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Re: Moving towards scripts.dll 2.9 [message #206058 is a reply to message #205692] Thu, 29 June 2006 16:07 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

Being able to spawn script zones at runtime I am going to look into.
Console output hook should be easy enough, I will do that

Player leave hook I wont do at this point.
A Hook for jump complete I cant do at this point.
The current chathook does not show you who receives the private-messages (thats by design IIRC)
Something to print text on the players screen anywhere I cant do at this point.
An interface to add new console commands I am not going to do.
Ability to make death buildings alive again I dont know how to bring back all the things that change when a building dies
Ability to set if an object is targetable, Ability to set if occupants of a vehicle are visible and Ability to set the falling speed, crouching speed, falling speed of a unit I cant do at this point.
Make bhs.dll open source I am definatly not going to do(!)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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