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icon8.gif  server "boink", "gotya" sounds [message #207136] Sat, 08 July 2006 15:47 Go to next message
jnz is currently offline  jnz
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hi, i have looked al over the net for this on some servers if you type in boink on public chat you here "oh i love that sound", how do i do that in my server?
i have BRenBot renegade fds and latest ver of ssow

ty
Re: server "boink", "gotya" sounds [message #207192 is a reply to message #207136] Sun, 09 July 2006 01:33 Go to previous messageGo to next message
Stumpy is currently offline  Stumpy
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for this you have to create an irc script which plays an snda sound out of the always.dat if brenbot mentioned a word like "boink"

Visit and dream about it http://pb-live.team64.eu
Re: server "boink", "gotya" sounds [message #207201 is a reply to message #207136] Sun, 09 July 2006 03:36 Go to previous messageGo to next message
jnz is currently offline  jnz
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im new to irc and dont know any scripting, is there a script with installation instructions anyware. or can i do it another way?

ty for reply.

EDIT: know where i get the sound from? i cant find them in allways.dat or allways2.dat
EDIT: i found them in the renegade allways.dat

[Updated on: Sun, 09 July 2006 04:46]

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Re: server "boink", "gotya" sounds [message #207280 is a reply to message #207136] Sun, 09 July 2006 18:58 Go to previous messageGo to next message
jnz is currently offline  jnz
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all i need to know is what the script name is or a link, i have looked into mirc scripting but cannot do it Angry. is it possible to use perl or c++ because i am good at scripting with those. i am getting very frustated because hosts will not tell me the name of the script!
Re: server "boink", "gotya" sounds [message #207302 is a reply to message #207136] Sun, 09 July 2006 22:27 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
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It's all custom stuff specificly made by the server owners, Most won't just give you their mods.

But if you are familier with C++, doing it yourself in scripts.dll (instead of a mirc script) shouldn't be any problem for you. http://www.renegadeforums.com/index.php?t=msg&th=20149&a mp;start=0&rid=3776

Now, I don't want to be an ass but tips and tricks about modding scripts.dll are spread all over these forums, so you might want to use the search button. Wink

Re: server "boink", "gotya" sounds [message #207333 is a reply to message #207136] Mon, 10 July 2006 04:57 Go to previous messageGo to next message
jnz is currently offline  jnz
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i should be able to decompile scripts.dll pretty easily. sounds like a small progect for me? just one question, how do i access and play the sound from allways.dat?

ty for reply.

dan
Re: server "boink", "gotya" sounds [message #207560 is a reply to message #207136] Tue, 11 July 2006 09:43 Go to previous messageGo to next message
Renx is currently offline  Renx
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If you're good with C++ and Perl, picking up IRC coding shouldn't be any challenge at all.

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Re: server "boink", "gotya" sounds [message #207563 is a reply to message #207136] Tue, 11 July 2006 09:56 Go to previous messageGo to next message
jnz is currently offline  jnz
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i tryed to find some tutorials but most of them are rubbish, anyway i wanted to intergrate it into the bot i am writing in c++.
Re: server "boink", "gotya" sounds [message #207569 is a reply to message #207136] Tue, 11 July 2006 10:09 Go to previous messageGo to next message
Stumpy is currently offline  Stumpy
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Ok in C++ you need to create a chathook that listens to these emotions and if it get poked plays the "snda filename" via the console. To know how a Chathook will looks like look into ssaow(1.5) it already include some chathooks.

Visit and dream about it http://pb-live.team64.eu

[Updated on: Tue, 11 July 2006 10:10]

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Re: server "boink", "gotya" sounds [message #207661 is a reply to message #207136] Wed, 12 July 2006 01:09 Go to previous messageGo to next message
jnz is currently offline  jnz
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thank you - someone who knows how to play music from allways.dat AND listen to the dialogue.

i cant check it at the moment, but it sound like it will work.


btw: Thank-you everyone who helped me on this thread
Re: server "boink", "gotya" sounds [message #207720 is a reply to message #207136] Wed, 12 July 2006 10:34 Go to previous messageGo to next message
jnz is currently offline  jnz
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snda doent work Sad it says that it is an invalid command
Re: server "boink", "gotya" sounds [message #207731 is a reply to message #207136] Wed, 12 July 2006 11:10 Go to previous messageGo to next message
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Viva la Resistance!
go to C:\Westwood\RenegadeFDS\Server\commands.txt.

in there you will find a list of console commands.


SNDA should work.


if that dosnt work, use the MUSICA command. this command will play an mp3 to all players, so you'll need to convert.


This is a signature. Reading this is wasting your time.
Re: server "boink", "gotya" sounds [message #207735 is a reply to message #207136] Wed, 12 July 2006 11:33 Go to previous messageGo to next message
jnz is currently offline  jnz
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is this proof...

Re: server "boink", "gotya" sounds [message #207739 is a reply to message #207136] Wed, 12 July 2006 11:57 Go to previous messageGo to next message
Stumpy is currently offline  Stumpy
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Its recommend that you have scripts 2.8 or ssaow installed
FOR scripts 2.8 go here -> http://sourceforge.net/projects/rentools
(rename your scripts.dll in your renegade server folder and unpack scripts.dll, bhs.dll out of the zip and copy it to you renegade server dir)


Visit and dream about it http://pb-live.team64.eu
Re: server "boink", "gotya" sounds [message #207743 is a reply to message #207136] Wed, 12 July 2006 12:32 Go to previous message
jnz is currently offline  jnz
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TY!!!!!! it is finnally working! ty for all your help and replys.



Dan
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