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New Map I'm making [message #206974] Fri, 07 July 2006 09:54 Go to next message
LR01 is currently offline  LR01
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Colonel
index.php?t=getfile&id=1351&private=0
I'm working on it, as you can see the hills aren't finished.
And the little bridge between the silos and the conyard is a temp thingy.
index.php?t=getfile&id=1352&private=0
index.php?t=getfile&id=1353&private=0
Well, what do you think of it? Huh
index.php?t=getfile&id=1354&private=0

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Moding can be real Fun...
Re: New Map I'm making [message #207034 is a reply to message #206974] Fri, 07 July 2006 17:42 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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It needs a lot of work. Try not making things so squarish with the terrain and also do a search for tutorials in this forum. There're plenty.

Nice thing, though, is that it reminds me of a C&C base.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Re: New Map I'm making [message #207052 is a reply to message #206974] Fri, 07 July 2006 21:45 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Colonel
Ummm.... Whats the object of the map.... Cuz it doesn't look much like an aow one.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
icon14.gif  Re: New Map I'm making [message #207068 is a reply to message #207052] Fri, 07 July 2006 23:25 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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Colonel

From the looks of things from those pictures, I really like that map for it's creativity and for its layout, thought I have never made a map yet, I am planning to get into that, can you please notify me when you complete it?

--Thanks In Advance


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Fri, 07 July 2006 23:26]

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Re: New Map I'm making [message #207071 is a reply to message #206974] Fri, 07 July 2006 23:46 Go to previous messageGo to next message
Spice
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http://www.apathbeyond.com/forum/index.php?showtopic=4344&am p;st=0

Scroll down and read my tutorial. It's a bit outdated but should help you shape your mesh a little better.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: New Map I'm making [message #207084 is a reply to message #207071] Sat, 08 July 2006 01:45 Go to previous messageGo to next message
LR01 is currently offline  LR01
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I shall follow that tut
thanks for it


Moding can be real Fun...
Re: New Map I'm making [message #207160 is a reply to message #207084] Sat, 08 July 2006 19:03 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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Colonel

LOL, the first picture looks like a green giant.

Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
Re: New Map I'm making [message #207162 is a reply to message #206974] Sat, 08 July 2006 19:39 Go to previous messageGo to next message
Torn is currently offline  Torn
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I say, fancy skillz
Re: New Map I'm making [message #208514 is a reply to message #207162] Mon, 17 July 2006 06:47 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Well, I have been on vacation for a week, but now I'm back. I'm going further with my map now...
index.php?t=getfile&id=1388&private=0


By the way, this is my first turret. Never thougt it was so easy to make 1, it is fully function, except for the exit trastion and my new licht bullet(the bullet doesn't show up)

index.php?t=getfile&id=1390&private=0
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Re: New Map I'm making [message #208591 is a reply to message #206974] Mon, 17 July 2006 20:43 Go to previous messageGo to next message
Spetz5 is currently offline  Spetz5
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ooo nice.. wered you get those tiberium crystal models though?!?! Surprised

http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
Re: New Map I'm making [message #208593 is a reply to message #206974] Mon, 17 July 2006 21:07 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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If you can figure out how to make a Tiberium Vein-hole monster, I will be amazed. Ok, I lied, watching anyone make a map is still amazing to me.
Re: New Map I'm making [message #208595 is a reply to message #206974] Mon, 17 July 2006 21:29 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Not gonna answer meh question, eh?

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: New Map I'm making [message #208614 is a reply to message #208595] Tue, 18 July 2006 00:57 Go to previous messageGo to next message
LR01 is currently offline  LR01
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The object?
well I'm buzy with that cuz I'm not sure to make a AOW cuz it will be barley played. If it is a good Coop It will be played more

and for the tib models, I used 3:
1 is a blu tib dsabo
2 is a odd thing, I made a proxie called "tiber" and I got 4 green squares (never found the present)
3 easy, http://laeubi.de/?go=halo&sub=modfiles&tl=5

I like to use some models


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Re: New Map I'm making [message #208808 is a reply to message #208614] Wed, 19 July 2006 07:58 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Can I, by any change use the SP buildings?Eh

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Re: New Map I'm making [message #208809 is a reply to message #206974] Wed, 19 July 2006 08:27 Go to previous messageGo to next message
futura83
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Viva la Resistance!
probably.


although, you will have to mod the building controllers for sp buildings in the presets tree.(otherwise they will be to easy to destroy)


This is a signature. Reading this is wasting your time.
Re: New Map I'm making [message #208841 is a reply to message #206974] Wed, 19 July 2006 11:42 Go to previous messageGo to next message
Zion is currently offline  Zion
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Just use the MP ones.
Re: New Map I'm making [message #208866 is a reply to message #208593] Wed, 19 July 2006 13:25 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Berkut wrote on Tue, 18 July 2006 00:07

If you can figure out how to make a Tiberium Vein-hole monster


I made one for C&C_Bio.mix however it only functions like a door

As far as the map goes, interesting diffrent layout, graphics need work as you know, thanks for using my tib crystal models Big Ups


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

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Re: New Map I'm making [message #208920 is a reply to message #206974] Wed, 19 July 2006 17:55 Go to previous messageGo to next message
Aprime
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Please make the Tiberium field(s) asymmetrical.

FUCK

[Updated on: Wed, 19 July 2006 17:56]

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Re: New Map I'm making [message #208955 is a reply to message #208841] Thu, 20 July 2006 02:54 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Merovingian wrote on Wed, 19 July 2006 20:42

Just use the MP ones.

Well, I was already scared for that Dont Get It

But I still wonder, what happend with the .gmax files of the missions?


Moding can be real Fun...
Re: New Map I'm making [message #208961 is a reply to message #206974] Thu, 20 July 2006 04:37 Go to previous messageGo to next message
Zion is currently offline  Zion
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Their are building aggregates in the tiles branch and the controllers are just like the SP ones but a bit stronger.
Re: New Map I'm making [message #208989 is a reply to message #208961] Thu, 20 July 2006 07:44 Go to previous messageGo to next message
LR01 is currently offline  LR01
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But the SP building are BIG

And does sum1 know what happened with the mutantlab building?
in the present tree there is a full configured 1 whit the mesprefix MUT


Moding can be real Fun...

[Updated on: Thu, 20 July 2006 08:03]

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Re: New Map I'm making [message #208998 is a reply to message #206974] Thu, 20 July 2006 10:54 Go to previous messageGo to next message
Zion is currently offline  Zion
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You asked for SP buildings, i tell you were they are. If their is a problem, it's not my problem. Maybe make the map bigger to compensate?

The Mutant Lab Building? The one from M08? That's built into the map, it's not aggregated, the only building controllers it contains are the ones for the two MCT's on the -1 floor.

(PS. Sorry if i caused any offence or anger towards anyone. I did'nt mean it.)
Re: New Map I'm making [message #209073 is a reply to message #208998] Fri, 21 July 2006 06:47 Go to previous messageGo to next message
LR01 is currently offline  LR01
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of course, M08 the lab
and the shrine of nod?
well the buildingcontroller isn't made but the aggregates are there and there is a description in strings.ddb, says that it encourge nod soldiers. well I found the shrine on internet and I can use it, where did come from?
and is it posseble to make that, whenn you near the shringe as Nod you get for example +50 and if you leave it you lose it?


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[Updated on: Fri, 21 July 2006 06:48]

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Re: New Map I'm making [message #209079 is a reply to message #206974] Fri, 21 July 2006 08:29 Go to previous messageGo to next message
Zion is currently offline  Zion
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The M08 lab and the Temple Of Nod are not aggregated, they cannot be destroyed and cannot have building controllers attached to them.

The Shrine of Nod can be found in several, 3rd party maps and is aggregated. You may need to make a new controller for it since i dont think its in level edit as default.
Re: New Map I'm making [message #209178 is a reply to message #209079] Sat, 22 July 2006 01:29 Go to previous messageGo to previous message
LR01 is currently offline  LR01
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yes, making the controller isn't a little hard but the function is

Moding can be real Fun...

[Updated on: Sat, 22 July 2006 01:29]

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