| How do you compile maps with Renegade Editor? [message #207876] | 
			Thu, 13 July 2006 09:34   | 
		 
		
			
				
				
				
					
						  
						Can Not
						 Messages: 2 Registered: July 2006 
						
	Karma: 0
 
					 | 
					Recruit  | 
					 
  | 
		 
		 
	 | 
 
	| 
		I can make some pretty fancy stuff in "RenX"/gmax. I can load them into Renegade Editor. Then I can export them as .pkg files, which Renegade the game can't seem to use. I keep getting these 300+ MB .pkg files out of Renegade reditor. I can rename them as .mix (like another tutorial said to) but all I get is a void map. Can anyone point out the obvious solution to my problem?
		
		
		
 |  
	| 
		
	 | 
 
 
 | 
	| 
		
 | 
	| 
		
 | 
	| 
		
 | 
	| 
		
 |