Re: bots repair buildings [message #204894 is a reply to message #204280] |
Thu, 22 June 2006 05:38 |
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For scripts.dll 2.9 (whenever that is), I can look into adding a script that would handle this. Basicly, you would place a daves arrow or similar at a location that intersects with the building you want to repair (e.g. put it inside/next to the MCT) and the bot would attack that daves arrow whilst still checking the buildings health.
Assuming the arrow was in the right place, the beam would hit the desired target area.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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