 3DS Max I never even knew there was a W3D importer available for it... I always used .3ds as a go-between format


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Re: Updated W3D importer for Max [message #183364 is a reply to message #183292] Fri, 23 December 2005 13:28 Go to previous messageGo to next message
sloth4urluv is currently offline  sloth4urluv
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its for max, you cant save to 3ds in gmax Razz

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Re: Updated W3D importer for Max [message #183499 is a reply to message #183213] Sat, 24 December 2005 06:08 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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You can import from it though, with the right tools. Great program though, finally I can get things from gmax back to max Rocked Over

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Re: Updated W3D importer for Max [message #199770 is a reply to message #183213] Wed, 17 May 2006 02:13 Go to previous messageGo to next message
Dave is currently offline  Dave
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Oke where 2 place that file ?!
Re: Updated W3D importer for Max [message #200518 is a reply to message #199770] Tue, 23 May 2006 06:24 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Yea, where to place it?

Moding can be real Fun...
Re: Updated W3D importer for Max [message #200553 is a reply to message #183213] Tue, 23 May 2006 12:02 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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It would be nice if someone fixed the W3D importer for Gmax/RenX that way... It's annoying to re-texture everything when extracting something from a W3D file.

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[Updated on: Tue, 23 May 2006 12:03]

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Re: Updated W3D importer for Max [message #201431 is a reply to message #200553] Mon, 29 May 2006 09:49 Go to previous messageGo to next message
LR01 is currently offline  LR01
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I found it out Big Grin
maybay late
if sombody is still intrested, but
the file on top is a renx script, you need to open the script
I dont think it matter where you place, if you can find it.
If you are in renx, click on the toolbutton(hammer) then on MAXscript then Run script, find the file W3D_CC-imp-V1.16 (where ever you placed it) run it, then you can scroll down and simply click on Load W3D object
It slould work now Big Ups Big Ups


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Re: Updated W3D importer for Max [message #203638 is a reply to message #183213] Tue, 13 June 2006 08:38 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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ok i no this thread is really old, but ummm why would u want to Import a W3d to 3ds max when u cant even Export the W3ds from max to Gmax/Ren-x sooo umm wut would be the point if i may ask LOL

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Re: Updated W3D importer for Max [message #203655 is a reply to message #203638] Tue, 13 June 2006 09:48 Go to previous messageGo to next message
OWA is currently offline  OWA
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I think there is a max-w3d exporter but you have to pay for it. I think Dont Get It

Re: Updated W3D importer for Max [message #203808 is a reply to message #183213] Wed, 14 June 2006 04:47 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Import it to 3ds, do what you want, export it to ren X, export it to w3d.

You want it so you can do that.


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Updated W3D importer for Max [message #204400 is a reply to message #203655] Sun, 18 June 2006 16:38 Go to previous messageGo to next message
Sir Kane
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one winged angel wrote on Tue, 13 June 2006 11:48

I think there is a max-w3d exporter but you have to pay for it. I think Dont Get It

That's shockwave3d as far as I know.


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Re: Updated W3D importer for Max [message #210613 is a reply to message #183213] Mon, 31 July 2006 08:48 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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I completly missed this! just want to say thanks for this great piece of kit!

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Re: Updated W3D importer for Max [message #210940 is a reply to message #183213] Wed, 02 August 2006 00:56 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Yo Halo, we need maps for the game convention, anything you would share? If you could edit your map with the temple with nod symbols... Maybe our team could add lightmaps after to it.

To all mappers : We need map asap! Razz
Re: Updated W3D importer for Max [message #210951 is a reply to message #183213] Wed, 02 August 2006 05:57 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Hey renardin

I've replied to PMs from various people on your team about using that map but I've had no response, sure it's ok for you to use Ancients if you want adding light maps what ever you want.

I'm not sure how you want me to edit it to fit reborn, maybe it would be easier for me to just give you the files and you do what you need too

Whats this game convention you mentioned all about?


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Re: Updated W3D importer for Max [message #222512 is a reply to message #183213] Tue, 26 September 2006 13:21 Go to previous message
WNxCABAL is currently offline  WNxCABAL
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Hiya,
Sorry for bumping this topic after nearly 2 months, but I couldn't find other places for my query...

Tried this very nice tool out tonight and I really like it, very easy to use! It was a pain to work out where the damn thing was in max, but I found it eventually!

http://img56.imageshack.us/img56/2713/w3dimportrb1.jpg

In the past I have used similar importers for w3d by Eric Morin (Abjab) / Dante and Coolfile and they have offered functions to either add them to the toolbar or load via keyboard shortcut.

In this version was just wondering whether this plugin offered that function as I have just been ripping my hair out trying to find it in the list!!

Cheers

Andy


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