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Re: Vech Limit [message #200049 is a reply to message #198913] Fri, 19 May 2006 09:55 Go to previous messageGo to next message
dudley is currently offline  dudley
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thats a mIRC script simply using renrem to set the command vlimit 20 whenever a new map is loaded
never tried the vlimit command myself though


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Re: Vech Limit [message #200115 is a reply to message #198913] Fri, 19 May 2006 17:32 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
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Re: Vech Limit [message #201123 is a reply to message #200115] Fri, 26 May 2006 23:12 Go to previous messageGo to next message
Saga is currently offline  Saga
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Thank you for the offer amanra, but this still is a bigger problem than an irc script I think. We have a new server, a fresh reinstall and still the same outcome. A client that joins cannot exceed vehicle limit unless someone in the FDS manually types vlimt and sets a vehicle number. As I've stated before, it seems to me a timer of some sorts needs to contact the fds periodically with a set vehicle limit command. Perhaps a better solution is possible, but the scripts in the server and client seem to be like an old married couple - they don't talk to each other often enough.
Re: Vech Limit [message #201145 is a reply to message #198913] Sat, 27 May 2006 07:13 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I can confirm that the vehicle limit works just fine as long as both the server and all the clients have the latest version of the custom scripts.dll.


Jonathan Wilson aka Jonwil
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Re: Vech Limit [message #201250 is a reply to message #198913] Sat, 27 May 2006 18:46 Go to previous messageGo to next message
ghost is currently offline  ghost
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Hmmm...
I use ssaow1.5 and i dont see the "vlimit" command on the fds console. couldnt you add it? ive tired the script and it didnt work.


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Re: Vech Limit [message #201359 is a reply to message #198913] Sun, 28 May 2006 15:57 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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SSAOW 1.5 is too old for vlimit.
You will probobly have to wait untill SSAOW 1.6.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Vech Limit [message #201660 is a reply to message #198913] Tue, 30 May 2006 18:07 Go to previous message
BHmath is currently offline  BHmath
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ghost wrote on Sun, 07 May 2006 11:04

Ive recently notice that my vech limit for my server is too small (considering the amount of players to vechs) and i was wondering is there a way to edit the vech limit? Ive searched in the WF presets and a few other places but came up short Sad




Talk to Wilost0rm from St0rm. He has new updated scripts that allow you to edit the veh limit. (code: vlimit)


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[Updated on: Tue, 30 May 2006 18:08]

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