Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » projector effect?
Re: projector effect? [message #209295 is a reply to message #208092] Sat, 22 July 2006 17:34 Go to previous messageGo to previous message
PaRaDoX is currently offline  PaRaDoX
Messages: 288
Registered: October 2005
Karma:
Recruit
Blazea58 wrote on Fri, 14 July 2006 17:37

What you gotta do is setup your material modifier with grid.
Do grid on pass 1 stage 0 uv modifier. What you gotta do is also make a texture with the exact amount of images, and the images need to all be the same hight/width. Best to just make a texture and sort out a few 128x128 or 256x256 on it until it fills up, so you have all equal tiles. Then i have my little tv screen in a bar setup like this below and it goes through the pictures quite fast. The 4 fps is setup because i have 4 images, so if you were using 6 or more im pretty sure you change the fps accordingly.

FPS=4
Log2Width=1


he is right, make a texture like this

http://i25.photobucket.com/albums/c66/PaRaDoX_seal/4fbf68db.png
[with the four things being your projected object]
then follow steps below V
http://renegade-help.com/upload/users/paradox/loljpg.jpg


http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Coopbeta 2.25 offline LAN
Next Topic: help with ssaow weapon spawners.
Goto Forum:
  


Current Time: Thu Jan 23 06:27:57 MST 2025

Total time taken to generate the page: 0.00852 seconds