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A Discussion of the Technical Feasibility of Importing Meshes as a Process of Map Creation [message #210164] Fri, 28 July 2006 08:15 Go to previous message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
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General (1 Star)
Does anyone know if [and/or how] it's possible to import a mesh for the terrain of a map into RenX instead of modeling the mesh in that program, and instead just use RenX to add blockers and collision properties and textures to the map?

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