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Home » Renegade Discussions » Tactics and Strategies » Stealth: Yes or No?  () 1 Vote
Stealth: Yes or No? [message #194071] Mon, 27 March 2006 17:54 Go to next message
BlueThen is currently offline  BlueThen
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Would you recommend stealth as a stragedy to kill the opponent or other team?
Re: Stealth: Yes or No? [message #194075 is a reply to message #194071] Mon, 27 March 2006 18:07 Go to previous messageGo to next message
Crime8768 is currently offline  Crime8768
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Maby its ment for both ways....

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Re: Stealth: Yes or No? [message #194092 is a reply to message #194071] Mon, 27 March 2006 19:43 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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Straight-out killing: no
Flanking: yes
Recon: yes
Hit-and-run: yes


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Re: Stealth: Yes or No? [message #194116 is a reply to message #194071] Mon, 27 March 2006 21:24 Go to previous messageGo to next message
superj69 is currently offline  superj69
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stealth is great strategy u can move around without people seeing you and if you do end up killing someone with a good weapon, it makes your stealth even better.
Re: Stealth: Yes or No? [message #194952 is a reply to message #194071] Mon, 03 April 2006 02:36 Go to previous messageGo to next message
mision08 is currently offline  mision08
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yes

Re: Stealth: Yes or No? [message #195406 is a reply to message #194071] Thu, 06 April 2006 19:25 Go to previous messageGo to next message
mdogg1108 is currently offline  mdogg1108
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To go out and kill people I think using a stealthy is pointless.
But I think using a stealthy for anything else is good like sneaking into a base or just killing random people.
Re: Stealth: Yes or No? [message #195417 is a reply to message #194071] Thu, 06 April 2006 23:16 Go to previous messageGo to next message
Dover is currently offline  Dover
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Being stealth is nice, in theory. With weapon drops, the stealth trooper becomes the ultimate weapon, because he can use most anti-infantry weapons (Read: sniper and shotgun) with impunity.

However, being stealth has a definate drawback. If people catch of glimmer of you, they will hunt you down until you die, or the match ends. If you're visible because of firing, all the enemy will concentrate their fire on you, because everyone hates stealth aperantly.


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Re: Stealth: Yes or No? [message #195430 is a reply to message #194071] Fri, 07 April 2006 04:53 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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Never seen a 16 man Stealth tank rush on Hourglass?

Re: Stealth: Yes or No? [message #195432 is a reply to message #195430] Fri, 07 April 2006 04:59 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Ma1kel wrote on Fri, 07 April 2006 07:53

Never seen a 16 man Stealth tank rush on Hourglass?

Vehicle limit = 7


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Re: Stealth: Yes or No? [message #195443 is a reply to message #194071] Fri, 07 April 2006 08:16 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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Doesn't vehicle limit depend on the server you play on?

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Re: Stealth: Yes or No? [message #195461 is a reply to message #194071] Fri, 07 April 2006 11:16 Go to previous messageGo to next message
Dover is currently offline  Dover
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Vehicle limit is 8. Always has been, always will be.

Unless there's a mod out there to change it. I know there's a way to circumvent the limit with the vehicle wreckage mod, but I'm not sure if there's one to actually modify the limit.


On a side note, it's be an interesting tactical change if only one or two vehicles were allowed. It would force people to *gasp* work together during rushes.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Stealth: Yes or No? [message #195479 is a reply to message #194071] Fri, 07 April 2006 15:06 Go to previous messageGo to next message
mision08 is currently offline  mision08
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You are correct sir, Vehicle limit is 8, counting the harvester. If your team has 7 vehicles, and someone purchases another at the same time the harvester is destroyed, I believe it is possible to have 8 units. I personally don't use SBH or stanks but, if I was out just to kill, a stealthy character is a good choice. I don't understand stanks at Hourglass. There good for shooting over the crest, I would still be in an arty though. Flamers all the way. Flamers, artys, and APC's are the only vehicles to buy at Hourglass.

Re: Stealth: Yes or No? [message #195488 is a reply to message #194071] Fri, 07 April 2006 16:21 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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Vehicle wreckage bug = many many tanks.

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Re: Stealth: Yes or No? [message #195566 is a reply to message #195461] Sat, 08 April 2006 20:20 Go to previous messageGo to next message
superj69 is currently offline  superj69
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Dover wrote on Fri, 07 April 2006 13:16

I know there's a way to circumvent the limit with the vehicle wreckage mod


some one has already mentioned wreckage.
Re: Stealth: Yes or No? [message #195918 is a reply to message #195566] Wed, 12 April 2006 10:50 Go to previous messageGo to next message
Dover is currently offline  Dover
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superj69 wrote on Sat, 08 April 2006 23:20

Dover wrote on Fri, 07 April 2006 13:16

I know there's a way to circumvent the limit with the vehicle wreckage mod


some one has already mentioned wreckage.


Really? Not in this thread they havn't.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Stealth: Yes or No? [message #196590 is a reply to message #194071] Sun, 16 April 2006 13:43 Go to previous messageGo to next message
Greathobo is currently offline  Greathobo
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Hmm... I've seen 9 Stank rushes before. Are you sure that hosts can't change the vehicle limit? I recall some very fun humvee/buggy fights, with 20 on each side. Or maybe I was dreaming. It was pretty cool, nonetheless.
Re: Stealth: Yes or No? [message #196609 is a reply to message #194071] Sun, 16 April 2006 14:20 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Heh, I was thinking about a way of having somewhat like 20 vehicles. Not that complicatd really, just make a dropmod that drops a lot of tanks and there you go! The only problem is is that you have to be the one hosting the game for it to work...
Re: Stealth: Yes or No? [message #196975 is a reply to message #196590] Wed, 19 April 2006 10:46 Go to previous messageGo to next message
mision08 is currently offline  mision08
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[Updated on: Thu, 20 April 2006 09:55]

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Re: Stealth: Yes or No? [message #196976 is a reply to message #196590] Wed, 19 April 2006 10:48 Go to previous messageGo to next message
mision08 is currently offline  mision08
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Hum-v's leave a shell, stanks do not. 9 stanks=vehicle crates, or the server reset the limit. I've played on a server with no limit before. However, it's been a while.

Re: Stealth: Yes or No? [message #200046 is a reply to message #196976] Fri, 19 May 2006 09:48 Go to previous messageGo to next message
ripred999 is currently offline  ripred999
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STEALTH YES

LIFE IS SHORT, SO CARPE DIEM
Re: Stealth: Yes or No? [message #200151 is a reply to message #194071] Sat, 20 May 2006 05:32 Go to previous messageGo to next message
Alexraptor is currently offline  Alexraptor
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stealth is real useful, very effective for planting nuclear beacons.

But stealing a stealth tank from Nod is even more wicked, i owned and won a whole game with 34 players because i stole a tank, i never lost it, and i was responsible for destroying the most enemy vehicles. so guard your stanks carefully Wink
Re: Stealth: Yes or No? [message #201818 is a reply to message #195461] Wed, 31 May 2006 10:52 Go to previous messageGo to next message
candc5297
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Dover wrote on Fri, 07 April 2006 13:16

Vehicle limit is 8. Always has been, always will be.

Unless there's a mod out there to change it. I know there's a way to circumvent the limit with the vehicle wreckage mod, but I'm not sure if there's one to actually modify the limit.


On a side note, it's be an interesting tactical change if only one or two vehicles were allowed. It would force people to *gasp* work together during rushes.


never seen the black-cell server were ther is a commander who can order an unlimited amount of vehs?

stealth yes on some maps like city (flying) and on the right server (ctf no I so hate that)
Re: Stealth: Yes or No? [message #201825 is a reply to message #195479] Wed, 31 May 2006 11:08 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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mision08 wrote on Fri, 07 April 2006 17:06

You are correct sir, Vehicle limit is 8, counting the harvester. If your team has 7 vehicles, and someone purchases another at the same time the harvester is destroyed, I believe it is possible to have 8 units. I personally don't use SBH or stanks but, if I was out just to kill, a stealthy character is a good choice. I don't understand stanks at Hourglass. There good for shooting over the crest, I would still be in an arty though. Flamers all the way. Flamers, artys, and APC's are the only vehicles to buy at Hourglass.


You can't purchase at the same time as the harvester, retard...you can have 8 vehicles if the Ref is destroyed.


lol
Re: Stealth: Yes or No? [message #201836 is a reply to message #194071] Wed, 31 May 2006 11:31 Go to previous messageGo to next message
mision08 is currently offline  mision08
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Go fuck yourself. You little cumtwat. I hope you fall on your head, leaving you with slurred speech and a lame leg.

Re: Stealth: Yes or No? [message #201838 is a reply to message #194071] Wed, 31 May 2006 11:33 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
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Can you post a picture of your mom?

lol
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