Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » stargate Mod
stargate Mod [message #522] Fri, 28 February 2003 09:06 Go to next message
Anubisz is currently offline  Anubisz
Messages: 17
Registered: February 2003
Karma: 0
Recruit
I,m starting a Stargate modteam And we can use a mapper infantry moddeler vehicle moddeler,weapons moddeler and someone who is good at the commando editor.
So if u want to help or want to lend us your stargate models
contact me at anubiszz_90@hotmail.com
stargate Mod [message #630] Fri, 28 February 2003 12:53 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
Messages: 1019
Registered: February 2003
Location: Blackheath, England, Unit...
Karma: 0
General (1 Star)

Ino thsi guy he is kool and I asure you this project is worth devoting some of your time to...

-Sk8rRIMuk

P.S. How You Doing M8.


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
stargate Mod [message #867] Fri, 28 February 2003 20:18 Go to previous messageGo to next message
Griever92
Messages: 593
Registered: February 2003
Location: Calgary, Alberta, Canada
Karma: 0
Colonel
well guys, i would help with commando, but i'm currently busy on some other mod projects.

Alex "Griever92" Bracken
============================
http://www.n00bstories.com/image.fetch.php?id=1165170217
stargate Mod [message #900] Fri, 28 February 2003 21:54 Go to previous messageGo to next message
Dishman is currently offline  Dishman
Messages: 158
Registered: February 2003
Location: Chicago
Karma: 0
Recruit

I got some weapons going down right now Very Happy ....it'll be a while to bone em though.

"God isn't on our side either, cuz he hates idiots also."
stargate Mod [message #978] Sat, 01 March 2003 03:25 Go to previous messageGo to next message
Anubisz is currently offline  Anubisz
Messages: 17
Registered: February 2003
Karma: 0
Recruit
Dishman u got msn ?

I must not fear.
Fear is the mindkiller.
I will face my fear ,
I will let it pass through me.
And when the fear is gone there will be nothing.
Only I will remain.
visit [NodEU]RA2 squad site here
stargate Mod [message #1019] Sat, 01 March 2003 06:29 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

But why are you doing it after stargate?

And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.


(yeah, I'm talking about copyrights...)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
stargate Mod [message #1042] Sat, 01 March 2003 07:16 Go to previous messageGo to next message
Rich[HN] is currently offline  Rich[HN]
Messages: 74
Registered: February 2003
Karma: 0
Recruit
This will be a good mod! Very Happy We just need to make a good Team

http://www.stud.uni-hannover.de/user/71179/smile/sniper.gif

Die! Wuahahaha

Owner of CnC Heaven
Nod :gdi:
stargate Mod [message #1364] Sat, 01 March 2003 17:47 Go to previous messageGo to next message
Dishman is currently offline  Dishman
Messages: 158
Registered: February 2003
Location: Chicago
Karma: 0
Recruit

Yeh I've got msn, mah nick is Dishman
Yahoo: sgtmaj_dishman
AIM: dishcleaner101


"God isn't on our side either, cuz he hates idiots also."
stargate Mod [message #1805] Sun, 02 March 2003 19:23 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
Messages: 1019
Registered: February 2003
Location: Blackheath, England, Unit...
Karma: 0
General (1 Star)

Sir Phoenixx

But why are you doing it after stargate?

And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.


(yeah, I'm talking about copyrights...)


I don't think they would exactly sew him still it is work takeing in to account...

Ahhhhhh why is everybody so damm busy.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
stargate Mod [message #1925] Mon, 03 March 2003 05:06 Go to previous messageGo to next message
England is currently offline  England
Messages: 618
Registered: February 2003
Location: High Wycombe, England
Karma: 0
Colonel
Sir Phoenixx

But why are you doing it after stargate?

And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.


(yeah, I'm talking about copyrights...)


As long as he doesnt sell the mod. or claim ownership to 'StarGate' then there should be no legal issues.


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
stargate Mod [message #1959] Mon, 03 March 2003 06:43 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

England

Sir Phoenixx

But why are you doing it after stargate?

And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.


(yeah, I'm talking about copyrights...)


As long as he doesnt sell the mod. or claim ownership to 'StarGate' then there should be no legal issues.


Actually, no...

They own ALL rights to everything Stargate.

It doesn't matter at all rather it's sold or not, it's still illegal to use their logos, trademarks, names, characters, etc. without permission.

If you were to go into a Walmart parking lot with a trunk full of warezed games, programs etc. burned on discs, and just handed them out without selling them, wouldn't that be illegal? Is it any less illegal to give them out for free rather than charging money for them? NO!

:rolleyes:

(if he can contact Stargate's owners and get their permission to use their stuff in a mod, than great...)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
stargate Mod [message #1993] Mon, 03 March 2003 08:16 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
At last! Someone else that understands copyright!

This is a lovely article that explains it all quite well.[/url]


stargate Mod [message #2008] Mon, 03 March 2003 08:52 Go to previous messageGo to next message
England is currently offline  England
Messages: 618
Registered: February 2003
Location: High Wycombe, England
Karma: 0
Colonel
Sir Phoenixx

If you were to go into a Walmart parking lot with a trunk full of warezed games, programs etc. burned on discs, and just handed them out without selling them, wouldn't that be illegal? Is it any less illegal to give them out for free rather than charging money for them? NO!


That kinda rules itself out anyway, because pirating the actual game is a crimnal offense, so copyright infringement would be the least of that guys worries.

And to be honest, why the hell would they care? No one takes copyright infingement of that standard that seriously, posting some images. As long as he does a disclaimer that there ownsership of there respected owners, and does not misuse them, then no one would give a rats..


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
stargate Mod [message #2028] Mon, 03 March 2003 09:26 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
A company has to be seen to be actively enforcing their copyright, or they wouldn't be able to defend it in the future.

Example:

Someone makes a Renegade mod based on Quake3, using id's map data, textures and models. Id ignore it, because they're not doing any harm or making any money.

A disreputable company then make and release a commercial game, using map data, models and textures from Quake3. Id try to sue them, but the case is thrown out because they failed to uphold and enforce their copyright.

That's exactly why companies have to actively and visibly prevent these kind of things. There's some cases in which they will grant limited permission, but it's very, very rare.

I had permission from Westwood back in 1998 to make a Quake2 mod based on C&C - where you could play as any of the infantry, and drive the vehicles. Such permission is virtually unheard of these days, though.


stargate Mod [message #2042] Mon, 03 March 2003 09:48 Go to previous messageGo to next message
Rich[HN] is currently offline  Rich[HN]
Messages: 74
Registered: February 2003
Karma: 0
Recruit
Ill see want I can do but i can say you probley will have permission from Stargate SG1 team to do this!

Wink


http://www.stud.uni-hannover.de/user/71179/smile/sniper.gif

Die! Wuahahaha

Owner of CnC Heaven
Nod :gdi:
stargate Mod [message #2045] Mon, 03 March 2003 09:52 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
It's worth asking - they can only say no.

A mod team contacted the publishers of the Event Horizon movie a couple of years ago, wanting to make a mod based on it. Not only did they allow them to, they also sent them full blueprints and design specs for the Event Horizon starship (which I also now have, heh)

If you don't ask, you don't get. But expect to be disappointed - rumour has it that Epic's next project is an official Stargate game.


stargate Mod [message #2060] Mon, 03 March 2003 10:18 Go to previous messageGo to next message
England is currently offline  England
Messages: 618
Registered: February 2003
Location: High Wycombe, England
Karma: 0
Colonel
PiMuRho

A company has to be seen to be actively enforcing their copyright, or they wouldn't be able to defend it in the future.

Example:

Someone makes a Renegade mod based on Quake3, using id's map data, textures and models. Id ignore it, because they're not doing any harm or making any money.

A disreputable company then make and release a commercial game, using map data, models and textures from Quake3. Id try to sue them, but the case is thrown out because they failed to uphold and enforce their copyright.



That company is making profit from Id's work without permission, then it becomes a legal issue. To reinstate my first post, as long as he doesnt make money from it, or sells it - no one will care.

Anyway... GL with the mod


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
stargate Mod [message #2064] Mon, 03 March 2003 10:29 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
Yes, it's a legal issue. One that they would lose because they failed to enforce their copyright on a free mod.

Look at it another way - why have so many mods based on films/games been shut down by the copyright owner when they weren't making money from it? You try making an Aliens mod and see how far you get. Or a mod based on Duke Nukem. 3D Realms would shut you down (they've done it before with the Duke it out in Quake mod), even though the mod team were doing it for free.


stargate Mod [message #2118] Mon, 03 March 2003 12:31 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
Sk8rRIMuk

Sir Phoenixx

But why are you doing it after stargate?

And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.


(yeah, I'm talking about copyrights...)


I don't think they would exactly sew him still it is work takeing in to account...

Ahhhhhh why is everybody so damm busy.

-Sk8rRIMuk


First off, you spelled "sue" wrong.

Secondly you cannot be sued for making a Stargate mod, as long as you do not make any money off it and keep it for private use. Like for instance if you hosted it on Renegade Realm, and you say only members of this forum may access it.
stargate Mod [message #2122] Mon, 03 March 2003 12:45 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
If it wasn't publicly released, yes. Then it's considered private use and you'd probably get away with it. The money factor is utterly irrelevant. They're not interested in suing you - they just want you to stop using their copyright. All they do is send you a cease and desist letter - ordering you to stop working on something involving their property. They may also contact any webhost you have, who could then pull your site (if you had one)

You have no argument or legal defence for this - if you are using someone else's intellectual property, then you have no right to do so, whether you're making money or not.

This is based purely in fact - it has happened to many mod groups that started off using someone else's property.


stargate Mod [message #2127] Mon, 03 March 2003 12:51 Go to previous messageGo to next message
snipefrag is currently offline  snipefrag
Messages: 291
Registered: February 2003
Location: UK, hampshire
Karma: 0
Recruit
Hmm i am still not sure if this will breach copywrite laws? and if this is true does it mean that the warpath mods and the RA, tiberium sun mods cant be made too??!!

Snipefrag - Br20 Cr5 - TR Emerald
Planetside Chapter Commander - Archangels

http://www.archangelsclan.net
stargate Mod [message #2132] Mon, 03 March 2003 13:01 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
Mods based on Westwood games are perfectly ok. You're using Westwood's property in a game that they created. There's no issues there.

stargate Mod [message #2138] Mon, 03 March 2003 13:09 Go to previous messageGo to next message
snipefrag is currently offline  snipefrag
Messages: 291
Registered: February 2003
Location: UK, hampshire
Karma: 0
Recruit
ahh good cause i cant w8 for them to come out Smile

Snipefrag - Br20 Cr5 - TR Emerald
Planetside Chapter Commander - Archangels

http://www.archangelsclan.net
Re: stargate Mod [message #2682] Tue, 04 March 2003 15:09 Go to previous messageGo to next message
ZERITH is currently offline  ZERITH
Messages: 8
Registered: March 2003
Location: Ireland
Karma: 0
Recruit
Anubisz

I,m starting a Stargate modteam And we can use a mapper infantry moddeler vehicle moddeler,weapons moddeler and someone who is good at the commando editor.
So if u want to help or want to lend us your stargate models
contact me at anubiszz_90@hotmail.com


I could have guessed you liked that prog. from your name....
so you are ripping off the HL mod that isnt even done yet
(if you beat them to it, you will be more famouse Razz)


how will this work?
SP or MP (would have to be SP though unless you want to do an MP map which has to be as big as C&c_Afghanistan! have multiple terrain textures and instant transport to random, but different locations)


ALL HAIL KANE
KANE LIVES IN DEATH!
Join NDSA now to rid the Earth of the "GDI"
ndsa51@hotmail.com
im pissed that this site was moved....
it used to be so great! now... im here because the Generals Forum is down Sad i miss renegade
stargate Mod [message #2711] Tue, 04 March 2003 16:10 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Deafwasp


Secondly you cannot be sued for making a Stargate mod, as long as you do not make any money off it and keep it for private use. Like for instance if you hosted it on Renegade Realm, and you say only members of this forum may access it.


You're right about 2 things. At first you can't be sued for making a Stargate mod, as someone else already said, you'll get a letter telling you that you have to stop, or they will take legal action. And, they can't do anything to you if your making the mod for PRIVATE USE.

But, private use doesn't mean making it public, than saying only those from a board can use it(a board of which a good chunk of the Renegade community resides in). That's not private, private would be just making the mod solely for your use, or just maybe even handing it out to a few of your friends.

Like what has been said already, money has nothing to do with it. It's illegal rather or not you charge money for it.

PiMuRho

Mods based on Westwood games are perfectly ok. You're using Westwood's property in a game that they created. There's no issues there.


That maybe correct about Westwood games, but it's not the same with other companies. At least one Quake3 mod was shut down for making a Classic Quake(2) type mode (importing/making the original Quake(2) stuff etc.).

England

That kinda rules itself out anyway, because pirating the actual game is a crimnal offense, so copyright infringement would be the least of that guys worries.


That was an example of how something is still illegal, rather or not you charge money for it. Not of copyrights.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Previous Topic: Annoyingly noisy Mammoth Tanks
Next Topic: Sound replacements
Goto Forum:
  


Current Time: Mon Dec 23 14:09:10 MST 2024

Total time taken to generate the page: 0.01105 seconds