Gap revisited [message #207476] |
Tue, 11 July 2006 00:28 |
Chronojam
Messages: 688 Registered: March 2003
Karma:
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Colonel |
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Preliminary exploration of changes that could be implemented for future versions. More.
I know some awesome people like Oblivion were able to do this months ago and are entirely unimpressed, but considering the fact that the engine simply did not do this until, oh, last night-- I figured it was a little newsworthy. Some parts of the units will pick up the blue tones more than others, which I think is rather nice. Gives it a proper "this thing is a little fucked up right now" look.
[Updated on: Tue, 11 July 2006 00:29] Report message to a moderator
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