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Re: Altered Server.dat for servers.....Retarded?!? [message #202527 is a reply to message #201261] Mon, 05 June 2006 03:43 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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You could make a scripts.dll do this.

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Re: Altered Server.dat for servers.....Retarded?!? [message #202541 is a reply to message #201261] Mon, 05 June 2006 07:12 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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Completely inbalances the game

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Re: Altered Server.dat for servers.....Retarded?!? [message #202589 is a reply to message #202541] Mon, 05 June 2006 14:36 Go to previous messageGo to next message
Sensitive is currently offline  Sensitive
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MaidenTy1 wrote on Mon, 05 June 2006 09:12

Completely inbalances the game


no................
Re: Altered Server.dat for servers.....Retarded?!? [message #202808 is a reply to message #202527] Tue, 06 June 2006 16:55 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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dead6re wrote on Mon, 05 June 2006 05:43

You could make a scripts.dll do this.


not me persay, but could someone else make 1 to acompany the altered file?


BTW, the altered file is really outdated and doesn't even allow semi-new server commands like !bl etc...


[Updated on: Tue, 06 June 2006 16:56]

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Re: Altered Server.dat for servers.....Retarded?!? [message #202812 is a reply to message #202808] Tue, 06 June 2006 17:08 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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trooprm02 wrote on Tue, 06 June 2006 19:55

dead6re wrote on Mon, 05 June 2006 05:43

You could make a scripts.dll do this.
TW, the altered file is really outdated and doesn't even allow semi-new server commands like !bl etc...



That has nothing to do with server.dat and the no gameplay pending patch has no effect on it.


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Re: Altered Server.dat for servers.....Retarded?!? [message #202931 is a reply to message #201261] Wed, 07 June 2006 13:09 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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It does because I patched mine, went ingame and that command was not avaible, changed it back, command avaible Big Grin

Re: Altered Server.dat for servers.....Retarded?!? [message #202955 is a reply to message #201261] Wed, 07 June 2006 15:31 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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I made that command, i know what im talking about. A server.dat patch like this wont effect it.

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Re: Altered Server.dat for servers.....Retarded?!? [message #203283 is a reply to message #202931] Fri, 09 June 2006 19:06 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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trooprm02 wrote on Wed, 07 June 2006 15:09

It does because I patched mine, went ingame and that command was not avaible, changed it back, command avaible Big Grin



Ok, so then why is that so^


Re: Altered Server.dat for servers.....Retarded?!? [message #203290 is a reply to message #201261] Fri, 09 June 2006 20:05 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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It isnt so. In fact the server i use to test SSAOW is using the no gameplay pending patch.

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Re: Altered Server.dat for servers.....Retarded?!? [message #203296 is a reply to message #202812] Fri, 09 June 2006 23:31 Go to previous message
dead6re is currently offline  dead6re
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Whitedragon wrote on Tue, 06 June 2006 20:08

trooprm02 wrote on Tue, 06 June 2006 19:55

dead6re wrote on Mon, 05 June 2006 05:43

You could make a scripts.dll do this.
TW, the altered file is really outdated and doesn't even allow semi-new server commands like !bl etc...



That has nothing to do with server.dat and the no gameplay pending patch has no effect on it.


Sorry, I didn't make myself clear. I was refering to the aut-gameover OR reset credits such like when someone elses joins the game.


Let all your wishes be granted except one, so you will still have something to strieve for.
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