-United Anti-Cheating Federation- [message #207222] |
Sun, 09 July 2006 09:04 |
Leiw
Messages: 19 Registered: July 2006 Location: Luxemburg
Karma: 0
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Recruit |
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Hello everyone!
A new clan is born!
Its name is United Anti-Cheating Federation [UACF]!
We are 10 members big now:
[UACF]kuck
[UACF]andy
[UACF]LeTz
[UACF]ghost
[UACF]hypn0
[UACF]dark
[UACF]blade
[UACF]won
[UACF]crazy
[UACF]Leiw
Like our clan name says, we are strict against cheating or bug-using of any kind. It's time for an Anti Cheating Federation, that's the reason why we've founded one.
If you want to join us, be allies with us or just check us out, join our server or say hello on our forum: *click*!!
See you,
Léiw.
[Updated on: Sun, 09 July 2006 09:05] Report message to a moderator
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Re: -United Anti-Cheating Federation- [message #207495 is a reply to message #207222] |
Tue, 11 July 2006 03:02 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Uhhh...
its called renguard?
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: -United Anti-Cheating Federation- [message #207619 is a reply to message #207604] |
Tue, 11 July 2006 17:32 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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mrpirate wrote on Tue, 11 July 2006 17:25 | I'm going to go empty my pool with a spoon.
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I'm on my way.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: -United Anti-Cheating Federation- [message #207674 is a reply to message #207222] |
Wed, 12 July 2006 02:00 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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HOW DO YOU FIGHT A CHEATER?
THEY USE 1337 HAX AND OWN U LOL!?
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: -United Anti-Cheating Federation- [message #207976 is a reply to message #207902] |
Thu, 13 July 2006 22:14 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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Leiw wrote on Thu, 13 July 2006 14:39 | I don't care if you gave up the fairplay, but we didn't.
At least we're doing something, the only thing your doing is to complain about cheating but not doing a sh*t.
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um, I'm in charge of a clanwar league (in fact, I think it might be the only Renegade clanwar league) in which cheating warrants an indefinite ban on the first offence, so yeah. Result: no cheating at all in clan games. Shame you can't say that about public servers. What have you done? Oh yeah, make a list of names. That's helpful.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: -United Anti-Cheating Federation- [message #208015 is a reply to message #208006] |
Fri, 14 July 2006 02:25 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Leiw wrote on Fri, 14 July 2006 10:38 | Yeah, we're making a known-cheater list too, we already got aroung 70 nicks and 110 ips, still working on it, I'll tell you when it's finished, perhaps that's the only way we can do something.
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I got more cheaters banned off my server, though.
Maiden, how do you know if someone was/is cheating or not? At the moment no tests are valid anymore, theer are enough cheats that you simply cannot spot on screenshots or during a test. Even if you would ban someone, they could join back in your league as easy as they could join back in a public server.
So how is keeping cheats out of your league so different compared to keeping cheats out of a public server? You don't even have a more or less impartial person in the game during the clan wars as one team will say they cheat and the other says they don't.
Just to show i find "Result: no cheating at all in clan games" a bit weird. Maybe "no catching cheaters in clan wars" would be a more appropriate statement (meaning at least they need to be careful about which cheat they use).
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
[Updated on: Fri, 14 July 2006 02:27] Report message to a moderator
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Re: -United Anti-Cheating Federation- [message #208049 is a reply to message #208015] |
Fri, 14 July 2006 08:42 |
Tiesto
Messages: 600 Registered: June 2006
Karma: 0
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Colonel |
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Goztow wrote on Fri, 14 July 2006 11:25 |
Leiw wrote on Fri, 14 July 2006 10:38 | Yeah, we're making a known-cheater list too, we already got aroung 70 nicks and 110 ips, still working on it, I'll tell you when it's finished, perhaps that's the only way we can do something.
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I got more cheaters banned off my server, though.
Maiden, how do you know if someone was/is cheating or not? At the moment no tests are valid anymore, theer are enough cheats that you simply cannot spot on screenshots or during a test. Even if you would ban someone, they could join back in your league as easy as they could join back in a public server.
So how is keeping cheats out of your league so different compared to keeping cheats out of a public server? You don't even have a more or less impartial person in the game during the clan wars as one team will say they cheat and the other says they don't.
Just to show i find "Result: no cheating at all in clan games" a bit weird. Maybe "no catching cheaters in clan wars" would be a more appropriate statement (meaning at least they need to be careful about which cheat they use).
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I think this is where common sense comes into mind, you do have to allow for lag etc, and for the fact that players with nicks not known to you might actually be better than you.
Its all about skill, and some people just can't take the fact there are better players out there than them. I know for a fact that no one will play GW without RG, even with that everyone thinks we cheat. IT gets to a point where we get tired of defending ourselves against clans( I know that just about all GSA clans think we cheat, i suspect that WOL clans such as Koss2, TRPM, EoE, SoQ etc think we cheat.)
The key to our clan is a strong leader and very good teamwork, which most clans don't seem to have, just run around like headless chickens.
Exodus Senior Moderator
For a commwar against Exodus, pm me.
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Re: -United Anti-Cheating Federation- [message #208051 is a reply to message #208015] |
Fri, 14 July 2006 09:00 |
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mrpirate
Messages: 1262 Registered: March 2003 Location: Ontario
Karma: 0
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General (1 Star) |
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Goztow wrote on Fri, 14 July 2006 05:25 |
Leiw wrote on Fri, 14 July 2006 10:38 | Yeah, we're making a known-cheater list too, we already got aroung 70 nicks and 110 ips, still working on it, I'll tell you when it's finished, perhaps that's the only way we can do something.
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I got more cheaters banned off my server, though.
Maiden, how do you know if someone was/is cheating or not? At the moment no tests are valid anymore, theer are enough cheats that you simply cannot spot on screenshots or during a test. Even if you would ban someone, they could join back in your league as easy as they could join back in a public server.
So how is keeping cheats out of your league so different compared to keeping cheats out of a public server? You don't even have a more or less impartial person in the game during the clan wars as one team will say they cheat and the other says they don't.
Just to show i find "Result: no cheating at all in clan games" a bit weird. Maybe "no catching cheaters in clan wars" would be a more appropriate statement (meaning at least they need to be careful about which cheat they use).
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I think the big difference between the moderation on your server and on clanwars is that people like spoony are actually good Renegade players, and as such will usually know when someone is genuinely cheating, as opposed to the retarded shenanigans on the KOSs2's server.
[Updated on: Fri, 14 July 2006 09:01] Report message to a moderator
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Re: -United Anti-Cheating Federation- [message #208055 is a reply to message #208015] |
Fri, 14 July 2006 09:34 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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Goztow wrote on Fri, 14 July 2006 04:25 | Maiden, how do you know if someone was/is cheating or not? At the moment no tests are valid anymore
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You're grossly uninformed if you think that. "No tests or screenshots are valid" is usually what idiotic public server moderators say when they're totally convinced a skilled player is cheating, ask for a test, get proved wrong, but don't want to admit it or allow the player to be unbanned. (I think de7 probably knows what I'm talking about because I saw him in a situation like that on some public server or other, I forget which forum it was)
Goztow wrote on Fri, 14 July 2006 04:25 | Even if you would ban someone, they could join back in your league as easy as they could join back in a public server.
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That's what they all think. You'd be surprised how many cheaters/pointpushers tried to when they were banned/suspended and were caught immediately after playing their first game. So please, let us all in on your crazy plan.
Goztow wrote on Fri, 14 July 2006 04:25 | So how is keeping cheats out of your league so different compared to keeping cheats out of a public server?
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Because I won't ban someone without conclusive evidence. Again, you can't say that about A LOT of servers.
Goztow wrote on Fri, 14 July 2006 04:25 | Just to show i find "Result: no cheating at all in clan games" a bit weird. Maybe "no catching cheaters in clan wars" would be a more appropriate statement (meaning at least they need to be careful about which cheat they use).
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Or meaning I've ran such a scorched-earth policy on cheating in the past that 99% of the CW community knows it simply is not worth cheating, because doing so even once will result in being stripped of the only Renegade clanwar league worth mentioning. There are plenty of public servers.... being banned from one of them is hardly a big deal since you can just play in a different one. There is no Renegade league besides Clanwars.cc.
Anyway, where's your evidence that the league is completely over-run by cheaters at the moment? I'm just saying, I'm one of the most active clanwar players currently, and play against just about everyone. There's a grand total of one person I've got suspicions about, so yeah.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
[Updated on: Fri, 14 July 2006 09:45] Report message to a moderator
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Re: -United Anti-Cheating Federation- [message #208057 is a reply to message #208049] |
Fri, 14 July 2006 09:43 |
Leiw
Messages: 19 Registered: July 2006 Location: Luxemburg
Karma: 0
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Acey#GW wrote on Fri, 14 July 2006 10:42 |
I think this is where common sense comes into mind, you do have to allow for lag etc, and for the fact that players with nicks not known to you might actually be better than you.
Its all about skill, and some people just can't take the fact there are better players out there than them.
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He's right, you can't ban anyone without testing, or being 100% SURE that they are cheating, otherwise good players will be banned from your server and what's the sense in playing a game in a server which you will always win just because the good players have been banned. At my mind, every clan- and communityserver should be more carefull about IP-banning for cheating. I think you have 3 minutes to test players who own you, right?
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